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2020-04-24Merge pull request #269 from GTNewHorizons/ReplicatorNERFMartin Robertz
Nerfed replicator
2020-04-24Merge pull request #272 from GTNewHorizons/clsMartin Robertz
Cls
2020-04-24Merge pull request #270 from GTNewHorizons/advanced-smd-chipsMartin Robertz
Advanced smd chips
2020-04-23Buff infinity turbines #5970DreamMasterXXL
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5970
2020-04-21Quantium Wires have no wiremill recipe #5888DreamMasterXXL
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5888 (cherry picked from commit 331e17a788704e31c11f51ff9b312f478e7504e4)
2020-04-19Reduced logbartimaeusnek
+ removed "isNice" easter egg + reduced loglines to log every 5% instead of every 1% + replaced Iterator for loop with enhanced for Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-19Refactored CLS support into an own Compatbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-19Nerfed replicatorbartimaeusnek
+ added a config option + made TankSize of Replicator a bit nicer Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-19More Polybenzimidazole (PBI) Uses in Higher Tier Recipes #5928DreamMasterXXL
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5928
2020-04-18remove unused materialsDreamMasterXXL
add gears to Cobalt and the Blue, Black and Red Steel (for the Oil Rig Recipes) fix spacing (cherry picked from commit 5bf8bb0089b2ff37e549f827d6e0aeac064fd87d)
2020-04-18Use ThreadLocalRandom for RNGMogball
2020-04-17Just in case?Technus
2020-04-17Add more logging to shutdownTechnus
2020-04-17Remove old commentTechnus
2020-04-17Shutdown properlyTechnus
2020-04-16disable threaded caching of mUpdate valuesTechnus
2020-04-15Merge branch 'experimentalMogballThreading' of ↵Technus
https://github.com/GTNewHorizons/GT5-Unofficial into experimentalMogballThreading # Conflicts: # src/main/java/gregtech/api/threads/GT_Runnable_MachineBlockUpdate.java
2020-04-15Refactor to fixed thread pool executorTechnus
Use actually something made for this task...
2020-04-15Refactor to fixed thread pool executorTechnus
Use actually something made for this task...
2020-04-14crashfixbartimaeusnek
+ Added a new Thread every time a world is loaded Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-14shortened the codebartimaeusnek
+ by using toUpdate as sync object Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-14Made use of Thread.wait()bartimaeusnek
+ shortened "causeMachineUpdate" method Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-14Named the threadbartimaeusnek
+ actually use the right method (and not the old one lol) + Interrupted the Thread onServerAboutToStop Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-14Merge branch 'experimental' into experimentalMogballThreadingbartimaeusnek
2020-04-14Tried to make Mogballs Optimisation properly threadedbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-13Revert "Use HashSet for machine block update and limit recursion depth"Martin Robertz
2020-04-13remove recursion depth limit and nullcheck on instanceofMogball
2020-04-12Review commentsMogball
2020-04-12Fix non GT tileentities should still propagateMogball
2020-04-12Use HashSet for machine block update and limit recursion depthMogball
2020-04-10Merge remote-tracking branch 'origin/fixes' into fixesbartimaeusnek
2020-04-10replaced magic numbers with string identifiersbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-10Merge branch 'experimental' into fixesbartimaeusnek
2020-04-10UHV fixesbartimaeusnek
+ updated tritanium color Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-10different fixesbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-10Void miner adjustments (#262)bartimaeusnek
* Added all Ores to Voidminer in DeepDark + removed Infinity Ore Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> * renormalize line endings Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-10renormalize line endingsbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-10Added all Ores to Voidminer in DeepDarkbartimaeusnek
+ removed Infinity Ore Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-10Removed T5 & T6 Minersbartimaeusnek
+ Added BW Compat for easier use of BW Materials in code + Removed DD Veins Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-04-07Merge branch 'experimental' into Ore-Drilling-T5+T6Dream-Master
2020-04-07add missing printer backDream-Master
add missing ids to processing array
2020-04-06Added a better way for the Processing Array to handle recipes.Dream-Master
https://github.com/Blood-Asp/GT5-Unofficial/pull/1551 add missing Packer machines back
2020-04-06Merge branch 'experimental' into Ore-Drilling-T5+T6Technus
# Conflicts: # src/main/java/gregtech/api/enums/Textures.java
2020-04-06Texture paging names should match...Technus
2020-04-06Texture paging implementedTechnus
2020-04-06Commented texture pagingTechnus
2020-04-06Merge branch 'experimental' into Ore-Drilling-T5+T6Dream-Master
2020-04-06change Melodic Alloy space in NameDream-Master
add Pink Slime to EBF and Vac add shapeless recipe for Clay Compound
2020-04-06change ender io materialDream-Master
add crafting recipes
2020-04-06change color of Crude steel and Pink slime a bitDream-Master