| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-12-14 | Don't allow Large Turbine to start up without Dynamo Hatch | David Vierra | |
| Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block. | |||
| 2016-12-13 | Change Oil Cracker tooltip to match reality (and vice versa) | David Vierra | |
| Oil Cracker only allows Maint/Energy hatches in the middle ring. Input and output hatches can be anywhere on the sides. Minimum casing count is changed to 18 to match the tooltip, rather than increase the tooltip to 19. This allows two input and output hatches on either side, for when you want to run two cracking recipes with the same cracker. (It turns out the cracker doesn't care which hatch the inputs and hydro/steam are put into. I don't really care either!) | |||
| 2016-12-13 | Fix efficiency penalty incorrectly applied to large gas+plasma turbines | David Vierra | |
| This is a copy-paste error from the original code in the large steam turbine. `aOptFlow` is the optimal flow rate expressed in EU/t, while `totalFlow` is expressed in fuel L/t | |||
| 2016-12-13 | Fix #771 - 9x output on boosted Diesel | David Vierra | |
| Remove an extra efficiency multiplier. `mEfficiency * mEUt` is already done in `GT_MetaTileEntity_MultiBlockBase.onRunningTick` | |||
| 2016-12-13 | Adjust Diesel Engine tooltip to match requirements | David Vierra | |
| 16 Casings are required along the corners and edges. The Hatches may not be along a corner or edge, but may only be placed on the sides, next to a Gear Box. Also note Diesel, Lube, and Oxygen use. | |||
| 2016-12-04 | Fix Advanced Miner II occasionally outputting the wrong blocks | David Vierra | |
| AdvMinerII would occasionally output the drops from a block recently broken by the player. This happens when the wrong coordinates are passed to GT_Block_Ores_Abstract.getDrops(), which causes it to fail to find the TileEntity and then fall back to whatever the most recently broken block was. Fixes #751 (probably), #674, #508 | |||
| 2016-11-04 | Merge pull request #727 from Dimach/unstable | Blood-Asp | |
| Fixed oil rig | |||
| 2016-11-04 | Fixed oil rig. | Dimach | |
| 2016-11-04 | Assemblyline recipe scan fix and TC quicksilver/mercury recipes | Blood-Asp | |
| 2016-11-02 | Fix Large turbine tooltips | Blood-Asp | |
| 2016-11-02 | Turn off AdvMinerII and OilDrill once work is done. | Blood-Asp | |
| 2016-10-26 | Fix super fuel not increasing efficiency | Blood-Asp | |
| 2016-10-25 | Pollution Update/Rebalance | Blood-Asp | |
| 2016-10-22 | Remove debug code | Blood-Asp | |
| 2016-10-22 | Add Naquadah fuel rods and fix some Assemblyline recipes | Blood-Asp | |
| Naquadah fuel = Mox with 10x runtime. | |||
| 2016-10-22 | Fix some recipes not working in processing array | Blood-Asp | |
| 2016-10-19 | Allow Oil Drills to pump oil in void worlds without bedrock | Blood-Asp | |
| 2016-10-17 | Make Disassemblers >Insane Voltage disassemble faster without efficency loss. | Blood-Asp | |
| 2016-10-13 | Added forming press support for processing arrays. | Dimach | |
| 2016-10-13 | Fixed charcoal pile igniter bug | Blood-Asp | |
| 2016-10-13 | Update Multiblock Tooltips | Blood-Asp | |
| 2016-10-13 | Fix VALUES & Replicator recipes | Muramasa | |
| 2016-10-09 | Alloy energy hatch in every slice of the assembly line | Blood-Asp | |
| 2016-10-07 | Revert unwanted Heating Capacity behavior change. | Blood-Asp | |
| 2016-09-28 | Fix fusion reactor not using input fluids. | Blood-Asp | |
| 2016-09-28 | Fix short distance teleport & readd null check on tools | Blood-Asp | |
| 2016-09-27 | fix interdimensional teleport | Blood-Asp | |
| 2016-09-27 | More Pollution & bugfixes | Blood-Asp | |
| 2016-09-26 | Possible fix for scanner TE error | Muramasa- | |
| 2016-09-16 | Fix conflicts | Muramasa | |
| 2016-09-15 | Update Part 1 | Muramasa | |
| 2016-09-13 | Merge branch 'refs/heads/Blood-Asp/experimental' into Bugfixes | Muramasa | |
| 2016-09-13 | Merge pull request #631 from Muramasa-/LoadTimes | Muramasa- | |
| Various Load Time Improvements | |||
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine.java | Daniel | |
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine_Steam.java | Daniel | |
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine_Plasma.java | Daniel | |
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine_HPSteam.java | Daniel | |
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine_Gas.java | Daniel | |
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine.java | Daniel | |
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine.java | Daniel | |
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine_Plasma.java | Daniel | |
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine_Gas.java | Daniel | |
| 2016-09-03 | Update GT_MetaTileEntity_LargeTurbine_HPSteam.java | Daniel | |
| 2016-08-23 | May or may not fix https://github.com/Blood-Asp/GT5-Unofficial/issues/565 | Léa Gris | |
| Possibly fix issue #565 Assembly line books: item names not shown correctly on server Possibly not the right way but it should do. | |||
| 2016-08-22 | #573 Turbines now explode when producing more EU than dynamo can handle | Blood-Asp | |
| 2016-08-22 | Fix #598 Delete saved recipe on machine change | Blood-Asp | |
| 2016-08-22 | Fixes #561 | Muramasa | |
| 2016-08-22 | Fixes #559 | Muramasa | |
| 2016-08-22 | Fixes #561 | Muramasa | |
| 2016-08-15 | Bugfixes 10 | Muramasa | |
