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AgeCommit message (Collapse)Author
2016-08-22#573 Turbines now explode when producing more EU than dynamo can handleBlood-Asp
2016-08-10GC Ore SupportMuramasa
2016-08-07Paintable WiresDaniel
2016-07-27Handle fuel value as integerBlood-Asp
2016-07-26Restored TextureSetsOneEyeMaker
2016-07-26Fixed merge conflicts.OneEyeMaker
2016-07-26Merge branch 'experimental' into NewFeaturesOneEyeMaker
2016-07-26Coils should be deprecatedOneEyeMaker
2016-07-26Separated multiblock overlay and gui texturesMuramasa
2016-07-25Changed method of "repairing" of overheated coils.OneEyeMaker
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-24Changed Blast Furnace temperatures of some materials.OneEyeMaker
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-22Various fixes/cleanupMuramasa
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite
2016-07-21Any component should require cables of its tier.OneEyeMaker
2016-07-21Ore System Rewrite part 2Muramasa
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in
2016-07-21Redefined some wires. Added last heating coil block.OneEyeMaker
2016-07-20Added new tier of heating coils.OneEyeMaker
//TODO: Find material for LuV coils.
2016-07-18Ore system rewriteMuramasa
2016-07-18Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatibleOneEyeMaker
Heating coils moved to separated block.
2016-07-18Restored broken compatibility.OneEyeMaker
2016-07-18Naquadah should be more expensive.OneEyeMaker
2016-07-18Moved all coils to another block.OneEyeMaker
2016-07-18Preparations for moving all heating coils to another block.OneEyeMaker
2016-07-17Now Naquadria (source of Neutronium) requires highest tier of heating coils.OneEyeMaker
2016-07-17Added new heating coil blocks.OneEyeMaker
2016-07-16InitialMuramasa
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system.
2016-07-03More Pollution workBlood-Asp
2016-07-03Pollution baseworkBlood-Asp
2016-07-03Rised generator internal EU storage to counter production bugBlood-Asp
2016-07-02Fix IC2 glass crashBlood-Asp
2016-07-01Even more changesBlood-Asp
2016-07-01Changed wire/rotor componentsMuramasa
2016-07-01InitialMuramasa
2016-06-30More Assembly Line recipe workBlood-Asp
2016-06-27AL Recipe workBlood-Asp
2016-06-23Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block ↵Blood-Asp
fuel values
2016-06-23Changed Field Generator recipesBlood-Asp
2016-06-21Merge pull request #526 from perkinslr/experimentalBlood-Asp
Make processing array handle multiple input stacks at a time
2016-06-20Improved Ultimet statsBlood-Asp
2016-06-19Implement IBoxable for radioactive componentesBlood-Asp
2016-06-19Improved Neutronium for being highest tier materialBlood-Asp
2016-06-19changed plasma turbine damage and added configBlood-Asp
2016-06-19EnderIO Wrench SupportBlood-Asp
2016-06-19IC2 Single-Use battery supportBlood-Asp
2016-06-19Merge pull request #500 from Muramasa-/DieselGeneratorBlood-Asp
Large Diesel Generator
2016-06-12Make recipe input work for split stacksLogan Perkins
2016-06-01Possibly final commitMuramasa
2016-05-25More fixes for #507Muramasa
2016-05-24Fixes #507Muramasa
2016-05-24Fixes #501Muramasa
2016-05-23Cleanup + ImprovementMuramasa