Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-05 | Allow Redstone, Energy, and item to pass through Fluid Filter Cover (#1437) | miozune | |
2022-10-01 | Merge branch 'advanced_redstone_covers' | Martin Robertz | |
# Conflicts: # src/main/java/gregtech/api/util/GT_Utility.java | |||
2022-10-01 | spotless | Martin Robertz | |
2022-10-01 | no-more-duplicate-key (#1424) | iouter | |
2022-09-23 | Move `hashCoverCoords` to WirelessBase | Matej Dipčár | |
2022-09-23 | Add new icon for the analog mode | Matej Dipčár | |
2022-09-23 | Rename `In`, `Out` to `Internal`, `External` | Matej Dipčár | |
2022-09-23 | Add Analog Mode to the receiver | Matej Dipčár | |
2022-09-23 | Add Maintenance Detector Cover | Matej Dipčár | |
2022-09-23 | Add Fake Item Slot to GUI | Matej Dipčár | |
2022-09-23 | Implement Wireless Item Detector | Matej Dipčár | |
2022-09-23 | Reformat intent | Matej Dipčár | |
2022-09-23 | Reset signal, only when frequency or UUID changed | Matej Dipčár | |
2022-09-23 | Fix calculating super chest content | Matej Dipčár | |
2022-09-23 | Add new hook `preDataChanged` | Matej Dipčár | |
2022-09-23 | Abstract `convertRatioToRedstone` properly | Matej Dipčár | |
2022-09-23 | Abstract `computeSignalBasedOnItems` | Matej Dipčár | |
2022-09-23 | Make `GT_GuiShortTextBox` able to map values to different display strings | Matej Dipčár | |
2022-09-23 | Make `parseTextBox` and `GT_GuiShortTextBox` more abstract | Matej Dipčár | |
2022-09-23 | Swap min, max | Matej Dipčár | |
2022-09-23 | Add more abstract `genericMouseWheel` | Matej Dipčár | |
2022-09-23 | Implement logic in Wireless Fluid Detector | Matej Dipčár | |
2022-09-23 | Add Wireless Fluid Detector Cover | Matej Dipčár | |
2022-09-23 | Make screwdriver on transmitter swap between inverted and normal mode | Matej Dipčár | |
2022-09-23 | Make private text configurable | Matej Dipčár | |
2022-09-23 | Make GUI more settled and configurable | Matej Dipčár | |
2022-09-23 | Move getDescription to parent class | Matej Dipčár | |
2022-09-23 | Rearrange Transmitter GUI | Matej Dipčár | |
2022-09-23 | Make TransmitterBase more abstract | Matej Dipčár | |
2022-09-23 | Remove now unnecessary resetSignalAt | Matej Dipčár | |
2022-09-23 | Move advanced redstone API to Wireless Base | Matej Dipčár | |
2022-09-23 | Unregister signal also when TE is destroyed | Matej Dipčár | |
2022-09-23 | Make also WirelessData abstract | Matej Dipčár | |
2022-09-23 | Make abstract wireless base | Matej Dipčár | |
2022-09-23 | Remove unnecessary reset on receiver removal | Matej Dipčár | |
2022-09-23 | Call reset on server instead of client, and only when something actually changed | Matej Dipčár | |
2022-09-23 | Implement all advanced receiver modes | Matej Dipčár | |
2022-09-23 | Fix GUI button ids | Matej Dipčár | |
2022-09-23 | Fix map not updating when transmitter TE gets destroyed | Matej Dipčár | |
The map is reset when player opens cover GUI | |||
2022-09-23 | Add handling of multiple sources | Matej Dipčár | |
2022-09-23 | Add Advanced Wireless Redstone Covers | Matej Dipčár | |
2022-09-01 | impl(covers): functional covers uses machine casing (#1317) | Léa Gris | |
* impl(covers): functional covers uses machine casing - Functional covers now will let see the casing, when placed on machines. - When placed on pipes or frames, they continue to use their own tiered casing as they used to. * impr(cover): restore backward compat interface to cover registgration Registering covers with the old interface works again. Legacy cover registration just produce covers that renders the old way without transparency over machine casing. Removed the useless GT_Cover_Cased class and added the feature to the GT_CoverBehavior class, maintaining the old constructor alongside the new constructor with an overlay texture. * impr(covers): deprecate old constructors Delete totally redundant and unused EnergyOnly cover Keeps other unused covers as TODO reimplementation tasks * impr(covers): fludStorageMonitor overlay - Re-add FluidStorageMonitor fluid-texture overlay - Allow light-emitting fluids to render as glow texture. * impr(covers): Expand foreground texture support to GT_Cover_FacadeBase * spotlessapply | |||
2022-08-27 | Update buildscript & apply spotless (#1306) | Raven Szewczyk | |
* Update dependencies * Update buildscript, apply spotless | |||
2022-08-25 | feat(vent_cover): cool hot-coolant (#1298) | Léa Gris | |
Provides a low tech method to cool down hot-coolant using vent covers. It is meant for reprocessing hot coolant before having access to a Large Heat Exchanger or a VacuumFreezer. The tier of vent cover and the type of aire or water in front of it determines the cooling speed. Feature preview: https://youtu.be/g5a-WuVBqOI | |||
2022-08-15 | Overriding GUI colors with .mcmeta (#1261) | Albi | |
* Implemented gui textcolor override with .mcmeta files * cleanup * Added shared class to reduce code duplication * Moved #drawLine back to GT_NEI_DefaultHandler | |||
2022-08-14 | Fluid Limiter Cover (#1248) | TrainerSnow | |
* Add FluidLimiter Cover * Update ItemList.java and register * Add texture * Refactor method | |||
2022-08-14 | do not cache result of GuiColors if the object is not short-lived (#1254) | Glease | |
2022-08-12 | Added means of customizing GUI colors for resource packs (#1203) | Albi | |
* Added means of customizing GUI colors through lang file * Color values are now stored in json file instead of the lang file * Made json only load upon resource reload and ensured server compatibility Co-authored-by: Martin Robertz <dream-master@gmx.net> | |||
2022-08-05 | GUI for facade covers (#1201) | Florexiz | |
2022-07-02 | Par, var, begone! (#1104) | YannickMG | |
* Renamed parameters of ItemBlock subclasses * Renamed damageDropped and getDamageValue method parameters of Block subclasses * Removed trivially superfluous overrides of Block::quantityDropped, Block::isOpaqueCube and Block::renderAsNormalBlock * Removed trivially superfluous overrides of Block::getItemDropped * Cleaned up a few more block subclass method parameters * Cleaned up obsolete Javadoc * par1 -> block in ItemBlock Constructors * Renamed arguments to drawGuiContainerForegroundLayer * Cleaned up redundant casts * Renamed arguments to drawGuiContainerBackgroundLayer * Renamed arguments to Slot subclass constructors * Renamed arguments to World subclass GT_DummyWorld * Renamed parameters of updateProgressBar * Renamed the rest of the par* parameters outside of GT_MinableOreGenerator which should be deleted * Renamed most var1-var10 and a few more in generally non-dead code * Renamed last varSomething variables * Removed 3 fully dead classes used nowhere in the codebase, with obsolete unused code |