| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-09-23 | Move advanced redstone API to Wireless Base | Matej Dipčár | |
| 2022-09-23 | Unregister signal also when TE is destroyed | Matej Dipčár | |
| 2022-09-23 | Make also WirelessData abstract | Matej Dipčár | |
| 2022-09-23 | Make abstract wireless base | Matej Dipčár | |
| 2022-09-23 | Remove unnecessary reset on receiver removal | Matej Dipčár | |
| 2022-09-23 | Call reset on server instead of client, and only when something actually changed | Matej Dipčár | |
| 2022-09-23 | Implement all advanced receiver modes | Matej Dipčár | |
| 2022-09-23 | Fix GUI button ids | Matej Dipčár | |
| 2022-09-23 | Fix map not updating when transmitter TE gets destroyed | Matej Dipčár | |
| The map is reset when player opens cover GUI | |||
| 2022-09-23 | Add handling of multiple sources | Matej Dipčár | |
| 2022-09-23 | Add Advanced Wireless Redstone Covers | Matej Dipčár | |
