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path: root/src/main/java/gregtech/common/tileentities
AgeCommit message (Collapse)Author
2024-09-22Add Brewery Multi (#3257)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-22Waterline tweaks (#3256)NotAPenguin
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-21fix me hatch sides not refresh on pasted data (#3241)Glease
2024-09-20Fixed LFE OCs and clarified tooltip (#3236)RecursivePineapple
2024-09-18Fix pcb factory nei preview (#3223)Lyft
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2024-09-17Fix stocking bus on black hole (#3217)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-17Remove waila black hole info (#3215)Mary
2024-09-15Fix for render rotations on antimatter forge (again) and HILE (#3200)BucketBrigade
2024-09-15Small optimizations & MultiBlockBase cleanup (#3197)NotAPenguin
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-14Don't allow PA or LPF to do HIP/Black hole compression recipes (#3195)Mary
2024-09-14The black hole fixes never end (#3183)Mary
2024-09-13Fix turbines with less than 100% efficiency not working (#3178)Sampsa
2024-09-13Fix Large HP Turbine reverting to tight mode when scanned (#3173)Sampsa
2024-09-13Blackhole fixes (#3171)Mary
2024-09-12Merge config categories (#3152)boubou19
Co-authored-by: miozune <miozune@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-122.7 Stargate (#3105)Maya
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: NotAPenguin <michiel.vandeginste@gmail.com>
2024-09-11Various turbine fixes (#3147)Sampsa
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-10Fluid Solidifier Fix (#3151)TheEpicGamer274
2024-09-11A few bugfixes and changes for black hole (#3150)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-10Lathe and Autoclave Updates (#3148)Volence
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-10Add small clarification to T8 water tooltip (#3149)NotAPenguin
2024-09-10Fix copying multiblock configuration and support Crafting Input Proxy (#3115)Kogepan229
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-09Large Large & Larger Turbine Rework (#3075)Sampsa
Co-authored-by: Daniel Mendes <steelux7@gmail.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: NotAPenguin <michiel.vandeginste@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-09Multiblock solidifer Fixes, and Cleanup (#3130)TheEpicGamer274
Co-authored-by: Mary Hopson <doyoumined@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-09Neutronium/black hole bugfix (#3132)Mary
2024-09-09Remove Dynamic Adjustment logic and instead apply the adjustment right away ↵Spacebuilder2020
if a fuel is eligible for super eff increase (#3062) Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-09Remove findRecipe methods (#3084)miozune
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-08Add waterline debug mode (#3123)NotAPenguin
2024-09-08Fix Black Hole amperage (#3114)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-07Fix waterline bugs (#3107)NotAPenguin
2024-09-07Finishing touches on black hole compressor (#3060)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: BucketBrigade <138534411+CookieBrigade@users.noreply.github.com>
2024-09-07Remove a bunch more reflection (#3074)Alexdoru
Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-07Fluid solidifer multiblock balance and cleanup (#3094)TheEpicGamer274
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-07Fix overlapped IDs for sounds and add two new sounds (#3093)Volence
Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-06Multiblock machine for Fluid Solidifier (#2808)OmdaCZ
Co-authored-by: Mary Hopson <doyoumined@gmail.com> Co-authored-by: GDCloud <gdcloudstrike@gmail.com> Co-authored-by: Dream Master <dream-master@gmx.net> Co-authored-by: Caedis <Caedis@users.noreply.github.com> Co-authored-by: NotAPenguin <michiel.vandeginste@gmail.com>
2024-09-05Fix up tooltips, crib acceptance, and normalize the lathe to use all item ↵Volence
pipe casings (#3057) Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-05Enhance GPL for several multis (#3071)HoleFish
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-05UEV+ Material Diversity (#3045)NotAPenguin
2024-09-04Delete/modify some reflection + more renaming (#3037)Alexdoru
2024-09-04Add support to disable pattern optimization in CRIBs (#3043)kstvr32
* add button to disable optimizing patterns in CRIBs * spotless --------- Co-authored-by: kstvr32 <kstvr32@gmail.com> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-04Fix Overflows with Burn Times and adjust burn-time when the super efficiency ↵Spacebuilder2020
increase logic reaches max efficiency (#3044) * Fix Burn Times and adjust burntime when superEffIncrease reaches max eff. * Apply Spotless * implement suggestion Co-authored-by: Alexander Anishin <oneeyemaker@gmail.com> --------- Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: Alexander Anishin <oneeyemaker@gmail.com>
2024-09-04Fixes #17207 (#3041)joegnis
Changed methods in OverclockCalculator: - setEUtDiscount - setSpeedBoost - setHeatDiscountMultiplier Most of other changes are directly related to them. Adds a unit test. Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-03replace Loader.isModLoaded() calls with Mods enum cached call (#3031)Alexdoru
* replace Loader.isModLoaded() calls with Mods enum cached call * prevent Loader.isModLoaded calls * Revert "prevent Loader.isModLoaded calls" This reverts commit 9df23fd8db9dfe70a16be10e1d8688ee629da054. * no Loader.isModLoaded calls in gagreg --------- Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-03Laser Engraver fixes (#3024)Mary
* Better renderer adder, fixes plate not appearing in NEI preview * Lower minimum casing * New casing texture --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-02The Great Renaming (#3014)NotAPenguin
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
2024-08-31Fix some more gmi calls (#3009)boubou19
* strenghten fobidden gmi checks * yeet some hidden gt++ gmi * yeet last gt gmi call * forbidden isModLoaded calls * add other GTNH-I MTE IDs * Spotless apply for branch fix/gmi_calls for #3009 (#3010) spotlessApply Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2024-08-30Adjust cleanroom block composition check (#2581)Moses Miller
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-30Add duration since last shutdown (#2977)HoleFish
* machine message * fix & prass channel * machine message * fix & prass channel * fix machines that dont use regular onPostTick * follow error fixes and fix hatch check * oops * sa --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-29Added large fluid extractor multi (#2819)RecursivePineapple
* Added large fluid extractor multi * ran spotless * Prevent multi from requesting more than 1A with 1 energy hatch * Moved boro. glass registration to bartworks In GT5u dev environments, borosilicate glass wasn't registered properly. The block was registered, but it wasn't added to allLevelsReverse since registerGlass() was never called. This led to getTier() not working properly (it always returned tier=3). * Changed speed bonuses and added some QoL changes Added a multiplication EU/t cost to solenoid tiers and buffed solenoid parallels. Added an additive EU/t reduction to heating coil tiers. Fixed the glass structure check. Updated the multi's tooltip and sensor info data. * applied spotless * large fluid extractor code cleanup * changed mechanics & improved structure messages * spotless apply --------- Co-authored-by: Mary Hopson <doyoumined@gmail.com> Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-29Compressor Multiblock (#2861)Mary
* Compressor boilerplate * Getting test structure working * Structure fixes * Implemented basic HIP and Black Hole structure elements complete with heat and black hole stabilization mechanics * Cooling glow, also HIP cools much slower than it heats * Got blue cooling texture working * spotless :3 * Force structure checks every 10 seconds like nano forge * Neutronium compressor recipemap created * Various strange changes attempting to get a neutronium compressor map working. Shelved for now * Absolutely going hog wild with neutronium testing * BIG RECIPE * Added Ollie author tag * Added a bunch of neutronium compressor recipes * Deeply cursed recipemap combining * Neutronium compressor structure * Black hole requirement for recipes established * Black hole implementation changed * Added black hole catalyzation * spotless * Removed neutronium compressor recipes from gt5u * Made eternal singularity work somehow * Boilerplate for new hatches * Tinkering * Split the multi in 4 * Fix refactor * Implemented the new black hole mechanic with catalysts. * Give speed bonuses/nerfs to recipes based on black hole. Shuffled some logic around * Imported real structures * Proper HIP implementation with heat sensor * Cut HIP mechanics from Neutronium * Restore Gangue for use in a black hole recipe * Made Gangue blocks load * sa+update deps * Added t1/t2 casings * Temporary casings for neutronium * SA from merge * Temporary HIP Textures * Temporary Black Hole textures * Support machinemode for black hole, support special value for compression * Don't let neutronium compressor do black hole recipes * Get all of the numbers in * Tooltip adjustments for readability * Casing fix and more tooltips * Correct structure tooltips * Improve legibility of HIP tooltip * 1 parallel per tier when overheated * Lost my privates * Fixed modern cast and imported the new textures * Removed very unnecessary logic * Nerf HIP parallels to 4 to make black hole better * Change all special value stuff to proper metadata --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>