Age | Commit message (Collapse) | Author |
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* Add items
* Add error-tier tooltip
* localisation
* textures
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This reverts commit 4159f36223a936528f43eaa4439281478a4314c2.
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This reverts commit dafbaf22fd6bef1112143b80d35eae9c60880dfc.
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* Add auto-stock for stocking input bus
* Add GUI support for autostock and min input limiting.
* Added support for copy+pasting config w/ data sticks
* typo
* correct order
* fixes
* update branch (#1795)
* Send cover data immediately when cover is placed (#1791)
* migrate ore prefixes from gt++ and bw (#1792)
OrePrefixes are used in switch case a lot and this prevents it from being a valid EnumHelper target.
Under the hood for huge enum switch cases, javac will generate a synthetic class with a synthetic static final int[] field to hold switch map. If the OrePrefixes is ever extended, said switch map will be smaller than actual and cause ArrayIndexOutOfBoundException.
This moves all addon added ore prefixes back to main mod.
This also cleans up the obnoxious comment blocks created by spotless.
* Fix advanced external transmitter cover (#1793)
* change tpv back to 4k
* Revert "change tpv back to 4k"
This reverts commit 3560a670e3d697b26014f6320e344867953684e7.
* change Tungstensteel to 4k
* Add regulator abilities to Steam Valve (#1785)
* fix: fix Steam Valve not being configurable
* Revert "fix: fix Steam Valve not being configurable"
This reverts commit 505d9e273b48315fde154490e116d58fed46ffaf.
* feat: add steam regulator
* feat: add superheated steam to steam valve
* update bs
* update to subversion 42
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Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: Matej Dipčár <492666@mail.muni.cz>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: NexusNull <p.wellershaus@googlemail.com>
* fix
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Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: Matej Dipčár <492666@mail.muni.cz>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: NexusNull <p.wellershaus@googlemail.com>
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support IEnergyConnected (#1794)
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* fix: fix Steam Valve not being configurable
* Revert "fix: fix Steam Valve not being configurable"
This reverts commit 505d9e273b48315fde154490e116d58fed46ffaf.
* feat: add steam regulator
* feat: add superheated steam to steam valve
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This reverts commit 3560a670e3d697b26014f6320e344867953684e7.
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OrePrefixes are used in switch case a lot and this prevents it from being a valid EnumHelper target.
Under the hood for huge enum switch cases, javac will generate a synthetic class with a synthetic static final int[] field to hold switch map. If the OrePrefixes is ever extended, said switch map will be smaller than actual and cause ArrayIndexOutOfBoundException.
This moves all addon added ore prefixes back to main mod.
This also cleans up the obnoxious comment blocks created by spotless.
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* updateBuildScript
* Fix basic machine ignoring fluid capacity when fluid output is empty
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* a more direct and permanent solution to dummy world issue
* spotless
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* implement save & load for single recipe lock
* fix fat finger
* fix NPE
* disable machine if old locked recipe is gone
* address reviews
* spotless
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* Added methods to allow multiblocks to play sounds
* Implemented first few sounds
* Added sound to PA
* Introduced static variables for sound indexes
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* Added more buttons to multiblock GUI
* Migrated PA to new GUI
* Migrated Nano Forge to new GUI
* Migrated PCB Factory to new GUI
* Reband void protection to void excess to match GTPP logic
* Adjust fusion reactor GUI size
* Added statics for new NBT keys
* Added getters for button status
* Rename methods to reflect that they are about void excess, not the opposite
* Added button textures
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* basic work
* typo fixes
* make an enum folder
* location enums
* space project manager
* implement the space project teams
* commands
* move things around and new things
* upgrade work
* requirement work
* if possible use an upgrades values
* cleanup
* more helpers in command
* fix AOOBE
* fix world saved data
* builder for requirements
* add command autocomplete
* fix command npe
* mark world saved data dirty
* switch to saving to json string. this is fine
* fix npe
* fix files not saving correctly. serialization
* spotless
* part 1 of fixing json saving
* working json file saving
* rename fields
* full implementation of SP_Upgrade
* fixes
* cleanup
* texture prep
* documentation part 1
* documentation part 2 and rework of json saving
* fix the missed conversions
* set texture when copying
* more interface usage and fixes
* rework saving.
* Added rudimentary NEI handler for projects
* Revert "Added rudimentary NEI handler for projects"
This reverts commit 6d8210e25b27fee7dc1865d1afa91708a8d9b875.
* address NPEs
* some textures
* higher quality textures, put in the moon as a temp texture
* add a check to create a team if one smt weird happens
* command work
* add ability to localize the space bodies
* Added disabled button and toggle button
* Added possibility to not render the original stacksize of item stacks in NEI
* Added NEI handler
* Fixes item count on tooltip always rendering as 1
* Fix refactor
* 5 new body textures
* fix misspelled texture name
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Co-authored-by: minecraft7771 <maxim235@gmx.de>
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* Added more functions to more precisely input casing amount
* Implement new tooltip casing adder
* Only display variable size if sized are actually different
* Addressed review
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* Fix mutating ItemData NBT
Fix for a very old bug where we were overwriting NBT in stored `ItemData` every time we called `GT_OreDictUnificator.get()` or `GT_OreDictUnificator.get_nocopy()`
Maybe fixes:
* https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12678
Please review this carefully, since it's very difficult to properly test changes to this part of the codebase.
In `get_nocopy()`, since we now make a copy, I was able to set stack size too. Also I removed `assert rStack != null` since it is already checked by `GT_Utility.isStackInvalid()`.
In `isInputStackEqual()`, I just deleted `rStack.setTagCompound()` since the only reference to `rStack` is in `GT_Utility.areStacksEqual()`, which has `aIgnoreNBT == true` so setting NBT does nothing.
* Don't copy if no NBT is present
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circuit list (#1757)
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* Make material renderer available for arbitrary item
* pass render pass
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* Add Hodgepodge compat
* cleanup
* Fix for fluid inside large cell
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* Add files via upload
* Add files via upload
* Add files via upload
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* Added optional special value to Power and getter for power into IMTE
* Added FusionPower to properly display available fusion recipes and OC
* spotlessApply (#1743)
Co-authored-by: GitHub GTNH Actions <>
* Moved compare flag to recipe map
* Missed a new constructor
* Added user request
* Addressed reviews
* Typo
* Update src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
Co-authored-by: miozune <miozune@gmail.com>
* Removed wrong bracket from git online commit
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: miozune <miozune@gmail.com>
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* New texture
* Blade
* Change molten space and time names.
* Update fluid names
* Bump dep of AE2
* Bump dep of AE2
* spotlessApply (#1733)
Co-authored-by: GitHub GTNH Actions <>
* New fluid solidifer method
* Space
* Spotless
* New recipes for new white dwarf matter shapes.
* Universium block
* Universium nanites
* Spotless
* Add some fine wires
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* New texture
* Blade
* Change molten space and time names.
* Update fluid names
* Bump dep of AE2
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* working recipes!
* clean up and save items which need to be outputted
* reviews
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* Fix EU consumption displayed on NEI
* Typo
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Update buildscript, add all recently added gradle.properties entries
* Dependency version bumps and cleanup
* Bump eternal singularity version
* Update buildscript
* Make AE2 a required dependency
* Switch version to class generation from token replacement
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MTE Inventory Upgrade
* inventories saved to nbt in controller
* bump up ModularUI to fix labels
* inventory renaming
* fix inventories not syncing
* more nbt saving and loading
* unregister inventory on block break
* example of a block being made from the same class
* clear UpgradeCasing list every structure check
* fix inventory halving to 0
* sync inventory name for upgrade block
* switch to its own method of sending client data
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Co-authored-by: Jason Mitchell <mitchej+github@gmail.com>
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* Remove warning suppression
* New helper default method
* Initial work on TPM
* Bump dep for structure lib and modular UI
* Structure works + recipe map
* Working
* Tooltip and NEI work
* Change controller texture
* spotlessApply (#1719)
* Fix wrong order
* Add override
* Spotless
* Big opps lol
* Comment
* Spotless
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Add Infusion Enchantment support to IThaumcraftCompat and implementation
* Add Infusion Enchantment recipe for Hazmat enchant
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* Update ItemList.java
* Add files via upload
* Delete wetwareSoC.png
* Add files via upload
* Create 550.png.mcmeta
* Update GT_MetaGenerated_Item_01.java
* Update 550.png.mcmeta
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