Age | Commit message (Collapse) | Author |
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- Add glow support for all sides and states of iconset machines (same as with basicmachines).
Automated code cleanup with IDEA of:
- Optiimise all imports (remove unused, sort)
- Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification)
- Add all missing @Override annotations
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Provides an implementation-free API Texture factory an builder.
Deprecates gregtech.api.objects.GT_*Texture.java classes
Once all GregTech add-on will be migrated to the new implemnetation-free API,
changes to the implementation will not affect the add-on.
For now, this API allow rendering of in-world glow textures.
In-inventory/hand rendering of glow texture require implementation changes
that are postponed until no add-on uses the deprecated embedded implementation API.
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Old textures rendering are kept in api/objects for backward compatibility.
The old textures rendering does not handle glow textures or independant
inventory tessellation. The old textures will only work with the old
GT_Renderer_Block class
New textures rendering with own tessellation in inventory and handling
of glow emisssive textures are moved to the api/render package. These must
not be used with the Old GT_Renderer_Block class or
it will crash with: Already Tessellating Exception from the Tessellator class
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Add glowing textures to:
- Qantum or Super Tanks and Chests
- Active Bronze and Bricked Blast Furnaces
- Active Magical Absorber Top
- Fusion Reactor Control Computer Screen
- Active Yellow Glass Fusion Casing used on:
- Active Fusion Reactor Controller and Hatches
- Plasma Generator
- Lightning Rod
- Computer Screen Cover
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Normalize all repository files format
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git and diff tools will complain if text file does not end with a newline.
Fixed all text files in the repository with Linux bash shell:
```sh
git ls-files -z |
while IFS= read -rd '' f; do
mime="$(file --brief --mime "$f")";
if [ -z "${mime##text/*}" ]; then
tail -c1 "$f" |
read -r _ || printf '\n' >>"$f";
fi;
done
```
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my mistake. This has to be changed.
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Centrifuge Duration is now Equal to original Recipes.(At least in Bee
Comb Nerfed Config) Unnerfed config needs more balancing, because
disabling the nerfed Config makes Comb process recipes strange and
override each other.(Even before this PR).
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Matched requirement of EU/t same as the old one.
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changed minimum Tier that needs cleanRoom for autoclave and chemical process
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fixed missed chance of twilight forest bees
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if the config nerf beeComb is disabled. GT_comb processing recipes go totally Messed up. So I separated the nerfed part and un nerfed part. Also added enum values to the recipes to automatically generate the required voltage and duration, required cleanRoom by the required Voltage Tier. This will make us easier to add new honeycomb or balancing Beekeeping.
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World events have way to many parameters, so the code gets unreadable, this commit fixes that behavior.
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Fix comb drop (ganymede dust)
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* fix(getIconFromDamage): add check damage >0
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* feat(gregtech): visual programmed circuit
Add: Feature a configuration display for the programmed circuit (integrated circuit).
Address feature request https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/6993
* fix(bug): potential out of bound index
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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Previously this is called too early that many fluid are simply not yet registered.
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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change T1 heavy Duty ingot recipe from crafting to Assembler HV
change Iridium Alloy Ingot recipe from crafting recipe to Assembler IV
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Fixed missing annotation, prevents crashing Server Side if class is accessed reflectively.
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Made Flask icon handling more flexible.
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Autoclave get a new input slot
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Naquadria combs give naquadah ore #6120
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/6120
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https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/6120
(cherry picked from commit a3dbffc92ebf8b89a24e29339cf9064ce7437b70)
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+ Made GT_FluidDisplayItem.getIconFromDamage NEVER return null
+ Made GT_FluidDisplayStackRenderer reset its OpenGL calls before returning
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
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