Age | Commit message (Collapse) | Author |
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* Update dependencies
* Update buildscript, apply spotless
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itself (#1305)
* Delegate NEI recipe stack position placement to recipemap instead of recipe itself
* maybe this is better
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* allow building multiple anyOf structure elements in same batch
* port utility from gt++
* add shouldSkip to hatchClass and hatchIds
* minor improvement to DT structure code
* pass in trigger stack
* add makeshift translation for item hint
* fix lcr not having autoplace
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* no more magical texture index
* add a reverse map for fxxk sake
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hotfix to already merged pr
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* Implemented gui textcolor override with .mcmeta files
* cleanup
* Added shared class to reduce code duplication
* Moved #drawLine back to GT_NEI_DefaultHandler
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* Add localization to MC language list
* Revert workaround patches
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It honestly never occurred to me that SOMEONE would not derive from GT_MetaTileEntity_EnhancedMultiblockBase
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* Crash fix
* Added nullcheck
So that all gt tools work now
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* Basis of changes
* Adjust voltage tiers to remove OpV
* Better textures, move IDs around etc.
* Format cleanup
* Log level change
* Dynamos
* More stuff
* More OpV purging.
* Fixes
* Remove wire support.
* Textures
* IDs
* Update hatch/dynamo
* New number formatter
* Add default method
* Add save method on world close
* Cleanup old comments/debug
* Author
* Author
* Author
* Author
* Restructuring of code
* Unit tests
* More unit tests + cleanup
* Fix ID shift + add spares
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Move materials to new class and remove some old comments.
* Move materials to new class and remove some old comments.
* New mat textures
* RGB Fixes
* Change material stats
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* New recipe methods.
* Pulverise tesseracts
* New pulveriser method
* Cleanup code
* Smelting/cooling methods
* Super coolant
* Add hot ingot
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Upgrade changes
* 6
* Handle some crazy bee outputs
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* Industrial Apiary
* Make Forestry not required.
* Add support for gendustry upgrades and lower energy demand
* Add item validation to input slots and fix battery + special slots
* Automation upgrade support and bug fixes
* Better canWork check and flower detection
* GUI work
* Better detection of modifier update
* Add button to cancel process
* Add textures
* Tooltip changes
* Add convert crafting
* Make top and sides glow
* Bug fix
* New textures
* Add bee effects
* Make all tooltips translatable
* Implement GT Apiary Upgrades
* Prevent inserting too many upgrades
* Just require gendustry instead of checking it everywhere
* Add blacklist (bug fix) and use hashsets instead of arrays
* Cache beemember to do effects
* Make blacklist automatic
* Add acceleration upgrades for all tiers (LV -> UV)
* Lock the machine to maxspeed by default
* Correct required energy in info tooltip
* Use isUpgrade method instead of manually checking
* Lower amperage to 4
* Save locked speed to nbt
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* add(api/enums): particle and sound effect enumerations
- Adds new GregTech API enumerations:
- `ParticleFX`: Enumerates known EntityFX particles.
- `SoundResource`: Enumerates known sounds with, id and ResourceLocation.
- Refactors code to use the new enumerations instead of string literals.
- Uses `ParticleFX` and `onRandomDisplayTick` to improve or implement
new particle effects for these machines:
- BBF: Adds random flames in front of the firebox.
- Steam machines: Changes pressure-exhaust particles to white vapour,
rather than dark smoke.
- Magic Energy Absorber: Adds random effect, of absorbed magical purple
particles, by the EnderDragon Egg siphon.
- Forge Hammer: Adds sparse random sparks, ejected from the main face.
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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crops) and display info on leaves genome (#1137)
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* DTPF Laser
* exotic
* Structure forms with TT laser, recipe broken. WIP.
* Format amps in PA correctly.
* Fix incorrect colouring on text.
* New DTPF controller textures.
* Update spacetime material.
* Update DTPF texture
* Update DTPF NEI page
* Add spacetime wires
* Tons of fixes/adjustments.
* Localise achievements.
* Typos
* More fixes + move plasmas to mixer.
* Spacetime adjustment
* Spacetime blocks.
* Spacetime wires.
* Localise coils
* Adjust DTPF fuels
* Adjust DTPF fuels.
* Stuff
* Fix optimiser
* DTPF
* Depreciated
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com>
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* Renamed parameters of ItemBlock subclasses
* Renamed damageDropped and getDamageValue method parameters of Block subclasses
* Removed trivially superfluous overrides of Block::quantityDropped, Block::isOpaqueCube and Block::renderAsNormalBlock
* Removed trivially superfluous overrides of Block::getItemDropped
* Cleaned up a few more block subclass method parameters
* Cleaned up obsolete Javadoc
* par1 -> block in ItemBlock Constructors
* Renamed arguments to drawGuiContainerForegroundLayer
* Cleaned up redundant casts
* Renamed arguments to drawGuiContainerBackgroundLayer
* Renamed arguments to Slot subclass constructors
* Renamed arguments to World subclass GT_DummyWorld
* Renamed parameters of updateProgressBar
* Renamed the rest of the par* parameters outside of GT_MinableOreGenerator which should be deleted
* Renamed most var1-var10 and a few more in generally non-dead code
* Renamed last varSomething variables
* Removed 3 fully dead classes used nowhere in the codebase, with obsolete unused code
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* add intergrated ore factory
* sifter and void mode
* use arrow
* no
* forge shit
* add chem bath mode
* recipe for it
* conflct
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* remove autogenerated recipes (electrolyzer)
* change Silicon to Raw Silicon
add Silicone SG and EG for Solar Panels and circuits
add new materials fro Silicon Line
* add more materials and recipes fro Silicon line
* add more materials for silicon line
add more recipes
* re arranged materials and add it to material builder
change gases
(cherry picked from commit 2706242d1d41221eaf2311d7f05a3f6c1358feb0)
* derp
(cherry picked from commit 208fc734f474eda26364e8e3c345969b0f57032d)
* change famular
add recipes that use all Quartz variants (SiO2)
Add ebf Si recipes with all quartz variants
change tep to 2273k (2000°C)
(cherry picked from commit 0a9fc9f8aeddd19918e2ccb4d2d41bbbaf9c3b18)
* Add new Blocks doe Sieg and Sisg
move cryolite to metal blocks
change Boule recipes to use new SI variants
(cherry picked from commit 26074610edaf62c891953a2005948ef1716a3bcd)
* Add new Blocks doe Sieg and Sisg
move cryolite to metal blocks
change Boule recipes to use new SI variants
(cherry picked from commit aa0d37acc501ff6151cd46a759386e424a41a573)
* rename sisg and sieg
(cherry picked from commit 55f81a2418bf76cbed4d8e6b1db37ce22d0a8729)
* re enable electrolyzer autogenerated recipes
* add Formular to Quartz
(cherry picked from commit 57057fb4f3892911e4ef7f5bd7c3be09edecebd5)
* add centrifuge recipes to brick dust
add Quartz dust to BBF recipes (Ferrosilite)
change Lava recipe output dust instead of small dust
Add Quartz dust to Chalcopyrite EBF recipes
(cherry picked from commit dfe920ebba18bc7d330a8c9ae5dc00b01c2f7bb6)
* add new materials for Silicon line
add fluid to Hexachlorodisilane
add mor si line recipes
* Committer: Martin Robertz
fix broken recipes
set output fluids and items to 6
* add a way to electrolyze Dichlorosilan
(cherry picked from commit ff82a5d04e0a182ebd13efd1b24de74fcddeba2a)
* add ebf to Sieg and Sisg
fix some si line recipes
(cherry picked from commit 79b5ecbcedfa0fe0f056a1369ed9f127ae26e9b8)
* add electrolyser recipe for Hexachlorodilisilan
fix recipe
(cherry picked from commit e6b012f77760707ef5fdbfb656f7b08fdc06cd8b)
* change chemical Famular from Trichlorsilane
fix recipes and add cell varaint recipes
(cherry picked from commit 8207edcbb82523646c20af3c9d6ba6a1d61a366f)
* add a few cell recipes
fix recipe
(cherry picked from commit 36dac62eacbfe55baae4a6a8ceb2d79637214335)
* add Poly and Mono to SI name
change back Boule recipes made out of SIsg
(cherry picked from commit 83cafb97df22319f1b3191bc9eeb38bbddec8623)
* add Gallium Arsenide Crystal for Boule recipes
(cherry picked from commit 436fbe52230bf12cd3f02b7b7f3376c8d2dba882)
* add 4 output slots to cutting machines (hv and up)
add Silicon dust to Wafer recipes (recycling)
(cherry picked from commit 7a5bb72fcc9337a6841e7c7f0e487eee3d8b363b)
* remove fluids from Boule cutting process
add diamond sawblade to recipe (not consumed)
(cherry picked from commit 1b5f14da1352eacb78bdd8466c4de7e42ccbfb8a)
* fix SI typo
fix Cutter4 slots can be used
(cherry picked from commit a258cfd7747a0ed5ed164a5e8c7a0ecd0f67ca76)
* change recipe
change fluid position in chemical rector multi
* resolve conflicts
* fix fluid stack visual bug in chemical reactor if fluids >3
(cherry picked from commit 6e509b36d3a5a702f0354e6d683ecc5aa095c7cf)
* fix recipes
* change recipe times
(cherry picked from commit 86302a7476a5985e862f8ae0242f77444a41ed37)
* fix LCR not showing item and fluids overriden
thanks to miozune
* Update Materials.java
* Fix SI recipes
(cherry picked from commit 4c6ff96ead83e53b7fe4cab79ba8f07a13ae2476)
* fix mire SI recipes
(cherry picked from commit dc3aac372e5bdbc08b7de49f55325a260ed0a21f)
* fix recipes SI
(cherry picked from commit e077a6976e6614f547aa3ce4215208a85aef3dca)
* buff this recipes a bit.
(cherry picked from commit 334c6e5eb8224525116fd2a9fe340feef38c6579)
* fix typo
(cherry picked from commit d0eae40c64f44ab6d207891ff8a8ae30f5988cd8)
* remove SIeg
(cherry picked from commit 59f870d04234454bd73131aadfecff0cfdac2266)
* remove Sieg recipes
(cherry picked from commit 80c501f210ff30726c37a74f1cfec4844138273f)
* remove SIeg Block
* remove SIeg
* fix Tooltip Grammar for Gallium Arsenide Crystal #10221
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10221
* fix [Conflicted Recipe] Monocrystalline Silicon Boule cannot be made in LV EBF #10308
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10308
(cherry picked from commit 7acd07346add055cb729205de1a50ae8381e3d47)
* fix Silicon Processing Line Feedback #10228
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10228
(cherry picked from commit bc71c9ccb0aac338aedb2a282d0859d7c4fd07d2)
* Make the circuits used in silicon boules smelting more consistent (#1079)
(cherry picked from commit b1e994efce0bedb5ae10c5f6468b07a0cac9068a)
Co-authored-by: repo-alt <wvk17@yandex.ru>
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* Basis of changes.
* Fix item stack and fluid vanishing.
* Add new plasma forge UI, change tooltip and fix recipe map.
* Fix corrupted fluid registry.
* Fix fluids in recipes. Items still need adjusting.
* Working.
* Liquid spacetime and rename multi to D.T.P.S. so it can fit in GUI properly.
* Make animation of spacetime fluid slower.
* Fix recipe map (again).
* Remove screwdriver junk. Clean up code slightly.
* More cleaning.
* Comments
* Add hatch limitations and add some additional information. Also update NEI GUI.
* Add proper recipes and change SpaceTime to a fluid not a gas.
* Remove depreciated coil check (since I stole the IDs).
* Remove depreciated coil check (since I stole the IDs). Add more comments.
* Change temp of SpaceTime.
* Add catalyst recipes + support for 16:16 fusion recipes.
* Add comments.
* Scala fix maybe?
* Change plasma forge GUI.
* Uncap temperature of materials. (Short -> Int)
* Add chunkloading support (when multi is active).
* Fix NEI merge issues.
* fix used ids in kevlar
* Add fluid support for laser engraver.
* fix sh***t
(cherry picked from commit 01851c100c52fd8292028cf6dda2cb136c617afc)
* Add new intermediate materials to facilitate crafting. Also fix fusion typo.
* Fix heat/fluid quantity display to be formatted correctly.
* Change recipes to be more balanced.
* Change residue fluid texture.
* Restore better naming for multiblock.
* Fix recipe typo.
* Fix text not wrapping in multi controller.
* Give laser engraver internal fluid storage.
* Add IMC NEI support.
* Update material properties.
* Remove old dev comments.
* Fix NEI texture.
* Update/fix plasma forge recipes.
* Increase max hatch count.
* Increase max hatch count and fix mixing energy hatches. Plus quick check for processing time.
* Fix spacetime recipe.
* Update spacetime textures and add new item textures.
* Remove manual spacetime fluid addition.
* Add custom fluid texture override ability.
* Update infinity and spacetime to use new custom fluid override texture.
* Depreciate old recipe adding methods.
* Refactor GT NEI handler.
* Remove unnecessary import.
* Remove debug comment.
* Clean up auto generated fluid code.
* Fix NPE and add a few comments.
* Refactor GT NEI handler.
* Update NEI GUIs.
* More NEI fixes.
* Update LCR NEI GUI.
* Update error message.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Basis of changes.
* Fix item stack and fluid vanishing.
* Add new plasma forge UI, change tooltip and fix recipe map.
* Fix corrupted fluid registry.
* Fix fluids in recipes. Items still need adjusting.
* Working.
* Liquid spacetime and rename multi to D.T.P.S. so it can fit in GUI properly.
* Make animation of spacetime fluid slower.
* Fix recipe map (again).
* Remove screwdriver junk. Clean up code slightly.
* More cleaning.
* Comments
* Add hatch limitations and add some additional information. Also update NEI GUI.
* Add proper recipes and change SpaceTime to a fluid not a gas.
* Remove depreciated coil check (since I stole the IDs).
* Remove depreciated coil check (since I stole the IDs). Add more comments.
* Change temp of SpaceTime.
* Add catalyst recipes + support for 16:16 fusion recipes.
* Add comments.
* Scala fix maybe?
* Change plasma forge GUI.
* Uncap temperature of materials. (Short -> Int)
* Add chunkloading support (when multi is active).
* Fix NEI merge issues.
* fix used ids in kevlar
* Add fluid support for laser engraver.
* fix sh***t
(cherry picked from commit 01851c100c52fd8292028cf6dda2cb136c617afc)
* Add new intermediate materials to facilitate crafting. Also fix fusion typo.
* Fix heat/fluid quantity display to be formatted correctly.
* Change recipes to be more balanced.
* Change residue fluid texture.
* Restore better naming for multiblock.
* Fix recipe typo.
* Fix text not wrapping in multi controller.
* Give laser engraver internal fluid storage.
* Add IMC NEI support.
* Update material properties.
* Remove old dev comments.
* Fix NEI texture.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Add config support for changes.
* Change ticks config to default OFF.
* Usage -> Voltage for some cases. Also fix language translations.
* Remove comment.
* Remove redundant null check.
* Bring back null checks (crashes). Move config to client. Adjust priorities so that if OC is detected it will display usage instead of voltage.
* Remove null checks again (but for realsies this time).
* Add language localisation.
* Update language localisation.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Don't save unchanged file several hundred times per second
* Revise implementation
It turns out Configuration#hasChanged is a nontrivial method, especially in a huge configuration file such as language file
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* Use proper method for emptying container item
* Add javadoc
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* Refactors
* Refactor CoverableTileEntity a bit more, pull out a CommonMetaTileEntity
* Add an IDebugableTileEntity interface instead of checking various subclasses
* Move more redstone related things to CoverableTileEntity
* Add IGTENet
* Final and dead code removal
* Address a few comments, fix a few comments, remove some more dead code, and add some more finals.
* fix bad rebase
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* Fix NPE in item moving code
* fix erroneously adding an empty slot to filtered item stack destination list
* only remove from free slot list if this is no longer a free slot
* briefly document this huge function
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* Suppress warnings "unmappable character"
* Allow soldering to be inserted into toolbox and used for maintenance
* Clearfy tooltip
* Address reviews
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(cherry picked from commit 131d67ab7a58a5b0c00a6e711ab4e7558e036d78)
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Diagram is loaded (#1003)
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* Add an override to assline recipe sanity check
* Make it actually log the bugged recipe
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* Optimize conveyors, input busses, chest buffers
* More checks
* More checks and fixes
* Check for slot validity when sorting
* Fix NPE
* More optimization
* Fix disable sort not working
* Enable order in input bus, Some fixes
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