Age | Commit message (Collapse) | Author |
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=>100%
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https://github.com/Blood-Asp/GT5-Unofficial/pull/1170
4995bc3a4e9a60987d121a09a91e856a9d97be82
beaa54eb4153e11935f6107d53272c88453e3e3d
8fa91db261def5087ff4dcf25de899de36457a98
f95d89a5e6b1ab6b3e7fab5e56f9b51e21ae78e3
f816fbbd97e8440b346e73f266ec4c452d518e77
a687bcd24ee1ff97ad6d86f84f1748e1cd0129a4
306160fb69b41376644d793803c67b85bc125af3
480f2f1413989cd155fa19310d5b6f8871c8ce6e
a0c6ec45daf3203b32f0d31baef93217eb2feaf0
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Neutronium from Avaritia to the material list
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29efe8ea5d3dffbf202960b3dd66487bbd6717fe
Fixed Salt processing recipes
SaltWater now yields the same amount of material as Salt Dust.
Increased the energy cost of electrolyzing Salt to make netto energy
yield via NaOH+Hydrogen negative.
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This reverts commit c70ec3d1071b60eb14dac27aefc6cf4a12efea0b.
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The above materials originally had the ROUGH texture. I tested what they
would look like with the DULL texture and I forgot to revert it
afterwards.
cherry pick
9db52423cc71e3f5aae263390ed923b940f25dcf
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cherry pick
5a8da3da9002791e5800648243bcbf1b918e09e7
ffac667541b8962fe6b2df650b64fa3948ac4222
85a921eb84a886177d719486ae0a7fc143503bb8
184774c7f1dfed2ada2d7b804c145409d3c2e26d
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https://github.com/GTNewHorizons/NewHorizons/issues/1632
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26e8f2337fef692384a8513d335478a68cf31a5f
Fix another 2 formulas #1148
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https://github.com/GTNewHorizons/NewHorizons/issues/1634
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a6046ddfad81dca9b1c63d5f171b9ccd137f7288
5d8bcb0af35e57da789fc6b2126cb6931c092c4a
7d074d985f1f24a12354ed1d605eba92620bbc03
Fixed inventory misalignment when updating 5.09.30 -> 5.09.31 #1135
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424b356feeb02cb3735b928b4b16fdf54631bcae
835dd2daccc5894a40b75a2110911a8c3e1878b9
98e214b873840c97778bb5bf5377673f76fd457d
0334a19993931a421376ce3aad50191edff3814b
0375e11debad5b9c997a91da3d07f85e37dc0616
480132b25f85bb350b04e949174ebc9ade85f185
Added LV and MV miners. #1142
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try to fix chemical reactor need cleanroom again
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Assembly line upgrade #1130
@Antifluxfield can you review this changes. Thanks
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9fc84fc1e74bdf81b33ff84d008a1614115a69f1
ff0017de19f80dd70fa646ea8b6464110e64677b
c21e9cfc41ea0129aae7ff8bc41aea7eaf73629f
@Antifluxfield
Please look if i make it right Thanks
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Item Distributor #1132
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2385f04b41065e0f229f1bf53d81b8a8f094a742
Fix cover and mode spelling
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4061f8f397d40fb3a4e363d86f47bd631a2da539
Corrected Plutonium Isotope: 244 -> 239
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c0c498fb8cec35d35cc5fd2b8524cd5510082a9b
Added Bricked BF config, fixed Primitive BF class hierarchy
Blast Furnace Recipes using Coal or Charcoal now yield Dark Ash instead
of Ash.
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https://github.com/GTNewHorizons/NewHorizons/issues/1550
Missing Item Name #1550
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41b93ae85dfe8e15f7d46a09cb49b65991901fed
RedAlloy, TungstenCarbide now have the correct formula.
Changed the formula of Lignite, it no longer contains Ash
Fixed the algorithm for determining whether or not to put brackets
around a partial Material.
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14b9332d141ff652cf728ea16a7d44274f0e1bef
Moved the Casings for the Large Chemical Reactor again.
As it turns out overwriting Casings 4.4 and 4.5 was not a good idea
because even though there is no actual Casing at those IDs, the textures
are in use.
I started a new batch of Casings (GT_Block_Casings8) at IDs 112-127.
I did not use IDs 80-95 because there seem to already be some textures
there.
I did not use IDs 96-111 because they seem to already be in use by
Technus.
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https://github.com/GTNewHorizons/NewHorizons/issues/1541
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BrickedBlastFurnace
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fixed Glass Hammering consuming 40x more energy than intended
Fixed Hammer recipes that (presumably unintentionally) had 10EUt, 16
ticks instead of 16EUt, 10 ticks.
Renamed Dense Bricks -> Firebricks
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# Conflicts:
# src/main/java/gregtech/api/enums/ItemList.java
# src/main/java/gregtech/api/enums/Textures.java
# src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java
# src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_MultiBlockBase.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_AssemblyLine.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OreDrillingPlant1.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OreDrillingPlant4.java
# src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_OreDrillingPlantBase.java
# src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
# src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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AdvMiner2 renamed; new tiers of OreDrillingPlant
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