Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-01-18 | Merge pull request #410 from albus12138/fix_multiblock_tooltip_error | Martin Robertz | |
Fix multiblock machine tooltip error | |||
2021-01-18 | Replace tab with 4 spaces | r4phael | |
2021-01-18 | Merge pull request #411 from GTNewHorizons/remove_modular_armor | Martin Robertz | |
Debloat - Remove Modular Armor (It's buggy and not in use anyway) | |||
2021-01-17 | Optionally hide assline recipes (defaults to false). Should have no impact ↵ | Jason Mitchell | |
on the ability to craft them. | |||
2021-01-18 | Remove additional method in IDescribable | r4phael | |
2021-01-17 | Debloat - Remove Modular Armor (It's buggy and not in use anyway) | Jason Mitchell | |
2021-01-17 | Fix multiblock machine tooltip error | r4phael | |
2021-01-16 | Better fix. | Jason Mitchell | |
Should be isStringValid(), not isStackValid() | |||
2021-01-16 | Fix crash with speedup | Jason Mitchell | |
Not entirely sure why, but this causes a crash when registering modular armor because it can't find the ic2 good circuit... | |||
2021-01-17 | Changed removing part with O(n) instead of O(n^2) | TimeConqueror | |
2021-01-17 | One more changes to immutable | TimeConqueror | |
2021-01-17 | Added immutable version of getOres method, which is faster due to not using ↵ | TimeConqueror | |
#addAll | |||
2021-01-16 | fix(GT)Alumite GT Tools | DreamMasterXXL | |
2021-01-08 | Merge pull request #394 from GTNewHorizons/infinty-chest-compatibilety | Martin Robertz | |
infinity chest compatibiltey | |||
2021-01-08 | Merge pull request #396 from GTNewHorizons/disable-filter | Martin Robertz | |
Add option to disable input machine on single block machines | |||
2021-01-08 | Add option to disable input machine on single block machines | Glease | |
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2021-01-07 | Re-tiered Mufflers for now (#391) | bartimaeusnek | |
2021-01-07 | Merge pull request #393 from GTNewHorizons/cleanup_and_speedup | Martin Robertz | |
Cleanup and speedup | |||
2021-01-05 | Speed up removals even more | Jason Mitchell | |
2021-01-05 | fix(rendering): bottom side orientation | Léa Gris | |
- Fix bottom side texture orientation to not flip texture. Special thanks to @GregoriusT who raised awareness of potential issue with texture where direction matters (like button panels or texts). - Implement a flipped bottom texture rendering to have ore blocks use the very same orientation as dumb blocks ore textures from other mods. - Refactor GT_SidedTexture to use GT_RenderedTexture for rendering, rather than duplicate the rendering code of it. | |||
2021-01-03 | infinity chest compatibiltey | botn365 | |
add more compatibilety for inventory that store more then a stack of items in 1 slot libe barrels and infinity chest | |||
2021-01-02 | 1) Remove mAddGTRecipesToIC2Machines (stolen from @Glease) | Jason Mitchell | |
2) Batch (most) recipe map removals and additions (significant speedup) 3) Modernize old java constructs --> java8 (in the files touched) | |||
2020-12-31 | Merge branch 'experimental' into long_distance_transfer | Jason Mitchell | |
2020-12-31 | add hardness to the blocks | DreamMasterXXL | |
(cherry picked from commit f21a80dcdd61f004b6cc78639c4448a120b76cdd) | |||
2020-12-31 | Merge pull request #389 from GTNewHorizons/dissassembler2 | Martin Robertz | |
NBT Dissassebly Data removal | |||
2020-12-31 | Implemented ReverseRecipes | bartimaeusnek | |
2020-12-31 | Disassembler rework | bartimaeusnek | |
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com> | |||
2020-12-29 | Merge pull request #386 from GTNewHorizons/OilCrackerSync | Martin Robertz | |
Added wrong boni to Oil Cracker | |||
2020-12-29 | Remove leftover code of logistics energy cost | Glease | |
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2020-12-29 | Remove all energy cost of moving fluid and items | Glease | |
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2020-12-29 | Fixed Min/Max switcheroo | bartimaeusnek | |
2020-12-28 | Merge pull request #380 from GTNewHorizons/CoilsLogicRework | bartimaeusnek | |
Heating Coil Logic Overhaul | |||
2020-12-28 | Added TODOs for code smell | bartimaeusnek | |
2020-12-28 | Added Tier Colors | bartimaeusnek | |
2020-12-28 | More Refactor | bartimaeusnek | |
2020-12-28 | Refactor | bartimaeusnek | |
+ Added 2 more coils + Improved Tooltips | |||
2020-12-27 | fix | DreamMasterXXL | |
(cherry picked from commit c36d2276a0a192cfcdee8e965770fcf04d2ef08f) | |||
2020-12-27 | fix | DreamMasterXXL | |
Luv+ components are in the core mod | |||
2020-12-26 | Add ~~stolen~~ borrowed textures for long distance pipes | Jason Mitchell | |
2020-12-26 | Adds long distance Item & Fluid pipelines and pipes. Inspired/ported from ↵ | Jason Mitchell | |
GT6 under LGPL. | |||
2020-12-26 | Readability cleanup | Jason Mitchell | |
2020-12-26 | Update ranges (from upstream) | Jason Mitchell | |
2020-12-26 | Machine Block Update changes | Jason Mitchell | |
* Conditionally trigger an update on front facing (Needed for pipelines) * Use a queue instead of recursion | |||
2020-12-24 | Heating Coil Logic Overhaul | bartimaeusnek | |
2020-12-21 | attempt fix cme on gt block update | botn365 | |
attempt to fix a concurentModificationexeption crash when having large gt block updates | |||
2020-12-19 | use getAccesble slots again | korneel vandamme | |
2020-12-19 | make getAccessibleSlots more optimesed for pipes | korneel vandamme | |
2020-12-13 | Cache steam fluid IDs on startup and use those instead of string ↵ | Jason Mitchell | |
comparisions everywhere. NOTE: Also drops MFR steam compat | |||
2020-12-14 | add animated texture for the valve | DreamMasterXXL | |
2020-12-13 | added steam valve cover | KiloJoel | |