Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-03-08 | Cleanness now decrease slow. | Dimach | |
2017-03-08 | Resolve #917. | Dimach | |
2017-03-06 | Fixed #930. | Dimach | |
2017-03-02 | Merge pull request #918 from Dimach/unstable | Blood-Asp | |
Fix cleanroom bug (machines inside never receive cleanroom instance). | |||
2017-03-02 | Fix cleanroom bug (machines inside never receive cleanroom instance). | Dimach | |
2017-03-02 | Fix Steam macerator not accepting some items per automation | Blood-Asp | |
2017-03-01 | Fix cleanroom bug (checked only west and north side). | Dimach | |
2017-02-28 | Circuit changes | Blood-Asp | |
2017-02-28 | Merge pull request #894 from Techlone/fix_both_bonuses_oilcracker | Blood-Asp | |
Fix a both bonuses in oilcracker | |||
2017-02-28 | Merge pull request #890 from maixgame/unstable | Blood-Asp | |
Fix bug > Oil Teleportation to GC Planets #837 | |||
2017-02-17 | Fix name config category to UndergroundFluid | Maxime Legkiy | |
Fix comments configuration Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon. Add Decrease Per Operation Amount (if 0 an endless source) | |||
2017-02-11 | Fix a possible situation when the oil cracking unit applies a both bonuses | Techlone | |
2017-02-11 | Finish Cleanroom | Blood-Asp | |
2017-02-07 | Fix generating Pollution in to other worlds | Maxime Legkiy | |
2017-02-06 | Fix bug > Oil Teleportation to GC Planets #837 | Maxime Legkiy | |
2017-02-05 | Fix respawn oil amount if amount down to 0 and reduction amount oil if use ↵ | Maxime Legkiy | |
Seismic Prospector or more | |||
2017-02-04 | fix turbine check in large turbines | Blood-Asp | |
2017-02-03 | Fix charcoal pit accepting wood planks | Blood-Asp | |
2017-02-02 | Steam extractor and compressor fix | DEMOOH | |
2017-01-20 | Adjust process times/eut & steam machine NEI | Muramasa- | |
2017-01-14 | check that miner can't move down | John | |
2017-01-05 | Update large turbines output tooltip Blood-Asp/GT5-Unofficial#829 issue | KpoxaPy | |
2017-01-05 | Add advanced seismic prospector | KpoxaPy | |
2017-01-04 | Merge remote-tracking branch 'upstream/unstable' into unstable | Andrew Ozmitel | |
2016-12-31 | Add missing NEI GUIs & IC2 machine recipe config | Muramasa- | |
2016-12-28 | Fix Blood-Asp/GT5-Unofficial#825 | Andrew Ozmitel | |
2016-12-27 | Port LightningRod (To be changed by Bloody) & Character fix | Muramasa- | |
2016-12-24 | EBF Efficiency improvements with hier tier coils | Blood-Asp | |
Every 1800K free heating capacity the EBF can be overclocked one tier without efficency loss(4xEU/t, 1/4process time). Every 900K free heating capacity EU/t is lowered by 5%. | |||
2016-12-19 | Fix efficiency in scan data of Diesel Engine | Blood-Asp | |
2016-12-17 | Fix LuV+ disassemblers | Blood-Asp | |
2016-12-16 | Void wrong type of steam inserted into steam turbines. | Blood-Asp | |
Prevents getting stuck on superheated/normal steam change. | |||
2016-12-14 | Don't allow Large Turbine to start up without Dynamo Hatch | David Vierra | |
Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block. | |||
2016-12-13 | Change Oil Cracker tooltip to match reality (and vice versa) | David Vierra | |
Oil Cracker only allows Maint/Energy hatches in the middle ring. Input and output hatches can be anywhere on the sides. Minimum casing count is changed to 18 to match the tooltip, rather than increase the tooltip to 19. This allows two input and output hatches on either side, for when you want to run two cracking recipes with the same cracker. (It turns out the cracker doesn't care which hatch the inputs and hydro/steam are put into. I don't really care either!) | |||
2016-12-13 | Fix efficiency penalty incorrectly applied to large gas+plasma turbines | David Vierra | |
This is a copy-paste error from the original code in the large steam turbine. `aOptFlow` is the optimal flow rate expressed in EU/t, while `totalFlow` is expressed in fuel L/t | |||
2016-12-13 | Fix #771 - 9x output on boosted Diesel | David Vierra | |
Remove an extra efficiency multiplier. `mEfficiency * mEUt` is already done in `GT_MetaTileEntity_MultiBlockBase.onRunningTick` | |||
2016-12-13 | Adjust Diesel Engine tooltip to match requirements | David Vierra | |
16 Casings are required along the corners and edges. The Hatches may not be along a corner or edge, but may only be placed on the sides, next to a Gear Box. Also note Diesel, Lube, and Oxygen use. | |||
2016-12-04 | Fix Advanced Miner II occasionally outputting the wrong blocks | David Vierra | |
AdvMinerII would occasionally output the drops from a block recently broken by the player. This happens when the wrong coordinates are passed to GT_Block_Ores_Abstract.getDrops(), which causes it to fail to find the TileEntity and then fall back to whatever the most recently broken block was. Fixes #751 (probably), #674, #508 | |||
2016-11-04 | Merge pull request #727 from Dimach/unstable | Blood-Asp | |
Fixed oil rig | |||
2016-11-04 | Fixed oil rig. | Dimach | |
2016-11-04 | Assemblyline recipe scan fix and TC quicksilver/mercury recipes | Blood-Asp | |
2016-11-02 | Fix Large turbine tooltips | Blood-Asp | |
2016-11-02 | Turn off AdvMinerII and OilDrill once work is done. | Blood-Asp | |
2016-10-26 | Fix super fuel not increasing efficiency | Blood-Asp | |
2016-10-25 | Pollution Update/Rebalance | Blood-Asp | |
2016-10-22 | Remove debug code | Blood-Asp | |
2016-10-22 | Add Naquadah fuel rods and fix some Assemblyline recipes | Blood-Asp | |
Naquadah fuel = Mox with 10x runtime. | |||
2016-10-22 | Fix some recipes not working in processing array | Blood-Asp | |
2016-10-19 | Allow Oil Drills to pump oil in void worlds without bedrock | Blood-Asp | |
2016-10-17 | Make Disassemblers >Insane Voltage disassemble faster without efficency loss. | Blood-Asp | |
2016-10-13 | Added forming press support for processing arrays. | Dimach | |