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2021-05-21feat(render): large boiler glowLéa Gris
2021-05-21feat(render): large chemical reactor glowLéa Gris
2021-05-21feat(render): active potion brewer glowLéa Gris
blank for now but implemented for resource-pack compat
2021-05-21feat(render): active mass-fabricator glowLéa Gris
2021-05-21feat(render): multi-smelter glowLéa Gris
2021-05-21feat(render): oil cracker glowLéa Gris
2021-05-21feat(render): oil drilling rig glowLéa Gris
Fixed to use own previously existing texture assets
2021-05-21feat(render): ore drilling plant glowLéa Gris
2021-05-21feat(render): processing array glowLéa Gris
2021-05-21feat(render): pyrolyse oven glowLéa Gris
2021-05-21feat(render): active replicator front glowLéa Gris
2021-05-21feat(render): active rockbreacker front glowLéa Gris
Used by: - Advanced Seismic Prospector - Rock Breaker - Seismic Prospector - Charcoal Pit
2021-05-21fix(render): flickering off-world rendered multitexture with glowLéa Gris
Isolated each Quad drawn ITexture layer rendering in own Tessellation context when rendering item blocks off world (inventory, in-hand, dropped item).
2021-05-21feat(render): scanner glowLéa Gris
2021-05-21feat(render): active steam alloy smelters glowLéa Gris
2021-05-21feat(render): active steam furnaces glowLéa Gris
2021-05-21feat(render): vaccum freezer glowLéa Gris
2021-05-21feat(render): auto maintenance hatch glowLéa Gris
2021-05-21feat(render): activity detector covers glowLéa Gris
2021-05-21feat(render): active naquadah reactor glowLéa Gris
2021-05-21fix(render): really not render glow if turned off in configLéa Gris
2021-05-21feat(render): magical energy converter and absorber glow texturesLéa Gris
2021-05-21feat(render): active high pressure lava boiler glowLéa Gris
2021-05-21feat(render): active boiler glowLéa Gris
2021-05-21feat(render): first set of glow texturesLéa Gris
Add glowing textures to: - Qantum or Super Tanks and Chests - Active Bronze and Bricked Blast Furnaces - Active Magical Absorber Top - Fusion Reactor Control Computer Screen - Active Yellow Glass Fusion Casing used on: - Active Fusion Reactor Controller and Hatches - Plasma Generator - Lightning Rod - Computer Screen Cover
2021-05-21feat(render): glowing texture rendererLéa Gris
Implement a glowing texture renderer class Add option to not render glowing textures
2021-05-21Merge pull request #543 from GTNewHorizons/patch-transformer-storageMartin Robertz
Actually increase the EU storage cap
2021-05-21Merge pull request #540 from GTNewHorizons/net-optimizeMartin Robertz
Get rid of intermediate byte array while sending packet
2021-05-21Increase the EU cap a bit moreGlease
2021-05-21Actually increase the EU storage capGlease
2021-05-19Get rid of intermediate byte array while sending packetGlease
2021-05-17Increase transformer eu storage capGlease
2021-05-16Dirty fix for ore drill not mining certain oreGlease
2021-05-16Generate EBF recipe for calcium ingotGlease
2021-05-15Allow client to proactively request fluid display updatesGlease
Currently client will only request update on blocks being looked at. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-05-13Merge pull request #493 from johnch18/bufferFix2Martin Robertz
Made higher tier buffers attempt to move multiple stacks/tick
2021-05-13Merge pull request #515 from GTNewHorizons/files_formatMartin Robertz
Normalize all repository files format
2021-05-12Removed redundant loop.charles
2021-05-09Merge pull request #531 from Prometheus0000/dimethMartin Robertz
Add LCR dimethylbenzene recipe
2021-05-08Also fix assembler one while at itPrometheus0000
2021-05-08Fix help message morePrometheus0000
2021-05-08Fix help message thing for LCR recipesPrometheus0000
2021-05-08Fix name of americiumPrometheus0000
2021-05-06Actually make the buffer sort config workGlease
2021-05-05Sets shadowiron and shadowsteel to centrifuge onlyPrometheus0000
I couldn't figure out how to lower the time, as it's auto-generated somehow Add spaces to the names. This is just visual Change Shadow to Shadow Metal to help differentiate the three. Also just visual
2021-05-04Scanner info for the output hatchrepo_alt
2021-05-01Change to 1.5Prometheus0000
2021-05-01Change hardness from 5 to 0.8Prometheus0000
2021-04-27fix(textfiles): add missing neline at end of filesLéa Gris
git and diff tools will complain if text file does not end with a newline. Fixed all text files in the repository with Linux bash shell: ```sh git ls-files -z | while IFS= read -rd '' f; do mime="$(file --brief --mime "$f")"; if [ -z "${mime##text/*}" ]; then tail -c1 "$f" | read -r _ || printf '\n' >>"$f"; fi; done ```
2021-04-27fix(logspam): spam unification typos (#514)Léa Gris
Address issue: [Gregtech.log spam with 6724 lines of "Unknown Key for Unification, Typo?" #7866](https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7866) - Fix the logic for logging possible Typos (prioritise least cost) - Improve reverse recipes by excluding ore names of tools early to prevent unexpected and un needed unification lookups - Turn off unification typo logging in reverse recipes Reduced unification typo spam from 6724, down to 11 remaining entries: ```none circuitGood circuitData circuitElite circuitMaster circuitUltimate circuitSuperconductor gearSteel gearAluminium gearStainlessSteel gearTitanium gearTungstenSteel ```