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2020-12-12fix(rendering): UV Mapping on tilesLéa Gris
- Fix all faces use the same UV mapping and orientation to be same as standard vanilla full blocks Vanilla blocks's face rendering. - Fix the orientation of bottom-face's arrow overlay with fixed UV of the `GT_MetaTileEntity_Buffer` type machines (filters, buffers, regulators) - Fix UV mapping of item pipes restrictor overlay - Fix UV mapping of fluid pipes blocked input overlay orientation on all sides - Fix UV mappiong of thick covers - Remove the now useless and broken custom UVMapped vertices at the bottom face. ![](https://i.imgur.com/MImsbQY.png)
2020-12-10add the option to disable input filter (#365)botn365
2020-12-05This makes batteries drain/charge their tier loss extra charging their ↵David Lindström
contained machines buffer
2020-11-29add(BloodArsenal)add blood infused iron to metal and add fine wires for the ↵DreamMasterXXL
vampire ring
2020-11-27fix-infinit-whilebotn365
fix porention infinit while loop wit barrels/drawers
2020-11-26isRecipeInputEqual optimization (#351)Uristqwerty
* Optimize GT_Recipe.isRecipeInputEqual Used HEAVILY to catch duplicate recipes during game startup. Worst-case, it would result in 5 GT_OreDictUnificator.get calls for each pair of inputs. Instead, this is closer to 1 + 1/N, and as an added bonus, the modified unification it now uses doesn't copy its output only for it to be discarded immediately after comparison. Apart from inproved startup times, this might make a small difference when machines switch recipes. I am making an assumption that GT_OreDictUnificator.get(true, GT_OreDictUnificator.get(false, stack)) is equivalent to a just GT_OreDictUnificator.get(false, stack), and the original code only double-unificated because it was easier to code. If this turns out to be false, there's still some performance gain from factoring out the tStack unification, but some of the optimization here would be lost. * Changed method visibility according to PR feedback
2020-11-21Merge pull request #335 from Prometheus0000/LCE2Martin Robertz
Added IV HOG only LCE
2020-11-21Merge pull request #347 from GTNewHorizons/move-Item-optimazationMartin Robertz
Move item optimazation
2020-11-20Merge branch 'experimental' into LCE2Prometheus0000
2020-11-20Fix merger problemPrometheus0000000
2020-11-19Change all the multi tooltips over. Also changed tooltip class a bitPrometheus0000000
2020-11-20add suport for drawers and barrelskorneel vandamme
2020-11-18Add new method of displaying MB tooltips. LCR as example for nowPrometheus0000000
2020-11-16use moveMultipleItemStacks to variuos functionskorneel vandamme
2020-11-16add moveMultipleItemStacks to utilskorneel vandamme
2020-11-15Clean up Extreme Diesel EngineGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2020-11-14Miners may actually detect ores by the oredictrepo_alt
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5468
2020-11-10Cleanroom Callback Reworkbartimaeusnek
2020-11-03Minor text fixesPrometheus0000000
2020-11-03Added IV HOG only LCEPrometheus0000000
2020-10-25fix acidental perfect OC on all multies (#332)botn365
2020-10-20Merge pull request #330 from GTNewHorizons/GradleUnfckMartin Robertz
Gradle unfck
2020-10-19Lift checks out of Stripped Methodes to prevent NoSuchMethodErrorsbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-10-19Unf****d build.gradlebartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-10-19allow only from input sidebotn365
2020-10-19allow to pull items from input busbotn365
2020-10-05Invalid Muffler Hatch Facingbartimaeusnek
Added the ability to change the invalid facing orientation on the Muffler Hatch Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-10-01worldObj.getPrecipitationHeight moved to variablekaziu687
2020-10-01Update BaseMetaTileEntity.javakaziu687
Fixes problem that may cause explosion on Thermos servers with load-chunks-on-request: false When machine stays at the edge of loaded chunk (where siblings is not loaded) worldObj.getPrecipitationHeight will return -1 (cuz chunk wont be loaded on request). Machine will explode even if there is a roof.
2020-09-19put back oldTimekorneel vandamme
2020-09-19Merge branch 'experimental' into patch-4botn365
2020-09-19fix to much power on non perfect OCkorneel vandamme
2020-09-19Revert "fix energy consumption on OC past tick limit"DreamMasterXXL
This reverts commit efbaa3fcb94da0aea4a4d51519b58df4641e68d9.
2020-09-18fix energy consumption on OC past tick limitbotn365
fix the energy consumption of the large chemical reactor where it would reduce the energy consumption if the it OCd past the tick limit
2020-09-09replace HashMap with a (bounded) Guava Cacherepo_alt
2020-09-08A simple cache for the furnace recipes, to avoid linear iterationrepo_alt
(Should help with https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/6416)
2020-09-02GT p2p tunnel was added to AE itselfrepo_alt
2020-08-29Move neighbour update to BaseTileEntitymoller21
2020-08-25Redstone, power, strong, signal, covermoller21
2020-08-23Revert stocking mode change.moller21
2020-08-23Attempt at improving chest buffers, also slowing down lower tier ones.moller21
2020-08-02Fix full size pipes restrictor textures.moller21
2020-08-01Merge pull request #306 from hohounk/experimentalMartin Robertz
Simple optimization to GT_Utility.moveOneItemStack
2020-08-01Fix batteries in machines chugging cpu to look up recipes.moller21
2020-07-31Better optimization for moving items between inventories.Kalle
2020-07-29Simple optimization to GT_Utility.moveOneItemStackKalle
2020-07-23feat(Gregtech) add Raw DD Portal BlockDreamMasterXXL
Add Raw Poatal Block for DD Infusion recipe
2020-07-19Rework clientside pollution (#302)moller21
* Rework clientside pollution * Pollution rework * removed debug
2020-07-17Fixed average EU input/output displayrepo_alt
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5472
2020-07-17Transformer not change visually when mode changes to step uprepo_alt
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/5420