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2017-08-06Implemented NBT for the Locked FluidJohannes Gäßler
2017-08-06Output Hatches can now be locked to a specific fluidJohannes Gäßler
Currently not working as intended
2017-08-06Fixed Salt processing recipesJohannes Gäßler
SaltWater now yields the same amount of material as Salt Dust. Increased the energy cost of electrolyzing Salt to make netto energy yield via NaOH+Hydrogen negative.
2017-08-06Fixed a bug where Brick, Clay, and Fireclay had the wrong texture sets.Johannes Gäßler
The above materials originally had the ROUGH texture. I tested what they would look like with the DULL texture and I forgot to revert it afterwards.
2017-08-05Just in case the number goes negativeJohannes Gäßler
2017-08-04Update commentaryDaniel
2017-08-04Fix rare case of texture not updating when:Technus
Changing texture from page x to page 0 without changing the texture id
2017-08-03Fix one missing spot in deprecated api.Technus
(for texture change use that is)
2017-08-03Minor error correctionDaniel
We have 16 tiers of textures.
2017-08-03More compatible attemptTechnus
2017-08-02Add pages to arrayTechnus
2017-08-02Expand to add proper texture paging support.Technus
2017-08-02Merge branch 'unstable' into AshRebalanceJohannes Gäßler
Conflicts: src/main/java/gregtech/api/enums/Materials.java
2017-08-01Made Niobium more accessibleJohannes Gäßler
Niobium can now be obtained from Apatite and Pyrolusite as Byproducts. apatite veins now also contain Pyrochlore (new materials, contains Niobium) instead of Phosphate (PO4).
2017-08-01Added a line to the NEI handler that hints at leaving IntCirc(0) emptyJohannes Gäßler
2017-08-01Made it so that if two inputs are equal an Integr. Circuit (0) is addedJohannes Gäßler
2017-08-01Empty slots are only used as IntCirc(0) if no other IntCirc is in inputJohannes Gäßler
2017-08-01Made it so that empty slots are treated as Integ. Circ. with config 0Johannes Gäßler
2017-08-01Update GT_GUIContainerMetaTile_MachineAntifluxfield
2017-07-31Overhauled Chemical recipesJohannes Gäßler
Chemical Recipes now have a controllable output pattern. By adding an Integrated Circuit the Fluid output can automatically be canned into empty cells. Water outputs can also be automatically voided. This reduces the need for fluid Canners in a processing line.
2017-07-31Added a new Basic Circuit: MicroprocessorJohannes Gäßler
Produced similarly to the Integrated Processor, but yields 2 Basic Circuits instead of 1 Good Circuit.
2017-07-31Overhauled the Wetware Circuit recipesJohannes Gäßler
They no longer need beer. Also the basic Wetware Processor only needs 1 Wetware Circuit Board.
2017-07-30Added new info to batbuffer sensor card (nuclear control panel) - average ↵Dimach
input and output. Also fixed bug in average input/output calculation.
2017-07-28Added new function to GT scanner - print voltage and amperage of electric ↵Dimach
cable at last second.
2017-07-28Texture overhaul,Technus
allows for more textures to be added for casing, with extra byte of data for paging. Just change the value of mTexturePage at the same time you change mMachineBlock.
2017-07-26Increased output chance for Silver from washing with Mercury to 99%Johannes Gäßler
2017-07-26Added a config for the converion rate of Direct Smelting: 1 <-> 2/3Johannes Gäßler
2017-07-26Overhauled Fiberglass Circuit BoardJohannes Gäßler
Renamed: Fiberglass Circuit Board -> Fiber-Reinforced Circuit Board Fiber-Reinforced Boards are now made by combining Epoxy Resin with either Glass Fiber or Carbon Fiber. Glass Fiber is produced from Borosilicate Glass, which is in turn produced from Glass and Boron. To make this feasible Salt and Rock Salt now yield Borax as a byproduct.
2017-07-25Reduced cost of Small Coil to 50%, added Ferrite for 25% costJohannes Gäßler
2017-07-25Added a new Circuit board tier: Plastic Circuit BoardJohannes Gäßler
2017-07-25Moved material IDs for the new materials due to Ash Rebalance materialsJohannes Gäßler
2017-07-24Updated DONT_ADD_DEFAULT_BBF_RECIPE StringJohannes Gäßler
2017-07-24Implemented Fluid Output for the EBFJohannes Gäßler
Regular Fluids are put out at the bottom layer. CO2, CO, and SO2 are put out at the top layer and their amount scales with the tier of the EBF's Muffler Hatch
2017-07-23Changed Galena Formula: Pb3Ag3S2 -> PbS, added PbS -> Pb direct smeltingJohannes Gäßler
Also added the corresponding pyrometallurgical recipes.
2017-07-23Implemented Roasting and Carbothermic Reduction for the EBF.Johannes Gäßler
2017-07-23Fixed Salt processing recipesJohannes Gäßler
SaltWater now yields the same amount of material as Salt Dust. Increased the energy cost of electrolyzing Salt to make netto energy yield via NaOH+Hydrogen negative.
2017-07-23Added BBF Recipes for increased output from Direct SmeltingJohannes Gäßler
2017-07-22Reworked Direct Smelting, added Magnetite -> Iron smeltingJohannes Gäßler
All Direct Smelting recipes now yield 1 ingot per Ore Block or 5 Nuggets per Crushed Ore/Dust
2017-07-17Backfiller 3 => 2Antifluxfield
2017-07-16Fixed a bug where Brick, Clay, and Fireclay had the wrong texture sets.Johannes Gäßler
The above materials originally had the ROUGH texture. I tested what they would look like with the DULL texture and I forgot to revert it afterwards.
2017-07-16Adding descriptionAntifluxfield
2017-07-16Add Concrete BackfillerAntifluxfield
2017-07-15Added Ash component MaterialsJohannes Gäßler
2017-07-15Fixed bug - isAllowedToPutIntoSlot don't check size of inventory.Dimach
2017-07-14Add Oil Drill II & IIIAntifluxfield
2017-07-13Oil Drill configurableAntifluxfield
2017-07-13Make Data Access Hatch an universal hatchAntifluxfield
2017-07-11Added an option to findRecipe() to only return recipes with enough inputJohannes Gäßler
2017-07-10Made it so that multiblocks will look for empty output hatches.Johannes Gäßler
Previously when there was more than one fluid output multiblocks would only try to put it into one of the output hatches.
2017-07-09update changeSLiMylya