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2024-07-18Add wireless computation and data stick hatches (#2724)NotAPenguin
* start on wireless computation * initial implementation of wireless computation hatch * Implement wireless data sticks * Fix wireless computation by simplifying the implementation greatly * Delete dead code * Add scanner output for wireless computation in network * Rename wireless computation hatch to cloud hatch * Final rename to client/server
2024-07-18Add a Multiblock Electromagnetic Separator (#2726)Mary
* Built multi template with required methods in gt++. * Filled out template based on gt++ electrolyzer code * Refactored into gregtech. Not supposed to add multis to gt++, whoops! * IntelliJ "smartly" deleted all of the imports in GT_Loader_MetaTileEntities and replaced it with a wildcard import... which caused it to fail checkstyle. Thanks so much, IntelliJ. * Figured out how to make IntelliJ Stop Doing That * Added author tag and vac freezer texture for testing. * Registered casing, working on getting texture functional * Added casing texture * Fixed structure check and added processing logic. Multi now forms and can run EMS recipes * Added overlay textures * Made new Casings10 class and added EMS Casings to it. Texture mesh now functions * Made controller match casing mesh * Shifted Casings10 to an actual page number instead of magic number. Now sits on page 16, following where waterline casings will be implemented in future * Added Electromagnet Housing. Has no texture, but you can place an open its inventory * Added electromagnets and their texture files * Multi now requires EM housing and breaks if there are 2 * Electromagnet Housing has proper texture and can be wrenched. Also has a placeholder overlay * Tooltip updates. Added pollution * Electromagnet tiers modify processing logic. Some issues remaining * Prettier switch & spotlessApply * Multi now validates electromagnet before recipe check. Also added a machine casing texture * Pollution fix * Support for exotic energy hatches added. Recipe check fails if electromagnet is too weak * Stack size of 1 for electromagnets * New electromagnet textures * Final pass on EM textures. Also, EM Housing uses IV hull as base texture instead of ULV * Put in placeholder-ish recipes for controller/casings/EM housing * Placeholder recipes for electromagnets. Also fixed structure check, whoops * Renamed multi to Magnetic Flux Exhibitor * MFE can run as a polarizer * Fixed exotic warning getting stuck * Attempted to add assline recipes, not working * Fixed assembling line recipe templates. Thank you chochem <3 * Fancied up tooltips * Fixed parallel issue * Updated recipes. Will have to move them to coremod * Nerfed speed on all electromagnets * sa * Restricted MFE to multiamp non-laser. * Spotless * Animated Mag hatch * Added glow * Removed pollution. I am a gentle soul * Addition to structure check * Disabled wireless laser compatibility * sa (cherry picked from commit 155cf4dd7284ca84bd9be79f11b6f577b38a4e0d) * spotless * Removed all recipes. These have been replaced in the coremod * -Removed unnecessary structure check -MIN_CASING final -Baps author tag -Refactored mMagHatch to not be a list -Added tooltip builder in MagnetTiers * Forgot to run spotless * Last minute tooltip fix for structure accuracy --------- Co-authored-by: Dream Master <dream-master@gmx.net>
2024-07-18Add a multiblock for Fluid Canner/Canner (#2729)Mary
* Ported changes from canner-dev branch because I have thoroughly messed up my branch management. * Renamed multi, fixed textures, spotless
2024-07-15Add DroneHatch to fusion reactor (#2670)RealSilverMoon
* Add DroneHatch to fusion reactor * Reduce input hatch requirement * Change location to avoid conflict
2024-07-12Implement cache limits on ME Output Hatch & Bus (#2718)Sampsa
* Implement cache limits on ME output hatches and buses * Make void excess actually void excess * Spotless my beloved * Add method to change base capacity * Make existing hatches have infinite cache and implement dynamic tooltip for current cache size * Improve dynamic tooltip and allow persisitng base cache modifications * Spotless spotless spotless spotless * Remove some unused code
2024-07-09MultiTileEntityBlock workJason Mitchell
* Merge MultiTileEntityBlockRegistryInternal into MultiTileEntityBlock * Add a hard dep on NEID for meta extension * Use in world block meta for MuTE ID * Use one block per MuTE Registry * Add WeakTargetRef * Migrate `controller` reference for parts over to a non non cachable WeakTargetRef * Migrate controller WeakReference usage to WeakTargetRef
2024-07-09RefactorsJason Mitchell
2024-07-02Fix DTPF convergence void protection machine crash (#2703)GDCloud
fix crash with void protection
2024-07-02Add Dimensional Convergence, a new DTPF mode (#2669)GDCloud
* store astral arrays internally * save to item nbt * initial implementation * uncap running time and add syncer for convergence status * adjust tooltips and add localisation * add comments * this should not be here * small text adjustments * Add bonus for using higher tier CoAl casings (#2668) * add bonus for higher tier casings * add tooltip info * Fix a vat recipe conflict (#2677) add circuit * update * Fix EBF & multi smelter scanner info (#2681) fix * Put some sanity in GT_MetaGenerated_Item_01 (#2649) * set coin ids in enum * extract coin shapeless recipes * Arrows * splitting more * mold shapes * big split * split behaviors * spotless * enumerated shapes * more enum work * continuing enum work * new batch of enum work * last enum work * Sort enum by IDs * move enum into its own class * public field * Put some sanity in GT_MetaGenerated_Item_02/03 and in GT_MetaGenerated_Tool_01 (#2659) * enum work * sorting the class * extracting the enum in its own class * initial enum work for GT_MetaGenerated_Item_03 * split * finished enum work * extract enum in its own class * migrate to enum * remove duplicated recipes * sorted enums * extracted enum in its own class * spotless * fix compilation errors * spotless * fix mistake * Add oredict for LV and HV circuits (try no 2) (#2682) * blacklist ic2 ciruits from unificator * fix 2 circuit oredicts * move cleanroom assembler recipe * remove unittest that needs nhcoremod to work * fix electronic circuit recipe * move recipe to better place and avoid duplicates * move fluid filter recipe * Clean crafting achievements (#2662) * clean up crafting achievements * spotless * make crop tooltip appropriate (#2684) change tooltip * Move some mixins to hodgepodge (#2633) * Move some mixins to hodgepodge * store astral arrays internally * save to item nbt * initial implementation * uncap running time and add syncer for convergence status * adjust tooltips and add localisation * add comments * this should not be here * small text adjustments * add transdimensional alignment matrix * add recipe * require alignment matrix * capital c * fix catalyst tier being off by one * swap some items around * update aligment matrix tooltip --------- Co-authored-by: chochem <40274384+chochem@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: HoleFish <48403212+HoleFish@users.noreply.github.com> Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: Jason Mitchell <mitchej@gmail.com>
2024-06-29Prevent debug structure writer from setting a negative size value (#2672)Lyfts
prevent debug structure writer from setting a negative size value
2024-06-29Add GUI parallel configuration window for transcendent plasma mixer (#2664)GDCloud
add parallel config window
2024-06-29Cribs support capacity of over 2.1G per ingredient (#2654)HoleFish
* Cribs support capacity of over 2.1G per ingredient * spotless * fix mistake
2024-06-29Fix DC memory leak after unloading (#2661)RealSilverMoon
Fix memory leak after unloading
2024-06-23Fix EBF & multi smelter scanner info (#2681)HoleFish
fix
2024-06-12Fix random stocking hatch extraction fail (#2655)Jakub
2024-06-12Fix stocking bus division by zero (#2658)NotAPenguin
Fix stocking bus divide by zero when loading a data stick without refreshTime tag
2024-06-07Maintenance cleanup (#2632)HoleFish
* cleanup * waila * fix & compatibility --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-06-07Allow the controller slots of multiblocks to be automated (#2639)NotAPenguin
Allow multiblock controllers to mark internal slots as automatable, and mark the controller slot of PA, AAL and CAL as such
2024-05-29Concrete backfiller - Added the ability to fill liquid (#2623)evgengoldwar
* lang file * sa * Update GT_MetaTileEntity_ConcreteBackfillerBase.java remove star imports * Restore original logic * Save and load NBT --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-05-23Multi Smelter & Ore Factory add batch mode & sub 1t oc (#2604)HoleFish
logic
2024-05-22Implementation: Raw Ore Items as Ore Drops (#2502)Ethryan
* testing * Fix textures * Adding Drops, still need to add furnace recipe * Need to fix the multiple smelting recipes. otherwise stuff works. * part 2 * Remove wip block code I added * Moved it to a new processing file * Fix Oredict and add a stone dust chance output. And added a config option for fortune bonus. * Finally got Spotless to work * fix config system set it in gregtech config with oredropbehaviour in gregtech.cfg * Added new option and an option that returns it to the old behaviour. * Moved the raw ores to meta3 since meta1 was full. (MetaID range fix) * Fixing the MBM to only process small ores with fortune. * New config option * try to fix the recipes not working on Zeta * Implement Caedis Fortune fix * Added comment * Spotless * Fix stone dust amount from macerator * Adding Raw ore to the OreFactory (Untested) * spotless * Update this to actually drop the amount number of stack, instead of the stack set to the amount * New Random function for fortune and shapeless crushing recipes for the raw ores. * Fix * Actually make the block per dimension. * Fix an () issue. And make this actually work ingame. and not just randomly. * Change back drops Ned to look into Silk Touch more * Enable Silk Touch * Wth Spotless?, THIS made you complain?
2024-05-22Drone Center structure adjustments. (#2603)Abdiel Kavash
* Drone Center structure adjustments. * Center -> Middle, to not clash with machine name. * Revert "Center -> Middle, to not clash with machine name." Looks dumb, and "Center" is used in other controller tooltips.
2024-05-21fix drone centre not consuming drone from me input bus (#2602)Glease
2024-05-12Update GT_MetaTileEntity_IndustrialApiary.java (#2596)CromaMclos
The Apimancer's Drainer uses GT_MetaTileEntity_IndustrialApiary.getUsedQueen to retrieve the queen currently being processed by the Industrial Apiary. getUsedQueen is annotated with @SideOnly(Side.CLIENT) which only allows this function to be called from singleplayer. This function is not available when called from server-side and leads to the crash detailed in this issue. As far as I can tell, this function has no reason to be singleplayer / client-side only. This seems to be an artifact from when this function was imported over 2 years ago. Testing this change in our world prevents the crash and allows the Apimancer's Drainer to work as expected with the Industrial Apiary. Resolves GTNewHorizons/GT-New-Horizons-Modpack#16222
2024-05-11Change warning texts (#2592)HoleFish
change
2024-05-10Imporved Drone Center (#2591)RealSilverMoon
* Add plascrete block as an exception * Spotless * Add sort button * rebalance range * small fix * Add a localized button * Rename and add comment * Spotless
2024-05-04Make DTPF lose fuel efficiency over time instead of instantly (#2574)NotAPenguin
* track idle time in MultiBlockBase * save idle time in MTE NBT * decay DTPF fuel efficiency overtime properly * spotless * track idle time in DTPF instead of base MTE * small refactor to simplify logic * Delete unused resetDiscount method * Remove unused override
2024-04-24Fix Drone Centre Memory Leak (#2582)RealSilverMoon
* Fix: downlink connect to various centres * Spawn drone item after destroying * Update lang * Save to nbt
2024-04-16Improve charcoal pile igniter tooltip (#2570)Daniel Gealow
* Improve charcoal pile igniter tooltip Clarify and expand the structure guidelines * Reformat long line
2024-04-16Fix small boiler NPE (#2576)HoleFish
fix
2024-04-15clean up inconsistent state mutation (#2567)Glease
2024-04-15fix fake tank capacity for waila (#2571)Quetz4l
2024-04-13Allow single-block pump to ignore replaceable blocks, and water (#2568)D-Cysteine
* Allow single-block pump to ignore fire * Use `isReplaceable` and replace water * Update comments
2024-04-13Fix AL crash with ME hatches (#2566)HoleFish
* fix * refactor
2024-04-12Oil cracker supports stocking input hatches (#2563)HoleFish
fix
2024-04-09Add mention of required air to LGT structure tooltip (#2562)NotAPenguin
add mention of required air to LGT structure tooltip
2024-04-08improve robustness of me inputs (#2556)Glease
basically, always flush the cached info regardless of whether a GridAccessException has happened. also a bit more checking over whether the ME network is accessible
2024-04-03Fix the amount per operation reported in multiblock pump UI. (#2559)Abdiel Kavash
* Fix the amount per operation reported in multiblock pump UI. * why write many code when few code do trick
2024-03-26Fix DC UI height (#2551)RealSilverMoon
2024-03-25Add Industrial Apiary upgrade utility methods (#2550)Noktuska
Add Ind. Apiary upgrade utility methods
2024-03-24Fix superchest UI sync (#2549)Abdiel Kavash
Fix superchest sync
2024-03-24Remove nanoforge hatch requirement & more frequent structure check (#2547)HoleFish
fix
2024-03-18Fusion reactor UI fix (#2543)Abdiel Kavash
* Fusion reactor UI fix * derp
2024-03-15Ensure crib works for multismelter (#2538)chochem
crib for smelter
2024-03-15Show the reason why the machine shutdown on DC (#2536)RealSilverMoon
* Allow highlight far machine * Allow highlight far machine * Show the reason why the machine shutdown * Update button dynamically
2024-03-13Add holo glasses support for CRIBs (#2535)Lyfts
add holo glasses support for cribs
2024-03-13Numeric widget and localized number formatting. (#2532)Abdiel Kavash
* Cover widgets * Volumetric flask * Misc textfields * Update GT_MetaTileEntity_MultiBlockBase.java * Update GT_MetaTileEntity_MultiBlockBase.java * Fixes decimal digits --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-03-11Fix Fusion overclock (#2528)HoleFish
fix
2024-03-11Fix stocking hatches recipe check (#2531)miozune
2024-03-11Add messages about the reasons for machine shutdown during processing (#2522)HoleFish
* ShutDownReason setup * implement * fix machine not turn on