Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-22 | Enabled solid output for Distilleries, implemented Epoxy Resin / PTFE | Johannes Gäßler | |
production Expanded the GregTech API: There is now a convenience method for automatically creating polymerization recipes. Disabled recipes for the Salty Water Potion in favor of a new Salt Water fluid. Slightly nerfed Sulfuric Acid production from Sulfur and Water to make them align with other acids and bases (1 Dust / 1000L Chemical + 1000L Water -> 1000L acid/base) | |||
2017-04-21 | Added recipes for Epichlorohydrin | Johannes Gäßler | |
2017-04-20 | Refactored MaterialAdapter to MaterialBuilder to better represent the | Johannes Gäßler | |
class functionality. | |||
2017-04-20 | Fixed a typo, Added a missing glue recipe | Johannes Gäßler | |
2017-04-19 | Added a lot of (petro)chemistry stuff, expanded the API | Johannes Gäßler | |
Created an adapter class for creating materials. Materials now have bit flags for automatic gas/fluid creation. Added a new convenience method for adding distillery recipes. Recipes now show the exact recipe duration instead of the duration rounded down to the nearest int. Added new Materials with relevant recipes: Acetic Acid, Acetone, Calcium Acetate, Charcoal Byproducts, Carbon Monoxide, Ethanol, Ethylene, Methanol, Methyl Acetate, Polyvinyl Acetate, Propene, Sulfuric Ethylene, Vinyl Acetate Made vinegar visible. | |||
2017-04-15 | Tooltips have more info on Steam and pollution, adjusted pollution rates | Johannes Gäßler | |
Boilers tooltips now explicitly state the amount of Steam produced per second. Gas Turbine tooltips now explicitly state how much steam is needed for them to run at full capacity. Machine tooltips now explicitly state how much Pollution they produce per second. Adjusted machine pollution values to have them align better. Diesel Generators / Engines now go 40, 80, 160, 320 Gas Turbines now go 20, 40, 80, 160 Large Boiler tooltips now mention the amount of time needed to heat up Formatted the source code for the Cleanroom Fixed a bug that caused Diesel Generators and Gas Turbines to not have a tooltip. | |||
2017-04-14 | Machine descriptions are now a String array instead of a single String. | Johannes Gäßler | |
The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock was turned into an array. Every class derived from GT_MetaTileEntity_TieredMachineBlock has received a new additional constructor that takes an array of Strings instead of a single one. | |||
2017-04-11 | Explicitly added some Solid Fuels to the Large Boiler Fuel tab. | Johannes Gäßler | |
I was unable to automatically add all fuels to the tab. | |||
2017-04-10 | Expanded the NEI api to allow for custom descriptions, added liquid | Johannes Gäßler | |
fuels to the newly created Large Boiler tab Instead of the default information like total EU or EU usage it is now possible to provide custom Strings to describe a recipe. The Large Boiler NEI tab explicitly shows burn times for fuels depending on the boiler used. Any liquid fuel added to Diesel Fuels or Semifluid Fuels will automatically be added to Large Boiler Fuels. | |||
2017-04-10 | Fixing names for plastics | Blood-Asp | |
2017-04-07 | Should fix one bug case on transformers? | Technus | |
2017-03-31 | Add assemblyrecipes for all circuits per oredict | Blood-Asp | |
2017-03-31 | Config for blocks below crops | Blood-Asp | |
2017-03-31 | Remove testline | Blood-Asp | |
2017-03-31 | Detect low grav dimensions by world provider | Blood-Asp | |
2017-03-31 | Missed a file | Blood-Asp | |
2017-03-31 | Add Lightning Rod | Blood-Asp | |
2017-03-26 | remove everything from ichorium | Dream-Master | |
2017-03-26 | Add Ichorium as a material to GT Code | Dream-Master | |
2017-03-23 | Allow teleportation to galacticraft dimensions | Blood-Asp | |
2017-03-23 | Prevent empty batterys from stacking in battery buffer | Blood-Asp | |
2017-03-23 | TryCatch broken IC2 recipes | Blood-Asp | |
2017-03-18 | Add pre build tools to NEI | Technus | |
2017-03-16 | Fix for negative-coordinate vein generation, adjustments to recipes for ↵ | MauveCloud | |
stone dust, sand, and flint | |||
2017-03-16 | Merge pull request #952 from Techlone/soldering_alloy | Blood-Asp | |
Config for using only soldering alloy | |||
2017-03-16 | Added a sorting of recipes in NEI | Techlone | |
2017-03-15 | Optimize imports | Technus | |
2017-03-12 | fix adv circuit | Techlone | |
2017-03-10 | Recipe fixes | Blood-Asp | |
2017-03-08 | Nikolite be the New Electrotine. PR Mod compatible. | Dream-Master | |
2017-03-08 | Fix low grav processing check | Blood-Asp | |
2017-03-06 | Fixed #935 | Maxime Legkiy | |
2017-03-06 | Fixed #935 | Maxime Legkiy | |
2017-03-04 | material change | Dream-Master | |
2017-03-04 | Prepare Nikolite to be compatible with Electrotine | Dream-Master | |
2017-03-03 | Fix large turbines. | Technus | |
2017-03-03 | Merge not EM related stuff from branch 'eM' into experimental | Technus | |
2017-03-02 | Merge pull request #919 from Dimach/unstable-2 | Blood-Asp | |
Fix basic machine bug (machine waste input when placed not in clearroom) | |||
2017-03-02 | Fix basic machine bug (machine waste input when placed not in clearroom) | Dimach | |
2017-03-02 | Fix Steam macerator not accepting some items per automation | Blood-Asp | |
2017-03-01 | Remove rubber from steamage | Blood-Asp | |
2017-02-28 | Reserved IDs | Blood-Asp | |
2017-02-28 | Merge pull request #904 from Techlone/unstable | Blood-Asp | |
Add new semiconductors and indium recipe | |||
2017-02-28 | Circuit changes | Blood-Asp | |
2017-02-28 | Merge pull request #890 from maixgame/unstable | Blood-Asp | |
Fix bug > Oil Teleportation to GC Planets #837 | |||
2017-02-26 | register Block Steeleafe right | Dream-Master | |
2017-02-24 | missing files | Dream-Master | |
2017-02-23 | change value from Black Steel | Dream-Master | |
2017-02-23 | more material changes | Dream-Master | |
2017-02-22 | Add Steelleafe Block and | Dream-Master | |
fix https://github.com/GTNewHorizons/NewHorizons/issues/1132 |