Age | Commit message (Collapse) | Author |
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Conflicts:
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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RedAlloy, TungstenCarbide now have the correct formula.
Changed the formula of Lignite, it no longer contains Ash
Fixed the algorithm for determining whether or not to put brackets
around a partial Material.
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As it turns out overwriting Casings 4.4 and 4.5 was not a good idea
because even though there is no actual Casing at those IDs, the textures
are in use.
I started a new batch of Casings (GT_Block_Casings8) at IDs 112-127.
I did not use IDs 80-95 because there seem to already be some textures
there.
I did not use IDs 96-111 because they seem to already be in use by
Technus.
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Conflicts:
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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Conflicts:
src/main/java/gregtech/api/enums/ItemList.java
src/main/java/gregtech/api/enums/Textures.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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AdvMiner2 renamed; new tiers of OreDrillingPlant
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Conflicts:
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java
src/main/java/gregtech/loaders/load/GT_FuelLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
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There are artifacts for fluids called BioFuel, therefore the change.
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covers
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# Conflicts:
# src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java
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# Conflicts:
# src/main/java/gregtech/api/metatileentity/MetaPipeEntity.java
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Fixed stored energy integer overflow
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Bio Diesel can be produced from Seed Oil or Fish Oil.
Bio Diesel Production yields Glyceryl as a byproduct, which can be used
for Dynamite production.
Alcohols have their fuel value reduced by 20000 per Oxygen atom
Increased the potency of Dynamite in the Implosion Compresser so that
dynamite recipes actually show up.
In return Dynamite now needs more Glyceryl Trinitrate: 150 -> 500
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LV, MV, HV recipes accept all rubbers.
EV+ recipes accept only synthetic rubbers.
Affected items: Pump, Conveyor Module, Plunger,
Because it is not easily possible to have this functionality for the
Assembly Line, the Assembly Line still accepts only one type of rubber
for each recipe.
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Removed the previously added Material AnyDielectric because it cannot be
sensibly used.
Added Polydimethylsiloxane, Polystyrene, and Styrene-Butadiene Rubber to
the list of Materials with plastic-like local names.
Added foils for Polyvinylchloride, Styrene-Butadiene Rubber.
Fixed a bug where foils were missing for Polyvinyl Chloride
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All rubbers are now made by first producing the polymer and then
vulcanizing it with Sulfur (equivalent to natural rubber).
Rewrote WireProcessing to reduce the amount of duplicate code.
Implemented recipes that utilize a combination of a dielectric and a
synthetic rubber to make cables.
This halves total insulation cost for below-EV cables and reduces it to
75% for EV+ cables (conductive polymer not yet implemented).
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message for II-IV tiers
change build.gradle for debugging in IDEA
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Universal Distillation recipes now utilize the solid output.
Fixed the chemical formula for Tetranitromethane and fluid name for
NitroDiesel
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