Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-06 | Fix Pyrooven textures | Blood-Asp | |
2017-07-02 | Fixed Diluted Sulfuric Acid recipes, PTFE Pipe Casing name | Johannes Gäßler | |
2017-06-26 | Merge branch 'unstable_blood' into unstable | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/api/enums/MaterialBuilder.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-25 | Merge branch 'BrickedBlastFurnace' into unstable | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/GT_Mod.java src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_Proxy.java src/main/java/gregtech/common/blocks/GT_Block_Casings4.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-25 | Extra fix for: https://github.com/Blood-Asp/GT5-Unofficial/issues/1098 | Technus | |
2017-06-25 | Optimize imports - intelliJ one button action | Technus | |
2017-06-22 | Moved the Casings for the Large Chemical Reactor again. | Johannes Gäßler | |
As it turns out overwriting Casings 4.4 and 4.5 was not a good idea because even though there is no actual Casing at those IDs, the textures are in use. I started a new batch of Casings (GT_Block_Casings8) at IDs 112-127. I did not use IDs 80-95 because there seem to already be some textures there. I did not use IDs 96-111 because they seem to already be in use by Technus. | |||
2017-06-18 | Merge branch 'ChemistryUpdate' into unstable | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/api/enums/ItemList.java src/main/java/gregtech/api/enums/Textures.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-17 | Implemented crafting recipes for the Bricked Blast Furnace | Johannes Gäßler | |
fixed Glass Hammering consuming 40x more energy than intended Fixed Hammer recipes that (presumably unintentionally) had 10EUt, 16 ticks instead of 16EUt, 10 ticks. Renamed Dense Bricks -> Firebricks | |||
2017-06-17 | Merge pull request #1074 from Techlone/advminer2_improvements | Blood-Asp | |
AdvMiner2 renamed; new tiers of OreDrillingPlant | |||
2017-06-17 | Merge remote-tracking branch 'GT5-Unofficial-Fork/ChemistryUpdate' into | Johannes Gäßler | |
BrickedBlastFurnace Conflicts: src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/api/enums/Textures.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-15 | Fix hiding of unused ores. #1062 | Blood-Asp | |
2017-06-15 | Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java | |||
2017-06-14 | make reinforced blocks prevent monsterspawns | Blood-Asp | |
2017-06-08 | Implemented Bricked Blast Furnace, added corresponding textures | Johannes Gäßler | |
Added a new Casing for the Bricked Blast Furnace, GT_Block_Casings4, ID 15 Refactored the non-electric Blast Furnaces: The Bronze Blast Furnace and the Bricked Blast Furnace extend a superclass to ensure consistent behavior. Subclasses only differ in texture, description, and Casing Block. | |||
2017-06-07 | Merge branch 'unstable' into advminer2_improvements | Techlone | |
# Conflicts: # src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java | |||
2017-06-07 | Quick fixes | Blood-Asp | |
2017-06-07 | Merge branch 'refs/heads/pr/1077' into unstable | Blood-Asp | |
# Conflicts: # src/main/java/gregtech/api/metatileentity/MetaPipeEntity.java | |||
2017-06-06 | forgot to commit the oredict changes | Blood-Asp | |
2017-06-05 | this actually changes the raytracer boxes reusing the collision boxes | Technus | |
2017-06-04 | Moved the casing IDs for the Large Chemical Reactor: 14, 15 -> 4, 5 | Johannes Gäßler | |
Limited the minimal recipe time for the LCM to 2 ticks to avoid bugs. | |||
2017-06-04 | Merge branch 'unstable' into advminer2_improvements | Techlone | |
2017-06-02 | Make Casings and reinforced blocks transfer redstone signals | Blood-Asp | |
2017-06-01 | Fix OreDrill; fix getting block in ItemList; some changes in addInformation ↵ | Techlone | |
- need check this | |||
2017-06-01 | AdvMiner rewriting; now it's Ore Drilling Plant | Techlone | |
Four tiers of Ore Drilling Plant I - radius is 3 chunks MV+ (default) II - radius is 4 chunks HV+ III - radius is 6 chunks EV+ IV - radius is 9 chunks IV+ New behavior: - pick pipes after mining finish - extract ore block before moving down | |||
2017-05-13 | Changed the Layout of the LCM to 3x3x3, tweaked the name of casings and | Johannes Gäßler | |
the descriptions of multiblocks to make them consistent. | |||
2017-05-12 | Added crafting recipes for the LCH | Johannes Gäßler | |
2017-05-09 | Added new textures for the LCM, using them now | Johannes Gäßler | |
2017-05-08 | Implemented checkMachine for the LCR, added machine casings | Johannes Gäßler | |
2017-03-31 | null check to prevent bukkit crash | Blood-Asp | |
2017-03-25 | simplified the code. | dohyun22 | |
2017-03-24 | Fixed various Bugs on the Powderbarrel. | dohyun22 | |
Fixed PrimedTNT Entity being spawned on client side when destroyed by player. Fixed PrimedTNT Entity spawning at misplaced location (about 0.5m from the center of the block). Fixed fuse sound not being played when ignited. Fixed Powderbarrel not being able to spawn PrimedTNT Entity when destroyed by explosion. | |||
2017-03-23 | Reduce Plascrete Mininglevel and hardness/resistance | Blood-Asp | |
2017-02-11 | Finish Cleanroom | Blood-Asp | |
2016-12-13 | Ore harvest level rework. Fixed #730. | Dimach | |
2016-10-26 | More Translation stuff. Hope it does not lag. | Blood-Asp | |
2016-10-26 | some bugfixes | Blood-Asp | |
2016-10-21 | Wrench shift click can move machine front direction | Blood-Asp | |
2016-10-19 | Some Block fixes | Blood-Asp | |
2016-10-19 | Cleanup recipe classes | Blood-Asp | |
2016-10-16 | Base IC2 Classic compat. Reactor components disabled, some recipes likely ↵ | Blood-Asp | |
missing/broken | |||
2016-10-13 | Hide some unused blocks in NEI | Muramasa | |
2016-10-04 | Computronics support & Improved mod dependant Materials | Muramasa | |
2016-09-29 | Small fixes & Stop storage blocks and fluids for disabled materials | Muramasa | |
2016-09-24 | Update with exp changes | Muramasa | |
2016-09-24 | fix orehiding hiding all ores instead of only the unneeded. | Blood-Asp | |
2016-09-20 | Merge pull request #632 from Muramasa-/Bugfixes | Muramasa- | |
Various Bugfixes | |||
2016-09-17 | That didn't work | Muramasa | |
2016-09-16 | Reduce Marble/Basalt harvest level and setOreBlock fixes | Muramasa | |
2016-09-16 | One more conflict | Muramasa | |