| Age | Commit message (Collapse) | Author |
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Fix an issue where an "stone" vein would override ore textures but not
other stones.
Added missing small ore for marble and basalt.
Removed wither check from Block_Stones.
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Game will no longer crash without UBC loaded
Added missing mallet textures to materialicon Lignite
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Lots of ore system changes
Added Marble/Basalt gen
Ore Mixes can now have a specified biome name that they can only spawn
in
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This is more of a test and resource for when I eventually rewrite the
GT5U ore texture/metadata system.
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fuel values
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Removed commented out old turbine texture code
Fixed Diesel Engine "Fuel Value" unit to EU/L
Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes.
Forgot to add recipe for Engine Intake.
Redone the Gas/HPSteam turbine recipes.
Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but
not enough for the engine to run
Updated Engine GUI
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Large Diesel Generator
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(had reverted after improper testing with axe instead of shovel, then
neglected to check rebuilding with gradle after re-implementing fix in
source)
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Added fixes for #503 and #436
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experimental
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This reverts commit ddc0c4299e8d3c703b6b93f876ce38f961d08236.
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Added 3 new turbine casings to rebalance the turbines. Also changed
turbine controller recipes to fit the rebalance.
Large Steam: Steel Turbine Casing
Large HP Steam Turbine: Stainless Steel Turbine Casing
Large Gas Turbine: Steel Turbine Casing
Large Diesel Turbine: Titanium Turbine Casing
Large Plasma Turbine: Tungstensteel Turbine Casing
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Added new multiblock guis
shortend HP turbine name to fit gui
added reinforced block reprocessing
fixed crash on AE2 removal
expanded large boiler tooltips
fixed chinsel marble processing
added some recipes for alloys
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blocks without materials
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