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Age
Commit message (
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Author
2017-07-02
cherry pick
Johannes Gäßler
2017-06-22
cherry pick
Johannes Gäßler
2017-06-19
Merge remote-tracking branch 'Petrochemy/BrickedBlastFurnace' into BrickedBla...
Dream-Master
2017-06-17
Implemented crafting recipes for the Bricked Blast Furnace
Johannes Gäßler
2017-06-17
Optimize imports
Technus
2017-06-17
Changes reverting part1
Technus
2017-06-17
Merge remote-tracking branch 'GT5-Unofficial-Fork/ChemistryUpdate' into
Johannes Gäßler
2017-06-16
Things cleanup
Technus
2017-06-16
Merge branch 'unstable_BLOOD' into reMerge
Technus
2017-06-15
Fix hiding of unused ores. #1062
Blood-Asp
2017-06-15
Merge branch 'unstable_BLOOD' into reMerge
Technus
2017-06-15
Merge branch 'unstable_BLOOD' into reMerge
Technus
2017-06-15
Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate
Johannes Gäßler
2017-06-14
make reinforced blocks prevent monsterspawns
Blood-Asp
2017-06-11
Quick fixes
Blood-Asp
2017-06-08
Implemented Bricked Blast Furnace, added corresponding textures
Johannes Gäßler
2017-06-07
Quick fixes
Blood-Asp
2017-06-07
Merge branch 'refs/heads/pr/1077' into unstable
Blood-Asp
2017-06-06
forgot to commit the oredict changes
Blood-Asp
2017-06-06
cherry pick: from Techlone
Dream-Master
2017-06-05
Moved the casing IDs for the Large Chemical Reactor: 14, 15 -> 4, 5
Johannes Gäßler
2017-06-05
this actually changes the raytracer boxes reusing the collision boxes
Technus
2017-06-04
Moved the casing IDs for the Large Chemical Reactor: 14, 15 -> 4, 5
Johannes Gäßler
2017-06-02
Make Casings and reinforced blocks transfer redstone signals
Blood-Asp
2017-06-02
Make Casings and reinforced blocks transfer redstone signals
Blood-Asp
2017-05-20
Merge branch 'ChemistryUpdate' into mergeGTNH
Johannes Gäßler
2017-05-13
Changed the Layout of the LCM to 3x3x3, tweaked the name of casings and
Johannes Gäßler
2017-05-12
Added crafting recipes for the LCH
Johannes Gäßler
2017-05-12
Powder barrel using Plate Wood
Dream-Master
2017-05-09
Added new textures for the LCM, using them now
Johannes Gäßler
2017-05-08
Implemented checkMachine for the LCR, added machine casings
Johannes Gäßler
2017-05-01
Optimize imports
Technus
2017-04-27
Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP)
Technus
2017-03-31
null check to prevent bukkit crash
Blood-Asp
2017-03-25
simplified the code.
dohyun22
2017-03-24
Fixed various Bugs on the Powderbarrel.
dohyun22
2017-03-23
Reduce Plascrete Mininglevel and hardness/resistance
Blood-Asp
2017-03-15
Optimize imports
Technus
2017-02-11
Finish Cleanroom
Blood-Asp
2017-01-21
add color modulation
Technus
2017-01-21
fix top and bottom
Technus
2017-01-21
Fix casing
Technus
2017-01-21
Much better.
Technus
2017-01-20
Merge branch 'experimental' into eM
Technus
2017-01-20
rename The Blocks to Hermetic Casing
Dream-Master
2017-01-20
No this is bad...
Daniel
2017-01-20
Tank Block no function only for crafting S and QTanks
Dream-Master
2017-01-12
Move texture to core
Technus
2016-12-26
Revert "becon base"
Technus
2016-12-26
becon base
Technus
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