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2017-09-03Merge branch 'unstable' into CircuitChemistryUpdateFollowupBlood-Asp
2017-08-24Added missing Tetraitromethane, Polymerization recipesJohannes Gäßler
2017-08-19Merge branch 'unstable' into PyrometallurgyUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/GT_Mod.java src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_Proxy.java src/main/java/gregtech/loaders/oreprocessing/ProcessingOre.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2017-08-19Merge remote-tracking branch 'origin/unstable' intoJohannes Gäßler
CircuitChemistryUpdateFollowup Conflicts: src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2017-08-19Reduced Oxygen consumption of Plastic Production by 50%Johannes Gäßler
2017-08-19Old chemical recipes are now enabled by default, marked as deprecatedJohannes Gäßler
2017-08-11Merge pull request #1156 from Antifluxfield/distillery-recipe-fix-altBlood-Asp
Another Distillery recipe fix
2017-08-05Enabled Coal/Charcoal/Coal Coke Blocks for the Primitive Blast FurnaceJohannes Gäßler
2017-08-02Find a better way to handle those dustsAntifluxfield
2017-08-01Adapted the Large Chemical Reactor recipes for the Int. CircuitsJohannes Gäßler
2017-07-31Overhauled the Wetware Circuit recipesJohannes Gäßler
They no longer need beer. Also the basic Wetware Processor only needs 1 Wetware Circuit Board.
2017-07-23Implemented Roasting and Carbothermic Reduction for the EBF.Johannes Gäßler
2017-07-14Update GT_RecipeAdder.javaAntifluxfield
2017-07-13Reduce the batch size if fluid amount is exceeding Antifluxfield
2017-07-03Update GT_RecipeAdder.javaAntifluxfield
2017-06-30Update GT_RecipeAdder.javaAntifluxfield
2017-06-26Merge branch 'unstable_blood' into unstableJohannes Gäßler
Conflicts: src/main/java/gregtech/api/enums/MaterialBuilder.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-25Merge branch 'BrickedBlastFurnace' into unstableJohannes Gäßler
Conflicts: src/main/java/gregtech/GT_Mod.java src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_Proxy.java src/main/java/gregtech/common/blocks/GT_Block_Casings4.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-25Assline recipes part1Technus
2017-06-25Revert "NEI GUI AssemblyLine"Daniel
2017-06-24NEI GUI AssemblyLineSLiMylya
2017-06-23Added Bricked BF config, fixed Primitive BF class hierarchyJohannes Gäßler
Blast Furnace Recipes using Coal or Charcoal now yield Dark Ash instead of Ash.
2017-06-18Merge remote-tracking branch 'origin/unstable' into OilRefiningJohannes Gäßler
Conflicts: src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-17Fixed Imp. Compressor Dynamite amount possibly becoming zeroJohannes Gäßler
2017-06-17Merge remote-tracking branch 'GT5-Unofficial-Fork/ChemistryUpdate' intoJohannes Gäßler
BrickedBlastFurnace Conflicts: src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/api/enums/Textures.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-15Merge remote-tracking branch 'origin/unstable' into ChemistryUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
2017-06-14Fixed a bug where an Assembler recipe would be added if the output isJohannes Gäßler
null
2017-06-14Made the Cleanroom optional.Draknyte1
This disables the Low Grav option if the Cleanroom is disabled.
2017-06-10Added a Recipe Map for Primitive Blast FurnacesJohannes Gäßler
The Recipe Map is not yet in use.
2017-06-05Implemented Bio Diesel, Glyceryl Trinitrate, adjusted alcohol fuel valueJohannes Gäßler
Bio Diesel can be produced from Seed Oil or Fish Oil. Bio Diesel Production yields Glyceryl as a byproduct, which can be used for Dynamite production. Alcohols have their fuel value reduced by 20000 per Oxygen atom Increased the potency of Dynamite in the Implosion Compresser so that dynamite recipes actually show up. In return Dynamite now needs more Glyceryl Trinitrate: 150 -> 500
2017-06-03Increased the input slots of the assembler from 2 to 6.Johannes Gäßler
2017-06-01Added methods for adding Distillery recipes with a solid output.Johannes Gäßler
Universal Distillation recipes now utilize the solid output. Fixed the chemical formula for Tetranitromethane and fluid name for NitroDiesel
2017-05-30Implemented SBR recipes, Added method for LCM recipes, adjustedJohannes Gäßler
polymerization Polymerization now requires Titaniumtetrachloride instead of Titanium Dust; Can only be performed in a LCM. Adjusted the visual representation of LCM recipes in NEI
2017-05-29Fixed a bug where cicuit configs for distilleries ranged from 0-10Johannes Gäßler
instead of 1-11
2017-05-24Expanded Materials class for cracked Fluids, changed cracking recipesJohannes Gäßler
Fluid cracking can be done with either Steam or Hydrogen and at 3 different severities for a total of six different recipes. Cracking severity is controlled with a programmed circuit. Removed the previously used liquids for cracked light fuel/heavy fuel Changed the Distillation Tower recipes so they can utilize up to 11 fluid outputs
2017-05-13Added a new recipe map for the LCR, expanded the API to allow for customJohannes Gäßler
NEI stack positioning. Refactored the name of the Large Boiler Fake Fuels so they're in line with other names. Fixed a bug where the LCM was checking for the wrong casing type.
2017-05-01Added recipes for centrifuging Stone DustJohannes Gäßler
The amount of elements you get from centrifuging is proportional to their mass percentage in the earths continental crust with a tolerance of ~5-20%
2017-05-01methods for pipe creation, new plastic pipes, implemented PVCJohannes Gäßler
Added a new plastic: Polyvinyl Chloride, currently only used for item pipes Added Polytetrafluoroethylene Fluid Pipes Fixed the number of fluid cells for polymerization, Fixed the default alpha value for the MaterialBuilder class
2017-04-30Chem reactors can now output 2 items, implemented recipes for NitricJohannes Gäßler
Acid,added utility methods to get Material cells or integrated circuits, it's now possible to declare a temperature for automatically created fluids / gases
2017-04-24Expanded Charcoal Byproducts, added recipes that produce themJohannes Gäßler
2017-04-22Enabled solid output for Distilleries, implemented Epoxy Resin / PTFEJohannes Gäßler
production Expanded the GregTech API: There is now a convenience method for automatically creating polymerization recipes. Disabled recipes for the Salty Water Potion in favor of a new Salt Water fluid. Slightly nerfed Sulfuric Acid production from Sulfur and Water to make them align with other acids and bases (1 Dust / 1000L Chemical + 1000L Water -> 1000L acid/base)
2017-04-19Added a lot of (petro)chemistry stuff, expanded the APIJohannes Gäßler
Created an adapter class for creating materials. Materials now have bit flags for automatic gas/fluid creation. Added a new convenience method for adding distillery recipes. Recipes now show the exact recipe duration instead of the duration rounded down to the nearest int. Added new Materials with relevant recipes: Acetic Acid, Acetone, Calcium Acetate, Charcoal Byproducts, Carbon Monoxide, Ethanol, Ethylene, Methanol, Methyl Acetate, Polyvinyl Acetate, Propene, Sulfuric Ethylene, Vinyl Acetate Made vinegar visible.
2017-03-31Fix typoBlood-Asp
2017-03-31Add assemblyrecipes for all circuits per oredictBlood-Asp
2017-02-28Circuit changesBlood-Asp
2016-12-31Add missing NEI GUIs & IC2 machine recipe configMuramasa-
2016-10-22Add Naquadah fuel rods and fix some Assemblyline recipesBlood-Asp
Naquadah fuel = Mox with 10x runtime.
2016-10-02MT script parser + metaitem reenabler do now workBlood-Asp
2016-09-16Fix it againMuramasa
2016-09-15Fix Tools and lag on reading tooltipBlood-Asp