Age | Commit message (Collapse) | Author |
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This stuff will be rewritten when cover supports NBT.
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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- Add glow support for all sides and states of iconset machines (same as with basicmachines).
Automated code cleanup with IDEA of:
- Optiimise all imports (remove unused, sort)
- Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification)
- Add all missing @Override annotations
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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git and diff tools will complain if text file does not end with a newline.
Fixed all text files in the repository with Linux bash shell:
```sh
git ls-files -z |
while IFS= read -rd '' f; do
mime="$(file --brief --mime "$f")";
if [ -z "${mime##text/*}" ]; then
tail -c1 "$f" |
read -r _ || printf '\n' >>"$f";
fi;
done
```
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Added notification to player that device shut down.
Added scanning data reflecting if the device was disabled by soft mallet, cover, etc.
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Added tracking of last player to access a cover for future notification purposes.
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machine runs out of energy
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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fix that regulators would draw /fill fluids from a pipe even if it wasent conected to that side
#7523
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tiles are marked as "digital chest"
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Co-authored-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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comparisions everywhere.
NOTE: Also drops MFR steam compat
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* Added all Ores to Voidminer in DeepDark
+ removed Infinity Ore
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
* renormalize line endings
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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* New public variable init
Initiated new public variable which is calculate how much damage get turbine rotor per time, its needed to compare with actual rotor durability.
* Fix cover logic
Rewrited due a bug maintenance cover logic which is check turbine rotor needed maintenance or not.
* Added&rewrited some features for need maintenance.
Added new high accuracy mod for need maintenance cover which check rotor state.
Fixed old version low accuracy mod.
* redo older changes
removed variable
* fix some shit
forgot brakets
* Cleanup & reformat code
thanks Dimach for help with that
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+Added GT-FML-Log
+Added an Exception if a Nq reactor without recipe map is created
+Added the ability to add ReinforcedGlass in the CleanroomWalls (https://github.com/GTNewHorizons/NewHorizons/issues/3584)
+Added a config option for changing the ReinforcedGlass percentage
+Renamed Materials2 -> GTNH_ExtraMaterials and fixed it
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* Unified connect() method for pipes/wires - each subclass has it's own canConnect(), letsIn(), and letsOut() methods that map to the specifics for that implementation
* Shift Clicking while placing a GT machine will now try connecting to the cable/pipe it is placed on
* You can open a connection to the air for pipes & wires, allowing the next thing you place down to auto connect (ie: a JABBA barrel)
* Distribute Fluids - Modeled after several of the upstream PRs
* Fluid regulators on pipes should stop spazzing out now
* Fluid filter covers - Now work with filtering output
BUG/TODO:
* Spray paint doesn't seem to keep wires/pipes from connecting properly
* Spray paint on wires/pipes should force a disconnection check
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