Age | Commit message (Collapse) | Author |
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* apply ProcessingLogic
* spotless and delete useless method
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A few calls restricted by other methods and interfaces are left untouched.
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* Use new interface term API for cribs
Requires new AE2 version before this works.
* Update dependencies.gradle
* sa
* Update dependencies.gradle
* Update dependencies.gradle
* fix wrong tag
(cherry picked from commit 5197207f744b5f7e65d229893b872af6608d8b25)
* Update `ae2` and fix compatability
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Andrei Laiff <q.laiff@gmail.com>
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bus/hatch (#2339)
* Periodically update active state of ME hatches
* Use HV casing textures for ME hatches
* Add new textures for stocking input bus/hatch and me output bus/hatch
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Co-authored-by: Pelotrio <45769595+Pelotrio@users.noreply.github.com>
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This is primarily used by depleteInput() from controller. only drain from internal source (i.e. ForgeDirection.UNKNOWN) is allowed
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* Fix stocking hatch might hold 0 amount of fluid after running recipe
* now actually fix
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* Add stocking input hatch
* Refactor stocking input hatch UI code and fix some formatting
* Add new visual changes from stocking bus and some refactoring
* Remove drain/fill methods and fix tooltip
* Split information slots into separate array and update MUI
* Use inventory of size in constructor
* Add assembly line support
* Add amount to info slot tooltips and update tooltips every tick
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* Shut down machine with message if stocking bus fail to extract items
* Better way to handle message persistent on shutdown
* Minor cleanup
* Allow more localizations
* Add network status display
* Fix auto-pull mode accepting shift insert
* Remove workaround for issue with multiple ME buses in a multiblock
* Some tweak for appearance
* Correct inconsistent variable naming in GT_UITextures
* Update .gitignore
* Fix typo
* Remove isScheduledForResetCheckRecipeResult by using persistsOnShutdown
* Apply "cannot set slot" tooltip for empty slots too
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output (#2319)
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* update buildscript
* yeet wildcard imports
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* ME hatch`s improvements (?)
* ForgeDirection.UNKNOWN not allowed
Better description
No check before getBoolean
* Add description in tooltip
Chat message using localization
Stocking bus data stick will copy/paste connection mode
* Chinese localization
* Another method localization
* code style
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* Deprecate GT_MetaTileEntity_MultiBlockBase#isValidMetaTileEntity
* Explicit brackets
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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also made the rotation and flip marker to not show up when the multi doesn't support rotating or flipping
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* Remove unused machines
* Add some Javadoc
* Remove some unused constructors
* Use ResourceLocation and SpecialEffects for newMetaEntity
* Remove some non-ModularUI code
* Remove mGUIParameterA and mGUIParameterB
* Remove mGUIName and mNEIName
* Use nonnull string
* updateBuildScript
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Panels (#2289)
* Adds several UI elements to multiblock drills
* Adds metrics transmitter cover and associated sensor card
* Fixes item icons and item name
* Adds tooltips for adv. sensor card and metrics panel, fixes card/overlay icons, adds recipe for metrics cover
* Refactor cover tab sync to send much smaller ISerializable payloads
* Remove unused variable
* Additional master merge cleanup
* Adds interface for custom metrics export, adds oil drill support
* Adds support for metrics covers retaining attached machine name for tooltip, metrics
* * Adds discrete coordinates to Metrics Cover data
* Adds machine to advanced sensor card tooltip
* Adds cycle time and minimum energy hatch tier to multiblock ore drill tooltips
* Moves many tooltip strings to i10n
* Remove old GT_DisabledWhileActiveButton.java file that crept in during a messy merge
* Spotless
* Improve oil and ore drill metrics, more i18n
* Addresses PR review concerns, adds more situations for self-destructing sensor cards
* Remediates further PR concerns
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* Add crafting input bus items to getStoredInputs
* Add crafting input hatch fluids to getStoredFluids
* Respect internal input isolation
* List.of -> Arrays.asList
* Skip fluids on non-supporting bus
* Fix NPE
* Change return type to Optional & add Slave support
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* Adds several UI elements to multiblock drills
* Spotless
* Adds formatNumbers calls in places where it'd been missed
* Eliminate wildcard import
* Add @NotNull annotations to new fields and methods
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* Added BarnardaC bee effect, added harder alternative mutation for indium bee
* Improved tooltip and waila hud for iapiary
* Shorten effect name for beealyzer
* Moved Effects to own files, cached constants
* Refactor constant names
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GT_MetaTileEntity_Hatch_CraftingInput_ME (#2272)
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* Added bricked blast furnace recipe progress to waila.
* fixed formatting issues.
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* fix PCB Factory not applying its roughness multiplier when it doesn't do any overclocks
* spotless
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* Fixes + Detect Inventory Slot Changes
* support rename + check for updates
* add back onChangeListener + fix npe
* ICustomNameObject TileEntity
* Fix NPEs
* Use IInterfaceTerminalSupport
* fix
* register
* dep
* spotless
* General Crafting Input Hatch QoL fixes (#2212)
* feat: refactor naming && include circuit and catalyst in default name
* feat: add 4 more slot to solve my ocd
* fix: formatting
* feat: migrate from 4x8 to 4x9
* spotlessApply (#2213)
Co-authored-by: GitHub GTNH Actions <>
* QoLs
* 9 manual items
* spotless
* feat: open master GUI when used, without holding a data-stick (#2221)
* fix destpos
* optimize empty check
* Fix error when fluidInventory.size() == 0
If the fluidInventory size is 0, there is no element to get. Add a check
for it.
* name in waila + fix int overflow
* unnecssary super
* update deps
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Co-authored-by: Fox_white <39846845+foxwhite25@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Correct PCB Factory Energy Hatch description
Changes the PCB factory description (the one seen when holding shift) which currently says "Energy Hatches: 1+"
I believe this is incorrect and that the correct description is 1-2 energy hatches or 1 TT energy hatch.
I believe the PCB factory uses this, which checks for 1-2 or 1 TT:
public boolean checkExoticAndNormalEnergyHatches() {
if (mExoticEnergyHatches.isEmpty() && mEnergyHatches.isEmpty()) {
return false;
}
if (!mExoticEnergyHatches.isEmpty()) {
if (!mEnergyHatches.isEmpty()) {
return false;
}
if (mExoticEnergyHatches.size() != 1) {
return false;
}
}
return mEnergyHatches.size() <= 2;
}
* gradlew spotlessApply
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* Optimize isEmpty check
* rearrage
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Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com>
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energy hatches (#2227)
* max-1-energy-hatch-in-drilling-rigs.-plants-and-concrete-backfiller
* spotlessApply (#2228)
Co-authored-by: GitHub GTNH Actions <>
* revert
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* fix PAs overclocking ulv recipes too much
* make sure we save the returned value
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* Check invalid patterns
* fix logger
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* Fix NPEs
* spotlessApply (#2203)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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