aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/api
AgeCommit message (Collapse)Author
2017-08-19Merge remote-tracking branch 'origin/unstable' intoJohannes Gäßler
CircuitChemistryUpdateFollowup Conflicts: src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2017-08-19Old chemical recipes are now enabled by default, marked as deprecatedJohannes Gäßler
2017-08-13Reverted the changes to basic machine processing.Johannes Gäßler
Basic Machines no longer automatically add an integrated circuit to their input.
2017-08-11Show dim id with scannerMuramasa-
2017-08-11Merge pull request #1176 from Dimach/unstable-4Blood-Asp
Added new info to batbuffer nuclear control panel and fixed bug
2017-08-11Merge pull request #1159 from JohannesGaessler/AshRebalanceBlood-Asp
Ash rebalance
2017-08-11Merge pull request #1157 from Dimach/unstable-1Blood-Asp
Fixed bug - isAllowedToPutIntoSlot don't check size of inventory.
2017-08-11Merge pull request #1153 from JohannesGaessler/MultiblockFluidIOFixBlood-Asp
Multiblock Fluid IO fix
2017-08-11Merge pull request #1149 from joakibj/fix-orebasalticmineralsandBlood-Asp
Fix oreBasalticMineralSand properly being mapped to "ore" prefix
2017-08-07Made the tooltips for Multiblock Hatches more descriptive.Johannes Gäßler
2017-08-06Fluid can now also be locked via cells, added a chat messageJohannes Gäßler
2017-08-06Implemented NBT for the Locked FluidJohannes Gäßler
2017-08-06Output Hatches can now be locked to a specific fluidJohannes Gäßler
Currently not working as intended
2017-08-06Fixed Salt processing recipesJohannes Gäßler
SaltWater now yields the same amount of material as Salt Dust. Increased the energy cost of electrolyzing Salt to make netto energy yield via NaOH+Hydrogen negative.
2017-08-06Fixed a bug where Brick, Clay, and Fireclay had the wrong texture sets.Johannes Gäßler
The above materials originally had the ROUGH texture. I tested what they would look like with the DULL texture and I forgot to revert it afterwards.
2017-08-02Merge branch 'unstable' into AshRebalanceJohannes Gäßler
Conflicts: src/main/java/gregtech/api/enums/Materials.java
2017-08-01Made Niobium more accessibleJohannes Gäßler
Niobium can now be obtained from Apatite and Pyrolusite as Byproducts. apatite veins now also contain Pyrochlore (new materials, contains Niobium) instead of Phosphate (PO4).
2017-08-01Added a line to the NEI handler that hints at leaving IntCirc(0) emptyJohannes Gäßler
2017-08-01Made it so that if two inputs are equal an Integr. Circuit (0) is addedJohannes Gäßler
2017-08-01Empty slots are only used as IntCirc(0) if no other IntCirc is in inputJohannes Gäßler
2017-08-01Made it so that empty slots are treated as Integ. Circ. with config 0Johannes Gäßler
2017-07-31Overhauled Chemical recipesJohannes Gäßler
Chemical Recipes now have a controllable output pattern. By adding an Integrated Circuit the Fluid output can automatically be canned into empty cells. Water outputs can also be automatically voided. This reduces the need for fluid Canners in a processing line.
2017-07-31Added a new Basic Circuit: MicroprocessorJohannes Gäßler
Produced similarly to the Integrated Processor, but yields 2 Basic Circuits instead of 1 Good Circuit.
2017-07-31Overhauled the Wetware Circuit recipesJohannes Gäßler
They no longer need beer. Also the basic Wetware Processor only needs 1 Wetware Circuit Board.
2017-07-30Added new info to batbuffer sensor card (nuclear control panel) - average ↵Dimach
input and output. Also fixed bug in average input/output calculation.
2017-07-26Overhauled Fiberglass Circuit BoardJohannes Gäßler
Renamed: Fiberglass Circuit Board -> Fiber-Reinforced Circuit Board Fiber-Reinforced Boards are now made by combining Epoxy Resin with either Glass Fiber or Carbon Fiber. Glass Fiber is produced from Borosilicate Glass, which is in turn produced from Glass and Boron. To make this feasible Salt and Rock Salt now yield Borax as a byproduct.
2017-07-25Reduced cost of Small Coil to 50%, added Ferrite for 25% costJohannes Gäßler
2017-07-25Added a new Circuit board tier: Plastic Circuit BoardJohannes Gäßler
2017-07-23Fixed Salt processing recipesJohannes Gäßler
SaltWater now yields the same amount of material as Salt Dust. Increased the energy cost of electrolyzing Salt to make netto energy yield via NaOH+Hydrogen negative.
2017-07-16Fixed a bug where Brick, Clay, and Fireclay had the wrong texture sets.Johannes Gäßler
The above materials originally had the ROUGH texture. I tested what they would look like with the DULL texture and I forgot to revert it afterwards.
2017-07-15Added Ash component MaterialsJohannes Gäßler
2017-07-15Fixed bug - isAllowedToPutIntoSlot don't check size of inventory.Dimach
2017-07-11Added an option to findRecipe() to only return recipes with enough inputJohannes Gäßler
2017-07-10Made it so that multiblocks will look for empty output hatches.Johannes Gäßler
Previously when there was more than one fluid output multiblocks would only try to put it into one of the output hatches.
2017-07-09Fix oreBasalticMineralSand properly being mapped to "ore" prefix, instead of ↵Joakim Bjørnstad
the "oreBasalt" prefix, yielding the wrong material "icMineralsand"
2017-07-09Fix another 2 formulasAntifluxfield
S2O => SO2; S3O => SO3.
2017-07-06Merge pull request #1132 from JohannesGaessler/ItemDistributorBlood-Asp
Item Distributor
2017-07-06Merge pull request #1135 from JohannesGaessler/InventoryIndexFixBlood-Asp
Fixed inventory misalignment when updating 5.09.30 -> 5.09.31
2017-07-06Merge pull request #1142 from Dimach/minersBlood-Asp
Added LV and MV miners.
2017-07-06Merge pull request #1126 from Antifluxfield/PE-polymerization-fixJohannesGaessler
Trying to fix PE polymerizing recipe
2017-07-06Added LV and MV miners.Dimach
2017-07-03Update IGT_RecipeAdder.javaAntifluxfield
2017-07-02Accounted for misc slots when shifting machine inventory contentsJohannes Gäßler
2017-07-02Added a method for calculating total version IDJohannes Gäßler
2017-07-02Fixed inventory misalignment when updating 5.09.30 -> 5.09.31Johannes Gäßler
I added a new method to BaseMetaTileEntity that shifts the Inventory index according to the change in Input/Output slots. Instrumentally I have added a new version ID that considers the GT subversion.
2017-07-01Fix cover and mode spellingBlood-Asp
2017-07-01Merge pull request #1129 from Antifluxfield/PlayerDetector-fixBlood-Asp
Player detector fix
2017-07-01Merge pull request #1130 from Antifluxfield/AssemblyLine_upgradeBlood-Asp
Assembly line upgrade
2017-07-01Merge pull request #1128 from Dimach/oil-fixBlood-Asp
Removed divider that already applied in Gt_UndergroundOil.
2017-07-01Made Automation tooltips more descriptiveJohannes Gäßler
Adjusted allowPutStack, isInputFacing, isOutputFacing for the Item Distributor Adjusted onScrewdriverRightClick for the Item Regulator