Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-30 | render rotated controllers front face | Glease | |
2021-07-30 | Add GT_MetaTileEntity_CubicMultiBlockBase and a few minor changes | Glease | |
1. add ofCoil() IStructureElement to standardise how to add a homogeneous set of coils to the structure definition 2. Changed newMetaEntity's return type back to IMetaTileEntity to prevent addons crying out 3. Initialize mExtendedFacing to ensure rendering code don't step on null | |||
2021-07-30 | Turn off EBF rotation limit | Glease | |
2021-07-30 | Implement IConstructable for demo multis | Glease | |
2021-07-30 | Initial StructureLib integration | Glease | |
2021-07-29 | Merge pull request #608 from D-Cysteine/delete-dynamic-recipes | Martin Robertz | |
Delete no longer needed dynamic pyrolyse recipe code | |||
2021-07-29 | Merge pull request #604 from repo-alt/experimental | Martin Robertz | |
Missing bit of ME output bus optimization | |||
2021-07-28 | Delete dynamic recipe generation code | D-Cysteine | |
2021-07-24 | Missing bit of ME output bus optimization (leftover piece of cached stack ↵ | repo_alt | |
gets stuck in the bus) | |||
2021-07-23 | Merge pull request #600 from repo-alt/experimental | Martin Robertz | |
ME Output bus optimization | |||
2021-07-22 | Added caching to the ME output bus, to reduce stress on ME system in high ↵ | repo_alt | |
output rate cases Also, added item detector cover support to the bus, so that the item detector will signal "full" in case of ME failure https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8231 | |||
2021-07-22 | Fix cleanroom blocks color | Usernm | |
Fix cleanroom maintenance and energy hatch color | |||
2021-07-18 | ME Output bus storeAll returned inverted value | repo_alt | |
2021-07-15 | Removed useless method callings | TimeConqueror | |
2021-07-15 | Removed useless array creation in most #copy methods by changing them to ↵ | TimeConqueror | |
#copyOrNull variant with single parameter. | |||
2021-06-28 | fix rock break stack overflow (typo) | Glease | |
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
2021-06-19 | Remove coordinates with proper equality check | amy null | |
2021-05-24 | feat(glow): iconset machines glow support | Léa Gris | |
- Add glow support for all sides and states of iconset machines (same as with basicmachines). Automated code cleanup with IDEA of: - Optiimise all imports (remove unused, sort) - Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification) - Add all missing @Override annotations | |||
2021-05-22 | Merge branch 'experimental' into glow-texture | Martin Robertz | |
2021-05-21 | feat(render): implementation-free api texture factory | Léa Gris | |
Provides an implementation-free API Texture factory an builder. Deprecates gregtech.api.objects.GT_*Texture.java classes Once all GregTech add-on will be migrated to the new implemnetation-free API, changes to the implementation will not affect the add-on. For now, this API allow rendering of in-world glow textures. In-inventory/hand rendering of glow texture require implementation changes that are postponed until no add-on uses the deprecated embedded implementation API. | |||
2021-05-21 | fix(render): move new textures rendering to new package | Léa Gris | |
Old textures rendering are kept in api/objects for backward compatibility. The old textures rendering does not handle glow textures or independant inventory tessellation. The old textures will only work with the old GT_Renderer_Block class New textures rendering with own tessellation in inventory and handling of glow emisssive textures are moved to the api/render package. These must not be used with the Old GT_Renderer_Block class or it will crash with: Already Tessellating Exception from the Tessellator class | |||
2021-05-21 | feat(render): pipeline side glow | Léa Gris | |
2021-05-21 | feat(render): active disassembler top glow | Léa Gris | |
2021-05-21 | feat(render): active steam macerator top glow | Léa Gris | |
2021-05-21 | feat(render): teleporter glow | Léa Gris | |
Renders on: - Teleporter - Monster Repellator - Microwave Energy Transmitter | |||
2021-05-21 | feat(render): active steam macerator front glow | Léa Gris | |
place-holder blank to support glow texture in resourcepack | |||
2021-05-21 | feat(render): active steam forgehammer front glow | Léa Gris | |
place-holder blank to support glow texture in resourcepack | |||
2021-05-21 | feat(render): active steam extractor front glow | Léa Gris | |
place-holder blank to support glow texture in resourcepack | |||
2021-05-21 | feat(render): active steam compressor front glow | Léa Gris | |
place-holder blank to support glow texture in resourcepack | |||
2021-05-21 | feat(render): active boxinator front glow | Léa Gris | |
2021-05-21 | feat(render): assembly line glow | Léa Gris | |
2021-05-21 | feat(render): diesel engine glow | Léa Gris | |
2021-05-21 | feat(render): disassembler glow | Léa Gris | |
2021-05-21 | feat(render): distillation tower glow | Léa Gris | |
2021-05-21 | feat(render): electric blast furnace glow | Léa Gris | |
2021-05-21 | feat(render): extreme diesel engine glow | Léa Gris | |
2021-05-21 | feat(render): heat exchanger glow | Léa Gris | |
2021-05-21 | feat(render): implosion compressor glow | Léa Gris | |
2021-05-21 | feat(render): large boiler glow | Léa Gris | |
2021-05-21 | feat(render): large chemical reactor glow | Léa Gris | |
2021-05-21 | feat(render): active potion brewer glow | Léa Gris | |
blank for now but implemented for resource-pack compat | |||
2021-05-21 | feat(render): active mass-fabricator glow | Léa Gris | |
2021-05-21 | feat(render): multi-smelter glow | Léa Gris | |
2021-05-21 | feat(render): oil cracker glow | Léa Gris | |
2021-05-21 | feat(render): oil drilling rig glow | Léa Gris | |
Fixed to use own previously existing texture assets | |||
2021-05-21 | feat(render): ore drilling plant glow | Léa Gris | |
2021-05-21 | feat(render): processing array glow | Léa Gris | |
2021-05-21 | feat(render): pyrolyse oven glow | Léa Gris | |
2021-05-21 | feat(render): active replicator front glow | Léa Gris | |
2021-05-21 | feat(render): active rockbreacker front glow | Léa Gris | |
Used by: - Advanced Seismic Prospector - Rock Breaker - Seismic Prospector - Charcoal Pit |