Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-22 | Add the last com recipes | Dream-Master | |
added uev motor for uev centrifuge for infinity combs spell fixings | |||
2018-09-20 | Merge branch 'experimental' into GT_Bees_dev | Dream-Master | |
2018-09-16 | Work with subclassed GT cables (ie: gt++ cables) | Jason Mitchell | |
2018-09-14 | Merge branch 'experimental' into GT_Bees_dev | Dream-Master | |
2018-09-11 | Added more Thaumic bees | Dream-MasterXXL | |
2018-09-10 | Fix caching | Jason Mitchell | |
2018-09-10 | Proper import for Objects. | Richard Hendricks | |
2018-09-10 | Trying Alkalus fix, compile problem with hashCode. | Richard Hendricks | |
2018-09-09 | Only connect on the server side. | Jason Mitchell | |
2018-09-09 | handle nulls | Jason Mitchell | |
2018-09-08 | GC Energy Compat | Jason Mitchell | |
* GT cables now properly fill GalacticCraft machines with Energy IC2/AE2 Energy Compat * Updated IC2 & AE2 energy compatability * Added an option ic2EnergySourceCompat (default is on) to allow GT cables to pull energy directly from IC2 energy sources (nuclear reactors, MSFEs, etc) without the need for a transformer * Filling IC2/AE2 energy buffers will now send multiple amps if needed Misc * Use a set instead of an arraylist for transfer electricity; deprecated backwards compatiable method left in | |||
2018-09-08 | Various fixes | bartimaeusnek | |
+Added GT-FML-Log +Added an Exception if a Nq reactor without recipe map is created +Added the ability to add ReinforcedGlass in the CleanroomWalls (https://github.com/GTNewHorizons/NewHorizons/issues/3584) +Added a config option for changing the ReinforcedGlass percentage +Renamed Materials2 -> GTNH_ExtraMaterials and fixed it | |||
2018-09-07 | Revert "add 9 slot assembler till iv thanks to spartak" | Dream-Master | |
This reverts commit 1a5dfa592e2cb951d1fd6ca9314facc6d852ebb3. | |||
2018-09-07 | Revert "fix nei gui derp" | Dream-Master | |
This reverts commit 2e0f92449b5f63020becdb4ad8f320251cf9e243. | |||
2018-09-07 | fix naquadah reactor wiredness | Dream-Master | |
2018-09-07 | fix nei gui derp | Dream-Master | |
2018-09-07 | add 9 slot assembler till iv thanks to spartak | Dream-Master | |
2018-09-06 | remove nq vi | Dream-Master | |
2018-09-05 | Merge remote-tracking branch 'origin/pipe_overhaul_and_fluidfilter_fix' into ↵ | Dream-Master | |
New_test_dev | |||
2018-09-05 | Revert "remove Nq reactor." | Dream-Master | |
This reverts commit 2364a365608f23a08cf46b10e1c36835fc66219d. | |||
2018-09-05 | Revert "remove nq generator from item list" | Dream-Master | |
This reverts commit 848b2050d4f045a6cd6e109be1640b1a1ba63d0c. | |||
2018-09-05 | Merge branch 'New_hightier_stuff_dev' into New_test_dev | Dream-Master | |
# Conflicts: # src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java | |||
2018-09-05 | Merge branch 'New_hightier_stuff_dev' into New_test_dev | Dream-Master | |
# Conflicts: # src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java | |||
2018-09-05 | remove nq generator from item list | Dream-MasterXXL | |
2018-09-05 | remove Nq reactor. | Dream-MasterXXL | |
@draknyte please add my new fuel to your multiblock. Thanks | |||
2018-09-04 | Fix weirdness if only one of the gt6 pipes/cables are enabled | Jason Mitchell | |
2018-09-03 | * Fix: Colored cables/pipes properly connect (or don't) to each other based ↵ | Jason Mitchell | |
on color * Trigger connection evaluation on painting of cables/pipes or machines * Trigger connection evaluation on placement of blocks -- IE: A wire/pipe open to air, and then a dirt block is placed on it - this will close the pipe/wire connection | |||
2018-09-03 | Pipe/Cable overhaul & Add filter output on fluid filters | Jason Mitchell | |
* Unified connect() method for pipes/wires - each subclass has it's own canConnect(), letsIn(), and letsOut() methods that map to the specifics for that implementation * Shift Clicking while placing a GT machine will now try connecting to the cable/pipe it is placed on * You can open a connection to the air for pipes & wires, allowing the next thing you place down to auto connect (ie: a JABBA barrel) * Distribute Fluids - Modeled after several of the upstream PRs * Fluid regulators on pipes should stop spazzing out now * Fluid filter covers - Now work with filtering output BUG/TODO: * Spray paint doesn't seem to keep wires/pipes from connecting properly * Spray paint on wires/pipes should force a disconnection check | |||
2018-09-02 | derp fix | Dream-Master | |
2018-09-02 | spell fixes | Dream-Master | |
2018-09-02 | add more circuits | Dream-Master | |
2018-09-02 | add new circuit | Dream-Master | |
2018-09-02 | fix superconductor wire color to white back | Dream-Master | |
2018-09-02 | add a second Material list with unused materials | Dream-Master | |
@bartimaeusnek can you check it please. | |||
2018-09-02 | test commit @bartimaeusnek | Dream-Master | |
2018-09-01 | remove unused materials because of Materials.java:27: error: code too large | Dream-Master | |
2018-09-01 | Merge branch 'experimental' into High_tier_circuits_dev | Dream-Master | |
2018-09-01 | Merge pull request #140 from GTNewHorizons/bartimaeusnek-fixes | Martin Robertz | |
added config option to allow broken recipe map for debug purposes | |||
2018-09-01 | rename all from wires to Superconductore uhv | Dream-Master | |
2018-09-01 | remove naq reactor uev and uiv | Dream-Master | |
2018-09-01 | change to new fluids for nq reactors. | Dream-Master | |
2018-08-31 | add 3 more naq reactor tiers | Dream-Master | |
2018-08-31 | Added new Solar Panels from UHV to UIV (no recipes yet) | Dream-Master | |
2018-08-31 | correcting superconductors | Dream-Master | |
add bio tier | |||
2018-08-31 | add reinforced Glass tubes | Dream-Master | |
add recipes for it | |||
2018-08-31 | Merge branch 'experimental' into High_tier_circuits_dev | Dream-Master | |
2018-08-31 | More Bio Circuit parts | Dream-Master | |
2018-08-31 | Correct name of Superconductor for UHV | Спартак | |
2018-08-31 | Add more high tier circuit parts and boards | Dream-Master | |
2018-08-31 | added config option to allow broken recipe map for debug purposes | bartimaeusnek | |