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path: root/src/main/java/gregtech/api
AgeCommit message (Collapse)Author
2017-01-01Fix #720 - Concurrency error in GT_LanguageManager.addStringLocalizationDavid Vierra
2016-12-31Add missing NEI GUIs & IC2 machine recipe configMuramasa-
2016-12-27Fix fluid naquadah generator not consuming fuelBlood-Asp
2016-12-24Adding missing GT++ metaitemsBlood-Asp
2016-12-24Fix broken Hydric Sulfide recipeBlood-Asp
2016-12-23Fix oil only be found on second scanBlood-Asp
2016-12-23Add new usages for GraphiteBlood-Asp
2016-12-23Naquadah gen mk3 now uses cells with molten naquadah instead of dustBlood-Asp
2016-12-13Disable markDirty function of TileEntitysBlood-Asp
http://forum.industrial-craft.net/index.php?page=Thread&postID=205162#post205162
2016-12-13Fix #785 - Unlimited EU in Dynamo HatchDavid Vierra
I went with @Techlone's simple solution after all. Counting out the individual EU might make more sense if any of the multiblocks could have more than one dynamo hatch, but they don't, so this is just fine.
2016-12-13Merge pull request #777 from Dimach/unstableBlood-Asp
Fixed #767
2016-12-13Merge pull request #798 from Techlone/unstableBlood-Asp
Fix optimal plasma flow tooltip
2016-12-13Replace all literal numbers referring to tool types with named constantsDavid Vierra
2016-12-12fix optimal plasma flow tooltipTechlone
2016-11-28Fixed #767.Dimach
2016-11-05Re-add single-use batteriesTimeslice42
How did this get removed? ><
2016-11-02Modular Armor configsBlood-Asp
2016-11-01Maintenance does not change the machine colorDanila Bolshakov
2016-10-30Merge pull request #713 from Technus/patch-1Blood-Asp
Fix for Scanner
2016-10-30Modular Armor changes 1Blood-Asp
2016-10-30Fix for ScannerDaniel
being derp when looking @ pollution
2016-10-27Auto Maintainance fixBlood-Asp
2016-10-27Auto Maintainance fix (maybe)Blood-Asp
2016-10-26More Translation stuff. Hope it does not lag.Blood-Asp
2016-10-26Allow max 1 crafting sound every 10 ticks to prevent rare crashes.Blood-Asp
2016-10-26Replace not working localization function with own map.Blood-Asp
2016-10-26Fluid Regulator code optimizationBlood-Asp
2016-10-26some bugfixesBlood-Asp
2016-10-25Pollution Update/RebalanceBlood-Asp
2016-10-25Add EnderIO Alloy recipesBlood-Asp
2016-10-24Fix maceration byproductsBlood-Asp
2016-10-23New Recipes for Lapotron Crystals, Mining Pipe, Mining Laser and Quantum Armor.Blood-Asp
2016-10-23Add Automatic Maintainance HatchBlood-Asp
2016-10-23Fix droping of items when pulling from doublechestsBlood-Asp
2016-10-22quick fixesBlood-Asp
2016-10-22Try to move full stack into targed inventory, not single operation.Blood-Asp
2016-10-22Detect GT++ and enable materials for it.Blood-Asp
2016-10-22Missed one fileBlood-Asp
2016-10-22Add Naquadah fuel rods and fix some Assemblyline recipesBlood-Asp
Naquadah fuel = Mox with 10x runtime.
2016-10-22Immersive Engineering compatibility and more fuels in generatorsBlood-Asp
2016-10-22Improve Magneticraft compatibilityBlood-Asp
2016-10-21Wrench shift click can move machine front directionBlood-Asp
2016-10-19Turbines and Oil Drilling rig now show missing items in GUIBlood-Asp
2016-10-19Add EnderIO Rocket Fuel compatBlood-Asp
2016-10-18Improve readability of materialsBlood-Asp
2016-10-18Adding Duranium and Tritanium as Tier 5/6 Tool materials superior to HSS and ↵Blood-Asp
below neutronium
2016-10-17Exploding GT machines now drop randomly some of their crafting components.Blood-Asp
2016-10-16Base IC2 Classic compat. Reactor components disabled, some recipes likely ↵Blood-Asp
missing/broken
2016-10-15Catch crash with Fossils Archeology Revival #642Blood-Asp
2016-10-13Drop Items from Exploding GT Machines + ConfigBlood-Asp