Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-04-12 | Fixed algorithm, updated flavor text. | charles | |
2021-04-03 | Merge branch 'bufferFix' of https://github.com/johnch18/GT5-Unofficial into ↵ | charles | |
bufferFix2 Fixed merge that I thought I already had fixed | |||
2021-04-03 | Made it so that higher tier buffers try to move multiple stacks/tick | charles | |
2021-04-03 | Partial commit, needed sleep | charles | |
2021-04-02 | Fixed improper loading of bSortStacks from NBT, *should* fix backwards ↵ | charles | |
compat issue. | |||
2021-04-02 | Cleaned up some code and fixed translation issue. | charles | |
2021-04-02 | Removed unecessary else branch. | charles | |
2021-04-02 | Added Soldering Iron toggle behavior for sorting using shift+right-click. | charles | |
Sorting defaults to disabled in order to not break existing builds. | |||
2021-04-02 | Fixed stupid error I made | charles | |
Set groundwork for configuring with soldering iron. | |||
2021-04-02 | Added sorting of buffer inventories using code from the input bus class. | charles | |
2021-04-01 | Prevent multiple stack in input slots even if input filter is disabled (#489) | Glease | |
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2021-03-31 | Fix return value for addOutput(fluid) | Johann Bernhardt | |
2021-03-30 | Eagerly update the fluid display item upon inventory open | Glease | |
There might be small desync for the first person to open this GUI Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2021-03-30 | Only update fluid display items when necessary | Glease | |
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2021-03-28 | Merge pull request #483 from GTNewHorizons/magic-gen-buff | Martin Robertz | |
Reduce price of magic generators | |||
2021-03-28 | Reduce price of magic generators | Glease | |
Basically make the recipes use T+1 circuits/metal instead of T+2. EV magic generator will additionally require tungsten steel plates to prevent it from becoming too cheap. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2021-03-25 | Merge pull request #476 from repo-alt/experimental | Martin Robertz | |
Enabled autoloading for oil drills | |||
2021-03-25 | fix(tooltip): frameGT description | Léa Gris | |
Address issue: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7702 Remove mention of using CFoam over covers which has been replaced by chemical bath concrete based recipes since GT5.09. New Frame Box dexcription is localisable in `Gregtech.lang`: ```yaml S:gt.blockmachines.gt_frame.desc.format=Just something you can put covers on. ``` | |||
2021-03-25 | Enabled autoloading for oil drills | repo_alt | |
Fixed chunk coordinates for self-loaded machine (in the first session) | |||
2021-03-24 | feat(cover): hide covers when holding a soldering-iron | Léa Gris | |
2021-03-23 | fix(rendering): brightness of no-z-fighting offset faces | Léa Gris | |
Ignore the z-fighting offset when detecting if a face uses the block's brightness or the brightness from the block above. | |||
2021-03-23 | integer overflow in comparison | repo_alt | |
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5817 | |||
2021-03-20 | Merge pull request #468 from GTNewHorizons/separate-fluid-tank-info | Martin Robertz | |
Expose all fluid tanks properly when there are more than one internal tank | |||
2021-03-20 | quickfix: remove useless Block argument | Léa Gris | |
Pipes don't use a block texture, only ore blocks use these and they don't implement IPipeRenderedTileEntity and are not covered either ^^ | |||
2021-03-20 | fix(interface): add default getTextureCovered | Léa Gris | |
Implement requested change: https://github.com/GTNewHorizons/GT5-Unofficial/pull/469#discussion_r598084051 A default method body is required for older add-ons implementing the old interface without a `getTextureCovered` method, or those would crash when rendering their covered full-size pipes. | |||
2021-03-20 | feat(cover): handles transparent covers | Léa Gris | |
Add support for transparent covers (glass plate) on all GT Machines: - See pipes, wires, cables through transparent covers - Layer transparent covers over full-block pipes and machines | |||
2021-03-20 | Expose all fluid tanks properly when there are more than one internal tank | Glease | |
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2021-03-12 | Merge pull request #462 from GTNewHorizons/WorldEventWrapper | basdxz | |
Refactor World Events | |||
2021-03-12 | requested changes | Léa Gris | |
- Fix modifiers order - Fix redundant string literal - Fix indentation - fix missing run() | |||
2021-03-12 | Merge pull request #461 from repo-alt/experimental | Martin Robertz | |
Correctly release/reuse channel after ME bus removal and reconnect | |||
2021-03-11 | Minor improvements | bartimaeusnek | |
2021-03-11 | Implemented Builder Pattern | bartimaeusnek | |
2021-03-10 | Missed one | bartimaeusnek | |
2021-03-10 | Added a few safety measurements | bartimaeusnek | |
2021-03-10 | Added missing | bartimaeusnek | |
2021-03-10 | Implemented Requests | bartimaeusnek | |
2021-03-10 | Refactor World Events | bartimaeusnek | |
World events have way to many parameters, so the code gets unreadable, this commit fixes that behavior. | |||
2021-03-10 | Correctly release/reuse channel after ME bus removal and reconnect | repo_alt | |
2021-03-10 | feat(i18n): translatable muffler description | Léa Gris | |
+ refactor | |||
2021-03-09 | Changes 4 Bart | basdxz | |
2021-03-09 | Minor clean up and extension of hatch muffler | basdxz | |
-Plus like, a small comment here or there | |||
2021-03-09 | Minor clean up and extension of hatch muffler (#459) | basdxz | |
* Minor clean up and extension of hatch muffler -Plus like, a small comment here or there * Changes 4 Bart | |||
2021-03-05 | Add use for fool's ruby AKA spinel | Prometheus0000 | |
2021-03-03 | impr(rendering): Machine block casts an ambient occlusion shadow | Léa Gris | |
- Implement the missing ambient occlusion shadow from machine block over neighbour blocks. - Fix the LightingHelper to properly shade pipes/cables/wires against an opaque block. - Refactor and cleanup the GT_Block_Machines class of all bad practices and code smell, checked and validated with Sonarlint. | |||
2021-02-25 | Reshuffle new constructor args to avoid conflict with GT++ ASM | repo_alt | |
2021-02-25 | Added back bus constructor for "backwards" compat | repo_alt | |
2021-02-25 | Make ME hatch have zero slots, to avoid items being stuck inside (#439) | repo-alt | |
* Make ME hatch have zero slots, to avoid items being stuck inside * added a missing whitespace Co-authored-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
2021-02-24 | Merge pull request #437 from GTNewHorizons/RenderAO | Léa Gris | |
feat(render): tile ambient occlusion | |||
2021-02-25 | Merge pull request #440 from GTNewHorizons/patch-water-bottle-divide-0 | Glease | |
Fix bottled water filling | |||
2021-02-22 | Fix bottled water filling | Glease | |
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> |