aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/common/tileentities
AgeCommit message (Collapse)Author
2017-06-25Added simple ItemDistributor implementation, changed MoveOneItemStackJohannes Gäßler
2017-06-24Created a non-functional first draft of the Item DistributorJohannes Gäßler
2017-06-22Moved the Casings for the Large Chemical Reactor again.Johannes Gäßler
As it turns out overwriting Casings 4.4 and 4.5 was not a good idea because even though there is no actual Casing at those IDs, the textures are in use. I started a new batch of Casings (GT_Block_Casings8) at IDs 112-127. I did not use IDs 80-95 because there seem to already be some textures there. I did not use IDs 96-111 because they seem to already be in use by Technus.
2017-06-18Merge branch 'ChemistryUpdate' into unstableJohannes Gäßler
Conflicts: src/main/java/gregtech/api/enums/ItemList.java src/main/java/gregtech/api/enums/Textures.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-17Merge branch 'unstable' of https://github.com/Blood-Asp/GT5-Unofficial into ↵Blood-Asp
unstable
2017-06-17Extended logging for AssemblylineBlood-Asp
2017-06-17Merge pull request #1074 from Techlone/advminer2_improvementsBlood-Asp
AdvMiner2 renamed; new tiers of OreDrillingPlant
2017-06-15Merge remote-tracking branch 'origin/unstable' into ChemistryUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
2017-06-14improve cleanroom tooltipBlood-Asp
2017-06-07Merge branch 'unstable' into advminer2_improvementsTechlone
# Conflicts: # src/main/java/gregtech/api/gui/GT_GUIContainer_MultiMachine.java
2017-06-07Merge branch 'advminer2_improvements' of ↵Techlone
https://github.com/Techlone/GT5-Unofficial into advminer2_improvements
2017-06-06Correcting Steel Boiler Tooltip #1080Blood-Asp
2017-06-05Improved large boiler tooltip #877Blood-Asp
2017-06-05Add missing translation lines. #772Blood-Asp
2017-06-05fix OsmiridiumCasing recipe in AssemblerTechlone
fix ODP changing state when the tip meets itself fix cleaning of oreBlockPositions when a mining column was broken
2017-06-04Merge branch 'ChemistryUpdate' of ↵Johannes Gäßler
https://github.com/JohannesGaessler/GT5-Unofficial into ChemistryUpdate
2017-06-04Moved the casing IDs for the Large Chemical Reactor: 14, 15 -> 4, 5Johannes Gäßler
Limited the minimal recipe time for the LCM to 2 ticks to avoid bugs.
2017-06-04Merge branch 'unstable' into advminer2_improvementsTechlone
2017-06-04Cleanroom controller outputs efficency as redstone signal #948Blood-Asp
2017-06-031ddc91aTechnus
2017-06-02Some ODP fixes, energy checking, add radius in tooltip, add "missing pipes" ↵Techlone
message for II-IV tiers change build.gradle for debugging in IDEA
2017-06-01Merge branch 'unstable' into advminer2_improvementsTechlone
2017-06-01OreDrill state savingTechlone
2017-06-01Fix OreDrill; fix getting block in ItemList; some changes in addInformation ↵Techlone
- need check this
2017-06-01Teleporter and Energy Transmitter fixesBlood-Asp
2017-06-018e0e516Technus
2017-06-01Cherry-Pick c12e474Technus
https://github.com/GTNewHorizons/GT5-Unofficial/commit/c12e474c23ca02fb3479312850f6ae07e623d8b9
2017-06-01that makes it look better?Technus
2017-06-01Why does one change the machine state TWICE in the same tick...Technus
2017-06-01Merge branch 'unstable' into ChemistryUpdateJohannesGaessler
2017-06-01Merge branch 'unstable' into advminer2_improvementsTechlone
2017-06-01AdvMiner rewriting; now it's Ore Drilling PlantTechlone
Four tiers of Ore Drilling Plant I - radius is 3 chunks MV+ (default) II - radius is 4 chunks HV+ III - radius is 6 chunks EV+ IV - radius is 9 chunks IV+ New behavior: - pick pipes after mining finish - extract ore block before moving down
2017-05-30Fixed a bug where the LCM could have a mMaxProgressTime of zero.Johannes Gäßler
2017-05-13Changed the Layout of the LCM to 3x3x3, tweaked the name of casings andJohannes Gäßler
the descriptions of multiblocks to make them consistent.
2017-05-13Added a new recipe map for the LCR, expanded the API to allow for customJohannes Gäßler
NEI stack positioning. Refactored the name of the Large Boiler Fake Fuels so they're in line with other names. Fixed a bug where the LCM was checking for the wrong casing type.
2017-05-12Added crafting recipes for the LCHJohannes Gäßler
2017-05-10Changed multiblocks so they all consider all inputs for finding recipesJohannes Gäßler
2017-05-09Added new textures for the LCM, using them nowJohannes Gäßler
2017-05-09Implemented checkRecipeJohannes Gäßler
2017-05-08Deleted prints used for debuggingJohannes Gäßler
2017-05-08Implemented checkMachine for the LCR, added machine casingsJohannes Gäßler
2017-05-07Created a non-functional first draft for the Large chemical ReactorJohannes Gäßler
2017-05-07Reverted erroneous previous commit.Johannes Gäßler
2017-05-06Created a first draft for the Large Chemical ReactorJohannes Gäßler
2017-05-06Fixed the Electric Blast Furnace not recognizing recipes when there isJohannes Gäßler
more than one Fluid input. Also added a String representation for GT_FluidStack that was used for debugging.
2017-04-27Merge pull request #1025 from JohannesGaessler/SteamProductionImprovementBlood-Asp
Steam production improvement / Tooltip improvement / Pollution adjustment
2017-04-27Fix eu consumption absence by AssemblyLine and some clean upTechlone
2017-04-27Formatting clean up, nothing elseTechlone
2017-04-27Fixed a bug where excess fuel didn't consider the distortion fromJohannes Gäßler
runtimeBoost. Adjusted the decimal points of the Large Boiler fuel tab to better represent the actual burn times.
2017-04-26Eliminated rounding errors that caused fuel to burn too shortlyJohannes Gäßler
The Large Boiler now saves excess fuel between items, greatly improves performance of items like sticks and planks. The Large boiler now stores excess projected EU that is lost when throttling with an integrated circuit