Age | Commit message (Collapse) | Author |
|
pipe casings (#3057)
Co-authored-by: boubou19 <miisterunknown@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
|
|
|
|
* add button to disable optimizing patterns in CRIBs
* spotless
---------
Co-authored-by: kstvr32 <kstvr32@gmail.com>
Co-authored-by: boubou19 <miisterunknown@gmail.com>
|
|
increase logic reaches max efficiency (#3044)
* Fix Burn Times and adjust burntime when superEffIncrease reaches max eff.
* Apply Spotless
* implement suggestion
Co-authored-by: Alexander Anishin <oneeyemaker@gmail.com>
---------
Co-authored-by: boubou19 <miisterunknown@gmail.com>
Co-authored-by: Alexander Anishin <oneeyemaker@gmail.com>
|
|
Changed methods in OverclockCalculator:
- setEUtDiscount
- setSpeedBoost
- setHeatDiscountMultiplier
Most of other changes are directly related to them.
Adds a unit test.
Co-authored-by: boubou19 <miisterunknown@gmail.com>
|
|
* replace Loader.isModLoaded() calls with Mods enum cached call
* prevent Loader.isModLoaded calls
* Revert "prevent Loader.isModLoaded calls"
This reverts commit 9df23fd8db9dfe70a16be10e1d8688ee629da054.
* no Loader.isModLoaded calls in gagreg
---------
Co-authored-by: boubou19 <miisterunknown@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
* Better renderer adder, fixes plate not appearing in NEI preview
* Lower minimum casing
* New casing texture
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
* move kekztech to a single root dir
* move detrav to a single root dir
* move gtnh-lanthanides to a single root dir
* move tectech and delete some gross reflection in gt++
* remove more reflection inside gt5u
* delete more reflection in gt++
* fix imports
* move bartworks and bwcrossmod
* fix proxies
* move galactigreg and ggfab
* move gtneioreplugin
* try to fix gt++ bee loader
* apply the rename rules to BW
* apply rename rules to bwcrossmod
* apply rename rules to detrav scanner mod
* apply rename rules to galacticgreg
* apply rename rules to ggfab
* apply rename rules to goodgenerator
* apply rename rules to gtnh-lanthanides
* apply rename rules to gt++
* apply rename rules to kekztech
* apply rename rules to kubatech
* apply rename rules to tectech
* apply rename rules to gt
apply the rename rules to gt
* fix tt import
* fix mui hopefully
* fix coremod except intergalactic
* rename assline recipe class
* fix a class name i stumbled on
* rename StructureUtility to GTStructureUtility to prevent conflict with structurelib
* temporary rename of GTTooltipDataCache to old name
* fix gt client/server proxy names
|
|
* strenghten fobidden gmi checks
* yeet some hidden gt++ gmi
* yeet last gt gmi call
* forbidden isModLoaded calls
* add other GTNH-I MTE IDs
* Spotless apply for branch fix/gmi_calls for #3009 (#3010)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
|
|
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: boubou19 <miisterunknown@gmail.com>
|
|
* machine message
* fix & prass channel
* machine message
* fix & prass channel
* fix machines that dont use regular onPostTick
* follow error fixes and fix hatch check
* oops
* sa
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: boubou19 <miisterunknown@gmail.com>
|
|
* Added large fluid extractor multi
* ran spotless
* Prevent multi from requesting more than 1A with 1 energy hatch
* Moved boro. glass registration to bartworks
In GT5u dev environments, borosilicate glass wasn't registered
properly. The block was registered, but it wasn't added to
allLevelsReverse since registerGlass() was never called.
This led to getTier() not working properly (it always returned tier=3).
* Changed speed bonuses and added some QoL changes
Added a multiplication EU/t cost to solenoid tiers and buffed solenoid
parallels.
Added an additive EU/t reduction to heating coil tiers.
Fixed the glass structure check.
Updated the multi's tooltip and sensor info data.
* applied spotless
* large fluid extractor code cleanup
* changed mechanics & improved structure messages
* spotless apply
---------
Co-authored-by: Mary Hopson <doyoumined@gmail.com>
Co-authored-by: boubou19 <miisterunknown@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
* Compressor boilerplate
* Getting test structure working
* Structure fixes
* Implemented basic HIP and Black Hole structure elements complete with heat and black hole stabilization mechanics
* Cooling glow, also HIP cools much slower than it heats
* Got blue cooling texture working
* spotless :3
* Force structure checks every 10 seconds like nano forge
* Neutronium compressor recipemap created
* Various strange changes attempting to get a neutronium compressor map working. Shelved for now
* Absolutely going hog wild with neutronium testing
* BIG RECIPE
* Added Ollie author tag
* Added a bunch of neutronium compressor recipes
* Deeply cursed recipemap combining
* Neutronium compressor structure
* Black hole requirement for recipes established
* Black hole implementation changed
* Added black hole catalyzation
* spotless
* Removed neutronium compressor recipes from gt5u
* Made eternal singularity work somehow
* Boilerplate for new hatches
* Tinkering
* Split the multi in 4
* Fix refactor
* Implemented the new black hole mechanic with catalysts.
* Give speed bonuses/nerfs to recipes based on black hole. Shuffled some logic around
* Imported real structures
* Proper HIP implementation with heat sensor
* Cut HIP mechanics from Neutronium
* Restore Gangue for use in a black hole recipe
* Made Gangue blocks load
* sa+update deps
* Added t1/t2 casings
* Temporary casings for neutronium
* SA from merge
* Temporary HIP Textures
* Temporary Black Hole textures
* Support machinemode for black hole, support special value for compression
* Don't let neutronium compressor do black hole recipes
* Get all of the numbers in
* Tooltip adjustments for readability
* Casing fix and more tooltips
* Correct structure tooltips
* Improve legibility of HIP tooltip
* 1 parallel per tier when overheated
* Lost my privates
* Fixed modern cast and imported the new textures
* Removed very unnecessary logic
* Nerf HIP parallels to 4 to make black hole better
* Change all special value stuff to proper metadata
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
* fix scanner info
* reset duration and consumption to zero when recipe isnt running
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
enable whole multiblock hatch configuration copying
does not include crafting bus for now
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: boubou19 <miisterunknown@gmail.com>
|
|
* fix overlaps
* fix more overlaps
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: boubou19 <miisterunknown@gmail.com>
|
|
* first pass on config migration
* second pass on config migration
* removing bad configs
* rename config classes and register them
* move debug options to its own debug category
* migrate pollution
* finish migrating general config
* removing useless config
* finish GregTech.cfg port to GTNHLib
* don't accidentally force panic mode in dev env
* typo
* defaults are now handled by the confg handler
* remove dead config
* force config save after defaults are being written
* stop messing with the GregTech.cfg externally
* removing comments
* new underground fluid builder and porting default underground fluids to code
* move config handlers of gregtech.cfg in their own package
* process MachineStats.cfg
* yeeted MaterialProperties.cfg
* remove unused compat in GTNH
* process OverpoweredStuff.cfg
* process Other.cfg
* ungregify some config variables
* remove unused variables
* fix Ids.cfg not being populated
* delete duplicate printing of MTE IDs in GT5U clients
* bump hodgepodge version to get mod phase timers
* process Client.cfg
* fix bad category naming
* registering all the config handlers in gui
* bump GTNHLib version
* actually only registering client configs
* use proper double arrays now
* move GT ore mixes to patternbuilders
* dead code
* fix multifiles config not being handled properly
* import class from NHCore
* removing reflection
* use enums for registration
* yeet config for Asteroid dimensions
* remove unused since 2015 enum entry
* todo
* rework oremix enums
* imported dimension data in enums
* convert old dirty predicate into proper one
* hook gagreg onto the OreMixes enum
* finally nuke worldgen.ore.mix config category!
* hook gagreg small ores onto the SmallOres enum
* imported dim values in enum
* fix dirty work around in vm predicate
* yeet unused classes
* hook GT stones to GTStones enum
* yeet all the remaining booleans in the worldgen category
* port endasteroids category
* port general category
* deprecated
* yeet unused bw compat
* finish worldgen config migration
* hardcode config into code
* remove not generated config entry
* remove Unification.cfg
* fix build
* migrate oreveins away from config
* migrate small ores away from config
* delete config parser
* forgotten
* fix EoH recipe crash in dev
* fix GT NEI Ore Plugin config and csv paths
* shade opencsv
* rewrite csv generator
* spotless apply
|
|
* Leaves, Breads and Pizzas re texture
* Crop Blocks Added
* Fix Advanced Boilers top texture
* Adding more controller faces
* Remove redundant code
* Finish controllers and code readability
* spotlessApply to fix violations
* Better Tank texture
* Various Fixes
* Various Fixes
* Oopsies
* Spotless Apply again...
minor adjustments to drinks
* Revert public api changes and scanner textures reference
couldnt find reason why it was throwing NoSuchFieldError even when crops plus plus was recompiled with correct paths
* spotless
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
* Revisions: add option for output hatch
* Revisions: Format waila better
* Revisions: More cleanup on waila and add some to the MultiLathe
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
* do some tooltip clarifying and disable maintenance properly
* Disable hatch locking for all waterline multis
|
|
Fix some misnames and allow toggling batch mode with wire cutters (while shifting)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
* Boilerplate
* Removed cursed galacticraft dependency. Sorry mitch :(
* spotless
* Spotless
* Update GT_Loader_MetaTileEntities.java
* Update to EMS casing
* Finalize multi
* Renamed
* Small tooltip fix
---------
Co-authored-by: ah-OOG-ah <75745146+ah-OOG-ah@users.noreply.github.com>
|
|
* Create basics of new multi
* Fix forming and recipe processing. Fix tiering and display tiers in waila
* Add textures, clean up some code, rework bonus calculations
* Apply spotless
* add amp limit
* update deps
* Revision: Add 128 mininum casings needed and tooltip
* Revision: Change extended class to ExtendedPowerMultiBlockBase
* Revisions: remove unecessary call to getBaseMetaTileEntity().sendBlockEvent
* Revisions: revised code to break out calculations and show in waila, update calculations to be more inline with other multis
* Finished some other changes and formatting, moved things to lang file
* Update GT_Loader_MetaTileEntities to use star import
* Update src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_MultiAutoclave.java
* spotless
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Mary <33456283+FourIsTheNumber@users.noreply.github.com>
|
|
fix t8 water draining twice the infinity as expected
|
|
* Fixed tooltips of some machines.
* removed properly what I didn't remove before
* Undid redundant change.
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
|
|
Fix
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
|
|
* change screen texture when convergence is active
* forgor
* remove magic number
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
|
|
fix IOF available eut
|
|
* Fix laser engraver comparator
* debug: use no custom comparator for laser map (do not merge this commit)
* Revert "debug: use no custom comparator for laser map (do not merge this commit)"
This reverts commit ffc66689f301294f1c4d210a2928ec9a367d4961.
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
Bank/Assline Connector hatches (#2918)
* Replace all instances of Master/Slave dynamic
* Rename to avoid confusion
---------
Co-authored-by: GirixK <GirixK@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
fix opencomputers cheese
|
|
* Remove redundant inputSeparation=true call
* Remove deprecated MetaTileEntity#isDisplaySecondaryDescription
* Always use ModularUI
* Remove useModularUI
* Remove unused GUI features
* Remove IGlobalWirelessEnergy
* Remove CommonValues.V & CommonValues.VN
* More deprecation cleanup
---------
Co-authored-by: boubou19 <miisterunknown@gmail.com>
|
|
* GT music system
* Minor fix for some glitches when switching dimensions with P2Ps on both sides
* Most features implemented except headphones
* Implement wireless headphones
* Disable debug mode
* Spotless
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
* add forbidden getModItem calls
* remove bartworks gmi
* remove goodgenerators gmi
* spotless
* no more literals in getModItem calls
* fix kekztech calls
* fix kubatech calls
* fix gregtech calls (1/?)
* move WA from NHCore to GT5U
* MTE enum expanded with bw values
* MTE enum expanded with tectech values
* fix inversion
* fix gregtech calls (2/?)
* copied enum from NHCore to GT5U and moved machine hulls
* moved plasma gens and alloy smelters
* moved machine matter amplifiers, assemblers, scanners, Pump, transformers
* moved battery buffer 1,2,3,4, battery charger 4x4, dynamo hatches, energy hatches
* moved wet transformers, hi amps transformers, turbo chargers, chest buffers, rock breakers, input hatches, output hatches
* moved circuit assemblers
* moved chemical bath, chemical reactor, fermenter, fluid canner, fluid extractor, fluid heater, mixer
* moved autoclave, bending machine, compressor, cutting machine, distillery, electric furnace, electrolyzer, electromagnetic separator, extractor, extruder, fluid solidifier, forming press, forge hammer, lathe, precision laser engraver, macerator, matter fabricator, microwave, washing plant, polarizer, recycler, replicator, sifter, slicer, thermal centrifuge, wiremill, arc furnace, centrifuge, plasma arc furnace, canning machine
* moved batteries
* comment
* spotless apply
* yeet * imports
* bronze blast furnace is no more since a while
* sanitize kubatech MTE registration
* merge GG's MTE enum into GT5U one
* fix gregtech calls (3/4)
* fix gt++ calls (1/?)
* small cleanup
* fix gt++ calls (2/3)
* fix gt++ calls (3/3)
* temporary test
* fix config
* Revert "temporary test"
This reverts commit ad99b8a4736794aab1d01ff453809c6f7e721724.
* disabled the GT check until GTNH-Intergalactic is merged into GT5U or at least its GT5U parts
* spotless apply
* dumb dumb
* fix dynamic access to CustomItemList
* update tests
* fix scala test
* fix script?
* fix script?
* actual fix?
* there we go!
* yeet GT for now, until we move the EOH Controller recipe somewhere else
* fix dep
|
|
* remove dead code
* use proper materials for tiered circuits
* remove yet another RA1 call
* remove deprecated usage
* small step toward Research station assline recipes migration
* remove dead code
* remove dead code
* remove dead code
* migrate BW recipes
* remove some more RA1 code
* remove bad search and replace + spotlessapply
* yeet deprecated code and change how sieverts for recipes are computed
* fix loading
* fix bad replacements
* spotless apply
|
|
fix ph sensor not taking decimal numbers
|
|
* try to add baryonic matter fluid texture
* fix baryonic matter custom fluid
* adjust purified water names
* do not form waterline multis without positioned hatches to prevent crashes
* final baryonic matter texture
|
|
|
|
adjust t8 logic
|
|
* Removed cursed galacticraft dependency. Sorry mitch :(
* spotless
* Spotless
* Update GT_Loader_MetaTileEntities.java
---------
Co-authored-by: ah-OOG-ah <75745146+ah-OOG-ah@users.noreply.github.com>
|
|
* Remove Dependancy
* Now rendering again
* Spotless Apply
|
|
Fixed the issue where if bonuses were good enough it would take more than 1 amp + cleaned up now unused text
|
|
* Removed coolant logic from LHE & XL LHE
* Added LHECoolantRegistry, which replaces the coolant checking logic
|
|
* swap circuits in engraving for distilled water
* change quark goop textures and water colors
* add structure tooltip to grade 8 multi
* display quark catalysts in t8 frontend
* add simple uv treatment frontend to show lenses
* add final quark catalyst textures and recipes
* remove electromagnet from recipe
* fix baryonic perfection recipemap and quark colors in scanner output
|
|
* Added the miniature wormhole generator
* Updated structure & tooltip and added hatch hask
* Fixed controller promotion not working
* Initial work wormhole render + spotless + git strangeness
* Fix wildcard imports
* Removed redundant code + added more reasonable defaults
* fix
* sa
* Remove debug print statements
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: CookieBrigade <138534411+cookiebrigade@users.noreply.github.com>
|
|
|
|
* Fix distillation towers voiding with ME output hatches
* Now for Mega DT too!
* You learn something every day
|