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path: root/src/main/java/gregtech/common/tileentities
AgeCommit message (Collapse)Author
2019-12-22Make stuff visible for WAILAJason Mitchell
2019-12-21Digital chests refactored, preserving binary compatibility.repo_alt
2019-12-21AE2 integration for Quantum and super chests (why they are 2 different classes?)Vladimir Kalinin
2019-12-17Fix Large Combusion Engine missing maintenance lineRichard Hendricks
2019-12-174412/4883 Solar Boiler rebalance and bugfixRichard Hendricks
2019-12-174112 - update plasma turbine tooltipRichard Hendricks
2019-12-16Fix for drill and pump not preserving default values, provided by bartimaeusnekRichard Hendricks
2019-12-16Updated Seismic Prospector ore and oil outputs to be more useful.Richard Hendricks
2019-12-15Prospector display improvementsRichard Hendricks
2019-12-04Rebalanced Fortune on Minersbartimaeusnek
+rebalanced Fortune to scale linear with tier +made circuit config wrapping +rewrote a bit of code to be more readable Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2019-11-26Range config for single block pumpBass
Adds screwdriver range configuration to single block pumps
2019-11-26Range config for ore drilling rigBass
Adds screwdriver range configuration to ore drilling rigs
2019-11-26Range config for oil drilling rigBass
Adds screwdriver range configuration to oil drilling rigs
2019-11-26Range config for single block minersBass
Adds screwdriver range configuration to single block miners
2019-11-06Bricked Blast furnace wrong bricks in description #5082Dream-Master
https://github.com/GTNewHorizons/NewHorizons/issues/5082
2019-10-29Revert "small Assembly Line fix"Dream-Master
This reverts commit 8de068fbf425162c75793d795c6296d03003d49e.
2019-10-15small Assembly Line fixbartimaeusnek
+ made the Assembly Line not start when the recipe voltage > possible incoming voltage Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2019-08-24Add some additional debug information to pumps; people claim to be still ↵Jason Mitchell
having problems with them
2019-06-15+adjusted HP solar boiler to match the tooltipbartimaeusnek
+re-added solar GUI
2019-05-24Added HP Solar Steam Boilerbartimaeusnek
+added recipe +removed unnessecary ", new Object[0]" for vargars methodes Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2019-04-09Merge branch 'experimental' into bmfbartimaeusnek
2019-04-09fixesbartimaeusnek
+refractored code, +restored compability to vanilla ore gen, +moved GC and Forrestry code to own classes to prevent crashes inDev +implemented equals and hashcode on NearbySeeds class +added an information line to the Implosion Compressor tooltip
2019-04-01Make use of scanner recipe map since i also inject my own recipes...Technus
2019-03-12Cherry pick multiamp dynamo support for multiblock generators. Removed local ↵Richard Hendricks
explosion checks from large turbine and plasma turbine. Large turbs now support buffered 4A dynamos.
2019-03-04New coil rebalance (1200K+) #4126Dream-MasterXXL
https://github.com/GTNewHorizons/NewHorizons/issues/4126
2019-03-03fix(magical energy absorber): crash in scanAvailableAspectsLéa Gris
Adds null checks and bound check when getting aspects list from an aspects container (jar or addon euquivallent) Related issue: https://github.com/GTNewHorizons/NewHorizons/issues/4145
2019-03-01Add fortune bonuses to miner and multiblock miner.Richard Hendricks
2019-02-18several fixes:bartimaeusnek
-removeal of Axe for base entites -streamlined single block NaquadahReactor -fixed basegenerator for naquadagen Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2019-02-12fixed a small oversightbartimaeusnek
2019-02-12restored compability for the Driller Basebartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2019-01-16Change fuel requirementsTechnus
2018-12-27fix lce 9x outputphyzzy
2018-12-23added everything burnable elsebartimaeusnek
- that is not in a bucket or cell (No Fluids) - has at least 2000 burntime (No Wood/Saplings)
2018-12-22redid small boiler logicbartimaeusnek
+ added blocks + added diamond + rescaled burn value of coal coke to 3200 instead of 6400 in small boilers
2018-12-16Fix mistake in exampleTechnus
2018-12-16More examples????Technus
2018-12-16Add simple mass overrides for replicatorTechnus
2018-11-20add mor 1k more heat cap for all coilsDream-Master
2018-11-20change temp of ebf coils 1k upDream-Master
2018-11-20New EBF Coils 12k and 15kDream-Master
Electrum Flux and Awakened Draconium
2018-10-26remove dissabeling eggsDream-Master
2018-10-19Add Fusion Reactor Mk4Спартак
Change class of Fusion Reactor
2018-10-18Merge branch 'experimental' into GT_devDream-Master
# Conflicts: # src/main/java/gregtech/common/tileentities/generators/GT_MetaTileEntity_MagicalEnergyAbsorber.java
2018-10-07cherry pick 3531fb264fe46af2168340d4a38528dc116a2ce3 [3531fb2]Léa Gris
Magical Energy Absorber fix stop drain and rework Vis to EU Conversion ( #1478) * fix(magicalenergyabsorber) stops when buffer can not store the next maximum eu output * rework(magicalenergyabsorber): computation of vis to eu conversion New configuration option to define how much EU Per Vis (not CVis) I:EnergyPerVis_20=20 This value is divided by 100, so it is actually 0.2 EU per Vis The Magical Energy Absorber will try to drain enough CVis, comulating all aspects, until it can reach max Output, or has drained all available aspects. Number of total cummulated CVis output required in a Node per Magical Energy Absorber Tier: Novice (LV): √(32 × 10000 ÷ (20 × 90)) = 13,333333333 ⇒ 13 CVis Adept (MV); √(128 × 10000 ÷ (20 × 80)) = 28,2843 ⇒ 28 CVis Master (HV): √(512 × 10000 ÷ (20 × 70)) = 60,474315681 ⇒ 60 CVis Grand Master (EV): √(2048 × 10000 ÷ (20 × 60)) = 130,639452948 ⇒ 131 CVis As referrence: The Huge Creative Node from Thaumcraft has 500 of each primal aspects. * fix(machine): magic energy absorber - Fixed Dragon Egg Siphon mode to work as intended when `B:MagicEnergyAbsorber.AllowMultipleEggs_false=false` (fix #1482) - Fixed Vis drain from Visnet (Energized Node/Vis Relay) drain rate (fix #1119) - Added Vis conversion as a configuration option: `I:MagicEnergyAbsorber.EnergyPerVis_20=20` - Replaced broken Aspect drain from items, with drain from Essentia Containers in range, using same mechanic as the Infusion Altar - Added Essentia Aspect conversion as a configuration option: `I:MagicEnergyAbsorber.EnergyPerEssentia_320=320` - Fixed Enchantments drain to convert all available enchantments - Made input filtered to valid enchanted items/books (Item must be enchantable and enchanted) - Fixed Enchantments drain to not consume input; if it can not buffer generated energy from it, or if it can not output disenchanted item - Added a user settable Tiered operation range using a Screwdriver. Default Range Tier is Machine Tier. Max Range Tier is Machine Tier + 2. Range is 2^(Range Tier): 1, 2, 4, 8, 16, 32, 64 blocks - Fixed Ender Crystal drain mechanic, to allow multiple Crystals to be drained. - Made each in-use Ender Crystal, exclusive to a Magic Energy Absorber - Improved default Ender Crystal energy worth to 512EU/t instead of 32EU/t
2018-10-07cherry pick b46a466878c07f8343894899304dce605b6b1d44 [b46a466]Dream-Master
Fixed bug in macerator recipes. (#1468)
2018-10-07chery pick eef9513ef22c8f48b70e968c2699bb9e2f179643 [eef9513]redmage17
Add config for Small Boiler Automation (#1449) * Add config for Small Boiler Automation Default is off * Update GT_Mod.java * Update GT_Mod.java * Update GT_MetaTileEntity_Boiler.java Fixed retarded logic
2018-09-19added explosion logbartimaeusnek
+readded GalacticraftFiles for @mitchej123 GC Compat +fixed a typo in IGregTechTileEntity
2018-09-08added tooltip for glassbartimaeusnek
+cleaned up code a bit
2018-09-08Various fixesbartimaeusnek
+Added GT-FML-Log +Added an Exception if a Nq reactor without recipe map is created +Added the ability to add ReinforcedGlass in the CleanroomWalls (https://github.com/GTNewHorizons/NewHorizons/issues/3584) +Added a config option for changing the ReinforcedGlass percentage +Renamed Materials2 -> GTNH_ExtraMaterials and fixed it
2018-09-07fix naquadah reactor wirednessDream-Master