| Age | Commit message (Collapse) | Author |
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* Add new xSMDs and xSMD wraps.
* Add new xSMDs and xSMD wraps.
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* Backported gregicality textures for UIV, UMV, UXV and MAX parts and remove OpV tier parts. None of these parts are used for anything currently but at least they aren't just carbon copies of UEV anymore.
* Backported gregicality textures for UIV, UMV, UXV and MAX parts and remove OpV tier parts. None of these parts are used for anything currently but at least they aren't just carbon copies of UEV anymore.
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* New circuits
* Fix last tier ore dict
* Colorfull tier tooltips (#898)
* Make Repellator stop slimes spawning (#896)
* Add special tooltip handling, requested by Colen
Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
Co-authored-by: glowredman <fredcraft00@gmail.com>
Co-authored-by: Alkalus <3060479+draknyte1@users.noreply.github.com>
Co-authored-by: glowredman <fredcraft00@gmail.com>
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* add a cover copy/paste tool
* check server side
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Also slightly improved the data stick updating
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* add Cryolite Bee and combs
* add Cryolite Block
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* Add tooltip to programmed circuit to make new feature more obvious
* Fix previous typo
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also tweaked the API a little for GT++ conf circuits and bartworks circuit programmer
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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also fixed some issue with basic machine gui introduced in 9d42b299def1c41bbc7a1f01efe445be28f54399
also retrofitted volumetric flask to use the new INetworkUpdatableItem and GT_Packet_UpdateItem, deprecating MessageSetFlaskCapacity in the meanwhile.
To open the gui for machine, shift-left-click the circuit slot
To open the gui for circuit, click any block (need to be sneaking if it's chest, furnace, etc) with the circuit held in hand.
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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change ev motor wire material to Black Steel
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remove Handcraft mixer recipes.
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remove autogenerated black steel ebf recipe
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(cherry picked from commit 0af04b80d905247cbcdeb2dac8ce38630403c080)
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add tool to lv battery
(cherry picked from commit b3ed1b309b72f8c87ec2a53df04f504c60d26866)
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Add support for more fluids in GT cells
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to work with
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Add higher tier parts
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follow TimeConqueror's suggestion
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(cherry picked from commit 98d97905fca287477910c4973edb36d7cf1a86df)
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change all Core mod items match with ID
Add Soldering function to Material list
put all Railcraft recipes from Core mot to GT
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make item filter recipe more reasonable
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#copyOrNull variant with single parameter.
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- Add glow support for all sides and states of iconset machines (same as with basicmachines).
Automated code cleanup with IDEA of:
- Optiimise all imports (remove unused, sort)
- Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification)
- Add all missing @Override annotations
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Provides an implementation-free API Texture factory an builder.
Deprecates gregtech.api.objects.GT_*Texture.java classes
Once all GregTech add-on will be migrated to the new implemnetation-free API,
changes to the implementation will not affect the add-on.
For now, this API allow rendering of in-world glow textures.
In-inventory/hand rendering of glow texture require implementation changes
that are postponed until no add-on uses the deprecated embedded implementation API.
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