aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/common/GT_Proxy.java
AgeCommit message (Collapse)Author
2017-09-13Add config for AE2Tunnel. Defaul off for now until fix.Blood-Asp
2017-09-03Merge branch 'unstable' into CircuitChemistryUpdateFollowupBlood-Asp
2017-08-19Merge branch 'unstable' into PyrometallurgyUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/GT_Mod.java src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_Proxy.java src/main/java/gregtech/loaders/oreprocessing/ProcessingOre.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2017-08-19Merge remote-tracking branch 'origin/unstable' intoJohannes Gäßler
CircuitChemistryUpdateFollowup Conflicts: src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2017-08-19Old chemical recipes are now enabled by default, marked as deprecatedJohannes Gäßler
2017-08-11implements #1061Muramasa-
2017-08-11Merge pull request #1162 from JohannesGaessler/CrackingBalanceFollowupBlood-Asp
Cracking Balance Followup
2017-08-07Reverted the change that gated Plastic at MV. It's available at LV againJohannes Gäßler
2017-08-01Moved Synthetic Rubber requirement: EV -> IV, made it more convenientJohannes Gäßler
Cable insulation works as it did before for EV cables. IV+ Cables can be insulated with only molten Silicone. Insulation now also works with whole Dusts at 4x the batch size.
2017-07-26Added a config for the converion rate of Direct Smelting: 1 <-> 2/3Johannes Gäßler
2017-07-20Removed Burn Value for Carbon Dust.Johannes Gäßler
2017-06-26Merge branch 'unstable_blood' into unstableJohannes Gäßler
Conflicts: src/main/java/gregtech/api/enums/MaterialBuilder.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-25Merge branch 'BrickedBlastFurnace' into unstableJohannes Gäßler
Conflicts: src/main/java/gregtech/GT_Mod.java src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_Proxy.java src/main/java/gregtech/common/blocks/GT_Block_Casings4.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-25Optimize imports - intelliJ one button actionTechnus
2017-06-24Added a config option for easier EV+ CablesJohannes Gäßler
2017-06-23Added Bricked BF config, fixed Primitive BF class hierarchyJohannes Gäßler
Blast Furnace Recipes using Coal or Charcoal now yield Dark Ash instead of Ash.
2017-06-18Merge remote-tracking branch 'origin/unstable' into OilRefiningJohannes Gäßler
Conflicts: src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-15Merge remote-tracking branch 'origin/unstable' into ChemistryUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
2017-06-14pollution smogBlood-Asp
2017-06-14Made the Cleanroom optional.Draknyte1
This disables the Low Grav option if the Cleanroom is disabled.
2017-06-13Port GT6 timber changesBlood-Asp
2017-06-13meh...Blood-Asp
2017-06-05Add missing translation lines. #772Blood-Asp
2017-06-01Cherry-Pick c12e474Technus
https://github.com/GTNewHorizons/GT5-Unofficial/commit/c12e474c23ca02fb3479312850f6ae07e623d8b9
2017-06-01Merge branch 'unstable' into ChemistryUpdateJohannesGaessler
2017-05-28Added recipes for distilling cracked hydrocarbons, adjusted fuel valuesJohannes Gäßler
Made it so that all Hydrocarbons have a fuel value of 24000 * C + 20000 * H. Oxygen for alcohols is ignored. In particular: Hydrogen: 15000 -> 20000 Methane: 45000 -> 104000 LPG production no longer yields Methane. LPG is now produced from Propane or Butane. Super Fuel from LPG is now a simplified recipe. Methane from centrifuging food is now a simplified recipe.
2017-05-24Expanded Materials class for cracked Fluids, changed cracking recipesJohannes Gäßler
Fluid cracking can be done with either Steam or Hydrogen and at 3 different severities for a total of six different recipes. Cracking severity is controlled with a programmed circuit. Removed the previously used liquids for cracked light fuel/heavy fuel Changed the Distillation Tower recipes so they can utilize up to 11 fluid outputs
2017-05-16Added config for automationYuriy Shnitkovskiy
2017-05-01Added molecular formulas for the new materials, added alternativeJohannes Gäßler
charcoal recipes. Charcoal can now be made by treating Wood Pulp or Sugar with Sulfuric Acid (takes very long, doesn't scale well)
2017-05-01Added config for simple chemical recipes and stone dust centifugationJohannes Gäßler
2017-05-01methods for pipe creation, new plastic pipes, implemented PVCJohannes Gäßler
Added a new plastic: Polyvinyl Chloride, currently only used for item pipes Added Polytetrafluoroethylene Fluid Pipes Fixed the number of fluid cells for polymerization, Fixed the default alpha value for the MaterialBuilder class
2017-04-30New recipes, convenience methods, recipe rebalancingsJohannes Gäßler
Implemented new recipes for Gunpowder, Saltpeter, Sulfuric Acid Gave Sulfur dust a burn value (1600, the same as coal) Made all chemical recipes stoichiometrically correct whenever possible (2 H + 1 O -> 1 H2O instead of 2 H + 1 O -> 3 H2O) Added a convenience method to Materials that lets you get dust succinctly Put all simplified recipe additions in a separate method, the config is still missing
2017-04-28Implemented Nitric Acid, Rocket FuelJohannes Gäßler
2017-04-19Added a lot of (petro)chemistry stuff, expanded the APIJohannes Gäßler
Created an adapter class for creating materials. Materials now have bit flags for automatic gas/fluid creation. Added a new convenience method for adding distillery recipes. Recipes now show the exact recipe duration instead of the duration rounded down to the nearest int. Added new Materials with relevant recipes: Acetic Acid, Acetone, Calcium Acetate, Charcoal Byproducts, Carbon Monoxide, Ethanol, Ethylene, Methanol, Methyl Acetate, Polyvinyl Acetate, Propene, Sulfuric Ethylene, Vinyl Acetate Made vinegar visible.
2017-03-31Config for blocks below cropsBlood-Asp
2017-03-31Detect low grav dimensions by world providerBlood-Asp
2017-02-28Reserved IDsBlood-Asp
2017-02-28Circuit changesBlood-Asp
2017-02-17Fix name config category to UndergroundFluidMaxime Legkiy
Fix comments configuration Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon. Add Decrease Per Operation Amount (if 0 an endless source)
2017-02-13Add new flexible configuration undeground oilMaxime Legkiy
2017-02-09Add Underground Oil Generating settings in GregTech.cfgMaxime Legkiy
Add supports White and Black List (DIM ID) Add settings generating for standart Dimension and Galacticraft Dimension - Moon and Mars Add settings for select type Underground Fluid - for Nether default Pahoehoe Lava, for Moon - Helium 3 Add settings max Amount Generating For generating oil in other Dimension (Twilight Forest or Mystcraft) use settings - RealDimensionEnable
2017-02-07Add support Save/Load Dimensions DataMaxime Legkiy
2017-02-07Add UndergroundOil SettingsMaxime Legkiy
2016-12-31Add missing NEI GUIs & IC2 machine recipe configMuramasa-
2016-12-13Replace all literal numbers referring to tool types with named constantsDavid Vierra
2016-12-13Hide barДанила Большаков
2016-12-13forgot check nullDanila Bolshakov
2016-12-13Add progress barDanila Bolshakov
2016-11-01Fix ignored oredict names list not workingBlood-Asp
2016-10-30Modular Armor changes 1Blood-Asp