Age | Commit message (Collapse) | Author |
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* Fix void protection not working with MB with custom output hatch field
* forgot to filter
* Add util method for DT-like structure
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* fix incorrect GT_RecipeBuilder deep copy
* spotlessApply (#2049)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* minor stuff
* disable some optimizations
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* remove terrible naming conflict
* ra2 for the alloysmelter+furnace combo
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Non-final enum fields make a global mutable state, which should be used only
when necessary. Let's make the enum fields final where possible.
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* Void protection improvements
* Rename methods: isXXXButtonEnabled -> supportsXXX
* Adjust texture for forbidden
* Add MultiBlockFeatureSupportDumpers
* Fix oversight in PCBFactory
* Revert void protection support for PA
* Rename class: ControllerWithButtons -> ControllerWithOptionalFeatures
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* add tests to checkExoticAndNormalEnergyHatches
Add a parameterized test to
GT_MetaTileEntity_MultiBlockBase::checkExoticAndNormalEnergyHatches
in order to be sure that the function returns the same results after
the change.
* refactor checkExoticAndNormalEnergyHatches
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* Refactor GT_ParallelHelper part 1
* Refactor GT_ParallelHelper part 2
* Move void protection logic to separated class
* Clean doc
* Fix inverted logic in VoidProtectionHelper
* Add void protection mode to fluid and ore drillers
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* list update for recipe in coremod
* fix
* fix
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* chemical reactors
* Other machines
* More machines and chemical reactors pt2
* standard
* fix
* Update GT_Loader_MetaTileEntities_Recipes.java
* expand fluid scaling
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Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com>
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* fix charged certus quartz aname
* disable dust
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* add collision debug
* fix npe
* try better names
* unwrap nested ifs
* do it for the other too
* follow some code writing suggestions
* add more info to panic crash
* code polishing
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* lathe and saplings
* toolhead oreproc recipes
* fluid solidification
* reverse macerating
* autoclave combs
* implosion compressor
* assembler recipes
* assembling line
* slicer recipes
* minor fixes
* attempted cell to fluid fix
* minor fix 2
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* dont add the same recipe 300 times
* have custom vac freezer recipes in GT
* have custom vac freezer recipes in coremod
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* fully convert all wiremill recipes and clean up unnecessary duplicate code
* fully convert all polarizer recipes
* fully convert all canner recipes
* RA2 for oredict plank recipes
* RA2 for oredict stoneCobble recipes
* convert some assembler recipes to RA2
* fix
* fix2
* remove recipes that were never in the game
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* TE items cant be required
* remove from itemlist
* TE does not exist
* this never worked anyway but also unecessary
* these are broken. have a working replacement already
* give valid id to fix rockbreaker fake recipes
* fix texture and text
* no NC its fake anyway
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* generate nanite
* textures
* recipe
* timepiece instead
* spotlessApply (#1998)
Co-authored-by: GitHub GTNH Actions <>
* add primordial matter
* texture
* add recipe
* primordial matter instead of uum
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* null checks for cables
* actually fix drillhead recycling
* revert old incorrect drill fix
* fix netherstar cables
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* glasses for structure
* new Api for glasses
* changed glass requirements
* fix api desc
* sa
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* null check and removal for reversearcfurnace
* max 9 not 10 outputs
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* part 1
* part2
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* add eternity
* textures
* timepiece
* disable ebf + freezing
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add more stuff to Material Obsidian
(cherry picked from commit dc7b0cee34e22a99d03fe8676dc616b2f69c96d5)
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* backwards compat
* spotless
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* deprecate all the recipes adders
* spotlessApply (#1962)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* XSTR: fix typo
* XSTR: remove commented-out code
* MultiTileEntity: explain hatches and reword comments
* Move the note on hatches from MTE to Controller
* Remove wrongly-located javadoc
* XSTR: reword to be easier understood
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* disable brick autogenerated recipe
* change brick formula to a more reasonable one
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* Fix mFacing NPEs
* Default facing fixes (#1945)
* QuickFixes incomplete facing fixes
* fix Neither UP nor DOWN conditions as offsetY == 0 is not valid test
* fix neither up nor down again
* Still not fixed: use ForgeDirection.flag for clarty
killed more ordinal siding.
* get ride of offset testing
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Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
* bit logic fix
* Fix single block machine facings
* Predict the machine facing direction clientside before the server packet arrives
* Fix isFacingValid logic
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Co-authored-by: Léa Gris <lea.gris@noiraude.net>
Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Raven Szewczyk <git@eigenraven.me>
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blocks (#1955)
Previously, WAILA just showed voltage tier based on total energy flow. This was problematic for machines that accept multiple amps such as the Arc Furnace. Even though it can accept up to 3A of input, increasing the total input voltage by one tier, it obviously cannot accept that voltage from a single source.
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view instead of the hatch (#1944)
* Update buildscript
* Apply spotless
* Update ae2 and other dependencies
* Display multiblock name&icon in AE2 interface terminal and crafting tree view instead of the hatch
* Remove no longer needed Avaritia dep
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* allow mute registers to be made outside of gt5u
* add back the check using forge api
* fix the typo oops
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