Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-01 | Merge branch 'unstable' into ChemistryUpdate | JohannesGaessler | |
2017-05-16 | Added config for automation | Yuriy Shnitkovskiy | |
2017-05-01 | Added molecular formulas for the new materials, added alternative | Johannes Gäßler | |
charcoal recipes. Charcoal can now be made by treating Wood Pulp or Sugar with Sulfuric Acid (takes very long, doesn't scale well) | |||
2017-05-01 | Added config for simple chemical recipes and stone dust centifugation | Johannes Gäßler | |
2017-05-01 | methods for pipe creation, new plastic pipes, implemented PVC | Johannes Gäßler | |
Added a new plastic: Polyvinyl Chloride, currently only used for item pipes Added Polytetrafluoroethylene Fluid Pipes Fixed the number of fluid cells for polymerization, Fixed the default alpha value for the MaterialBuilder class | |||
2017-04-30 | New recipes, convenience methods, recipe rebalancings | Johannes Gäßler | |
Implemented new recipes for Gunpowder, Saltpeter, Sulfuric Acid Gave Sulfur dust a burn value (1600, the same as coal) Made all chemical recipes stoichiometrically correct whenever possible (2 H + 1 O -> 1 H2O instead of 2 H + 1 O -> 3 H2O) Added a convenience method to Materials that lets you get dust succinctly Put all simplified recipe additions in a separate method, the config is still missing | |||
2017-04-28 | Implemented Nitric Acid, Rocket Fuel | Johannes Gäßler | |
2017-04-19 | Added a lot of (petro)chemistry stuff, expanded the API | Johannes Gäßler | |
Created an adapter class for creating materials. Materials now have bit flags for automatic gas/fluid creation. Added a new convenience method for adding distillery recipes. Recipes now show the exact recipe duration instead of the duration rounded down to the nearest int. Added new Materials with relevant recipes: Acetic Acid, Acetone, Calcium Acetate, Charcoal Byproducts, Carbon Monoxide, Ethanol, Ethylene, Methanol, Methyl Acetate, Polyvinyl Acetate, Propene, Sulfuric Ethylene, Vinyl Acetate Made vinegar visible. | |||
2017-03-31 | Config for blocks below crops | Blood-Asp | |
2017-03-31 | Detect low grav dimensions by world provider | Blood-Asp | |
2017-02-28 | Reserved IDs | Blood-Asp | |
2017-02-28 | Circuit changes | Blood-Asp | |
2017-02-17 | Fix name config category to UndergroundFluid | Maxime Legkiy | |
Fix comments configuration Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon. Add Decrease Per Operation Amount (if 0 an endless source) | |||
2017-02-13 | Add new flexible configuration undeground oil | Maxime Legkiy | |
2017-02-09 | Add Underground Oil Generating settings in GregTech.cfg | Maxime Legkiy | |
Add supports White and Black List (DIM ID) Add settings generating for standart Dimension and Galacticraft Dimension - Moon and Mars Add settings for select type Underground Fluid - for Nether default Pahoehoe Lava, for Moon - Helium 3 Add settings max Amount Generating For generating oil in other Dimension (Twilight Forest or Mystcraft) use settings - RealDimensionEnable | |||
2017-02-07 | Add support Save/Load Dimensions Data | Maxime Legkiy | |
2017-02-07 | Add UndergroundOil Settings | Maxime Legkiy | |
2016-12-31 | Add missing NEI GUIs & IC2 machine recipe config | Muramasa- | |
2016-12-13 | Replace all literal numbers referring to tool types with named constants | David Vierra | |
2016-12-13 | Hide bar | Данила Большаков | |
2016-12-13 | forgot check null | Danila Bolshakov | |
2016-12-13 | Add progress bar | Danila Bolshakov | |
2016-11-01 | Fix ignored oredict names list not working | Blood-Asp | |
2016-10-30 | Modular Armor changes 1 | Blood-Asp | |
2016-10-26 | Allow max 1 crafting sound every 10 ticks to prevent rare crashes. | Blood-Asp | |
2016-10-22 | Immersive Engineering compatibility and more fuels in generators | Blood-Asp | |
2016-10-19 | Cleanup recipe classes | Blood-Asp | |
2016-10-18 | Fix Compressed Aluminium issues. Making of Compressed plates and use in ↵ | Blood-Asp | |
heavy duty alloy ingots. | |||
2016-10-13 | Drop Items from Exploding GT Machines + Config | Blood-Asp | |
2016-10-13 | Add config to enable all disabled mats & components. | Muramasa | |
2016-10-07 | Pull exp changes | Muramasa | |
2016-10-07 | Fix GT Crop extraction recipes & Seperate Comb&Crop nerf config option | Muramasa | |
2016-10-07 | Move load order for doors to fix malisis doors conflict. | Blood-Asp | |
2016-09-28 | Fix pollution onWorldTick server crash | Muramasa | |
2016-09-28 | Fix pollution onWorldTick server crash | Muramasa | |
2016-09-27 | Upadate with exp changes | Muramasa | |
2016-09-27 | Pollution configs and first effects | Blood-Asp | |
2016-09-24 | Update with exp changes | Muramasa | |
2016-09-23 | Reduce disabled component creation & GT_Proxy postInit -> Processors | Muramasa | |
2016-09-16 | Stop disabled component recipe gen, more separation and fixes | Muramasa | |
2016-09-16 | Fix conflicts | Muramasa | |
2016-08-21 | General cleanup & MaterialProcessing | Muramasa | |
2016-08-19 | initMaterialProperties | Muramasa | |
2016-08-17 | Initial | Muramasa | |
Fixed Materials limitation Added ability to add Materials via a config Added ability to change all properties of a Material via a config | |||
2016-08-15 | Bugfixes 10 | Muramasa | |
2016-08-14 | Bugfixes 8 | Muramasa | |
2016-08-14 | Bugfixes 7 | Muramasa | |
2016-08-14 | Bugfixes 5 | Muramasa | |
2016-08-14 | Bugfixes 3 | Muramasa | |
2016-08-13 | Bugfixes 1 | Muramasa | |