Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-01 | Fix cover and mode spelling | Blood-Asp | |
2017-06-26 | Merge branch 'unstable_blood' into unstable | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/api/enums/MaterialBuilder.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-25 | Merge branch 'BrickedBlastFurnace' into unstable | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/GT_Mod.java src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_Proxy.java src/main/java/gregtech/common/blocks/GT_Block_Casings4.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-25 | Optimize imports - intelliJ one button action | Technus | |
2017-06-18 | Merge remote-tracking branch 'origin/unstable' into OilRefining | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java | |||
2017-06-17 | Implemented crafting recipes for the Bricked Blast Furnace | Johannes Gäßler | |
fixed Glass Hammering consuming 40x more energy than intended Fixed Hammer recipes that (presumably unintentionally) had 10EUt, 16 ticks instead of 16EUt, 10 ticks. Renamed Dense Bricks -> Firebricks | |||
2017-06-15 | Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java | |||
2017-06-13 | wood plank compressor recipe #1013 | Blood-Asp | |
2017-06-13 | Tooltips changing | Techlone | |
2017-06-13 | Reworking DataOrb and DataStick | Techlone | |
2017-06-06 | Porting of GT6 prospection + Marble/Basalt compatibility, more oredicts for ↵ | Blood-Asp | |
marble/basalt, chisel compat #1050 | |||
2017-06-05 | Add missing translation lines. #772 | Blood-Asp | |
2017-06-05 | Added Rape Crop as a new source of Seed Oil | Johannes Gäßler | |
2017-06-05 | Made it so that rubber-related recipes accept more than one rubber type | Johannes Gäßler | |
LV, MV, HV recipes accept all rubbers. EV+ recipes accept only synthetic rubbers. Affected items: Pump, Conveyor Module, Plunger, Because it is not easily possible to have this functionality for the Assembly Line, the Assembly Line still accepts only one type of rubber for each recipe. | |||
2017-06-04 | Monocrystalline Silicon Boule | Blood-Asp | |
2017-06-01 | Merge branch 'unstable' into ChemistryUpdate | JohannesGaessler | |
2017-05-31 | Fix comb processing recipes #1052 | Blood-Asp | |
2017-05-31 | Disable switching armor gui because of broken sync | Blood-Asp | |
2017-05-31 | Catch login armor crash | Blood-Asp | |
2017-04-19 | Added a lot of (petro)chemistry stuff, expanded the API | Johannes Gäßler | |
Created an adapter class for creating materials. Materials now have bit flags for automatic gas/fluid creation. Added a new convenience method for adding distillery recipes. Recipes now show the exact recipe duration instead of the duration rounded down to the nearest int. Added new Materials with relevant recipes: Acetic Acid, Acetone, Calcium Acetate, Charcoal Byproducts, Carbon Monoxide, Ethanol, Ethylene, Methanol, Methyl Acetate, Polyvinyl Acetate, Propene, Sulfuric Ethylene, Vinyl Acetate Made vinegar visible. | |||
2017-03-31 | catch most modular armor crashes | Blood-Asp | |
2017-03-31 | Add assemblyrecipes for all circuits per oredict | Blood-Asp | |
2017-03-22 | Fix spelling of wafers | Blood-Asp | |
2017-03-16 | Fix for negative-coordinate vein generation, adjustments to recipes for ↵ | MauveCloud | |
stone dust, sand, and flint | |||
2017-03-16 | Cleanup code and fix incorrect merge. | Dimach | |
2017-03-08 | Fix rubber plates in modular armor boots | Blood-Asp | |
2017-03-08 | Better circuit tooltips | Blood-Asp | |
2017-03-05 | Moar circuit balance | Blood-Asp | |
2017-03-01 | Some recipe fixes. | Blood-Asp | |
2017-03-01 | Remove rubber from steamage | Blood-Asp | |
2017-03-01 | More circuit balancing | Blood-Asp | |
2017-02-28 | Circuit changes | Blood-Asp | |
2017-01-10 | Fix #851 | vlad20012 | |
2016-12-23 | Play plunger sound when clearing fluids from GT machines | Blood-Asp | |
2016-12-23 | Reduce damage sense takes when harvesting ic2 crops compared to other uses | Blood-Asp | |
2016-12-17 | Merge pull request #803 from dgabehar/unstable | Blood-Asp | |
Crash with Modular Exoskeleton #769 | |||
2016-12-15 | Added check to ensure that fluid is set trying to provide air to player ↵ | Doug Gabehart | |
during onArmorTick Looking at how to fill helmet tank from air cell | |||
2016-12-15 | Fixed processing power issue where values continually increased up to infinity | Doug Gabehart | |
2016-12-14 | More stability improvements. (Null value and checks to ensure keys exist) | Doug Gabehart | |
2016-12-14 | Fixed issue with Modular Armor inventory not saving properly after removing ↵ | Doug Gabehart | |
the call to closeScreen Added null and key checks when determining if a full radiation or electrical armor set is configured | |||
2016-12-14 | Removed player.closeScreen call to fix graphics glitch when switching armor tabs | Doug Gabehart | |
2016-12-14 | Added updateArmorStats method which includes additional checks to ensure ↵ | Doug Gabehart | |
that values are not null and the key in question exists in mStats Removed player.closeScreen call in mouseClicked to prevent display glitch when switching armor gui tabs; (mouse focus from returning to 2x2 crafting grid) | |||
2016-12-13 | Replace all literal numbers referring to tool types with named constants | David Vierra | |
2016-12-07 | Fixed #786. | Dimach | |
2016-11-02 | Modular Armor configs | Blood-Asp | |
2016-10-30 | Modular Armor changes 1 | Blood-Asp | |
2016-10-26 | Improve harvest range of sense to 5x5x5(now working) | Blood-Asp | |
2016-10-19 | Make Dough by throwing flour into filled cauldron | Blood-Asp | |
2016-10-19 | Cleanup recipe classes | Blood-Asp | |
2016-10-16 | Fix recipes for forestry wood covers. | Blood-Asp | |