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path: root/src/main/java/gregtech/common/tileentities/machines
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2022-10-01With recent changes, Allow PA to handle cell-less recipes (#1346)BlueWeabo
* add recipe maps, and allow PA to handle more than 1 fluid output * add some null checks * add forestry combs to the recipe map * safety null checks. * spotless
2022-10-01added current parallelism in the integrated ore factory desc (#1426)boubou19
* added current parallelism in the integrated ore factory desc * spotlessApply (#1427) Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: GitHub GTNH Actions <> * updated lang file * update lang file Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-09-25Revert "Decreased consumption by 20 since it uses the sec value per tick ↵Maxim
(#1408)" (#1410) This reverts commit da0b22e96b959f9b79af7466f6dd319528b43b2c.
2022-09-25Minor turbine fixes: correct EU/t display in scanner, update flow ↵Raven Szewczyk
multipliers in plasma turbine (#1409)
2022-09-25Decreased consumption by 20 since it uses the sec value per tick (#1408)Maxim
2022-09-22add tooltip info to construct the ore factory (#1400)Alexdoru
2022-09-21add log message when voiding items of me output bus on world load (#1395)Alexdoru
2022-09-20fix NPE in GT_MetaTileEntity_Hatch_OutputBus_ME#loadNBTData (#1394)Alexdoru
2022-09-18fix incorrect code path for legacy survival autoplaceGlease
2022-09-18migrate to new survival autoplace api (#1382)Glease
* migrate to new survival autoplace api * reduce type of blocks autoplace will use this does not prevent those blocks from not being accepted into the structures though * implement getBlocksToPlace * fix survivalConstruct code for assline and DT i hate variable size multi :( * fix AIOBE * allow disabling machine block updates on a per-thread basis * make a sensible guess at what texture to use on server side * spotless * implement hologram support for bbf * spotless
2022-09-18LOX Amount Halved (#1385)Steelux
- Changed LOX amount to boost the ECE from 80 L/s to 40/s.
2022-09-17Fix Tooltip (#1388)ChromicRedBrick
* Fix typo in tooltip * Update LCR tooltip
2022-09-16duct tape fix for too many updates on an overloaded server preventing ↵Glease
structure check (#1384)
2022-09-10fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11258 ↵Alexdoru
(#1370)
2022-09-07fix (#1353)BlueWeabo
2022-09-04fix potential index out of bound in assline (#1344)Glease
2022-08-28RemovePAEnergyDiscount (#1315)BlueWeabo
2022-08-28fix multi input hatch doesn't work properly in oil cracker (#1308)Yang Xizhi
* fix multi input hatch doesn't work properly in oil cracker * spotlessApply (#1309) Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * crap * remove debug log Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-08-28add breaks in switch (#1313)BlueWeabo
2022-08-27Make MultiSmelter able to do more than 128 parallels (#1310)BlueWeabo
* Make MultiSmelter able to do more than 128 parallels The multismelter was before only able to do 128 and it got to that with HSS-G coils. With this change it will be able to go above that with the higher tier coils. This change won't cause any more lag than it is currently creating. * undo public method * spotlessApply (#1312) Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-08-27Update buildscript & apply spotless (#1306)Raven Szewczyk
* Update dependencies * Update buildscript, apply spotless
2022-08-26WIP Texture supportJason Mitchell
2022-08-24update assline tooltips (#1294)RIONDY 'POPlol333' Adam
* add all bw glass and warded glass * update tooltips
2022-08-24add all bw glass and warded glass (#1293)RIONDY 'POPlol333' Adam
2022-08-23 Fix multiblock boilers not detecting firebox (#1291)Glease
2022-08-23Refactored built-in integrated circuit support (#1284)repo-alt
* Refactored built-in integrated circuit support Added built-in integrated circuit to input buses * fix spacing
2022-08-23reworking drilling plant following 0lafe ticket (#1286)RIONDY 'POPlol333' Adam
* reworking drilling plant following 0lafe ticket * thanks, fixed * here the mighty method
2022-08-23Fix fusion display stuff (#1288)miozune
2022-08-23https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11102 (#1289)repo-alt
2022-08-20Some fixes for the new input bus (#1278)repo-alt
* Fix a circuit slot position "Borrow" item size rendering from AE2 * Add existing type check
2022-08-19ME input bus, gives the multiblock direct access to the 16 selected item ↵repo-alt
types (#1271) * ME input bus, gives the multiblock direct access to the 16 selected item types * Reworked GUI to match the normal interface * Don't need to duplicate shadow slots Sync can (better) be done in `endRecipeProcessing`, in case some multi doesn't call `updateSlots` or does it at the wrong time * Clarify name, to distinguish from the (future) Buffering and Crafting buses * Make the GUI 4x4 again * Make the 4x4 GUI actually work * Make ghost item show item amount * Remove unimplemented code remnants Co-authored-by: Sampsa <sampo.vanninen@aalto.fi>
2022-08-19Changes to the PA code (#1272)BlueWeabo
2022-08-19more autoplace utility/fixes (#1245)Glease
* allow building multiple anyOf structure elements in same batch * port utility from gt++ * add shouldSkip to hatchClass and hatchIds * minor improvement to DT structure code * pass in trigger stack * add makeshift translation for item hint * fix lcr not having autoplace
2022-08-19Allows the Plasma Turbine to add hatches to the top and bottom (#1241)Runakai1
* Allows the Plasma Turbine to add hatches to the top and bottom * Added dynamo sides to change
2022-08-18Fix multi smelter output for non-full stacks (#1270)greesyB
2022-08-16Fix multi smelter for one to multiple recipes (#1266)greesyB
* Fix multi smelter for one to multiple recipes * Do not manually split stack size
2022-08-15Monthly mission for Disassembler (#1263)miozune
2022-08-15Add localization to MC language list (#1260)miozune
* Add localization to MC language list * Revert workaround patches
2022-08-14add back exotic energy hatch to PA (#1253)Glease
2022-08-13allow maintenance hatch (#1250)Glease
2022-08-12Resume processing in unclogged Bricked Blast Furnaces (#1226)YannickMG
* Ran spotless on GT_MetaTileEntity_PrimitiveBlastFurnace.java * Reduced method call duplication in onPostTick * Run a checkMachine when a BBF chimney obstruction is cleared. * Corrected unintended change
2022-08-10Industrial Apiary Fixes (#1225)Jakub
* Upgrade slot tooltip * Fix Hellish biomes temperature * Princess -> Queen process is always automated
2022-08-09rockbreaker behavior enhancement (#1235)RIONDY 'POPlol333' Adam
2022-08-09autoplace integration (#1117)Glease
2022-08-09Set owner to the ME output bus, so that it might correctly work with ↵repo-alt
networks with security stations (#1217) https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10948
2022-08-06Industrial Apiary bug fixes (#1202)Jakub
* Add delay to pollination * nbt * Don't pollinate when breeding * Retrieve all individual drones from queen death * use mOutputItems.length * Bug fix
2022-08-06Fix localization failure with driller (#1215)miozune
2022-08-06LGT Final Changes for Next Stable (#1216)Steelux
2022-08-05Add ghost circuit slot for Mass Fabricator & add circuit to NEI fake recipe ↵miozune
(#1190)
2022-08-04Industrial Apiary Changes (#1197)Jakub
* Start with lower energy without acceleration upgrades * Pollen collection is an upgrade... I didnt know. * Implement Queen Pollination * Fix battery slot not working * Dont try to pollinate when there is no chance to success