Age | Commit message (Collapse) | Author |
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NEI fix for scanner
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+ Fixed original GC Schematics
+ changed scanner recipes to 30, 480 (from 32, 512)
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# Conflicts:
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src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_AdvSeismicProspector.java
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Prospects from NW to SE 9 of oilfields (6x6 chunks each) and output
min-max oil amount
# Conflicts:
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src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_AdvSeismicProspector.java
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Fixes an issue where a pipe above the pump with its top side set to "Input Disabled" (to control flow direction) stops receiving fluid from the pump.
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May also stop them from mining through protected blocks, warded glass,
etc?
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Added a function to GT_Utility called addTexturePage(byte page).
Added information about who is using which texture page in GT_Block_Casings1.
Updated GT_Block_Casings5 & GT_Block_Casings8 to utilise texture page 1.
Updated Large Chemical Reactor to reflect this change, now also uses Page 1 Index 48.
Moved the Pyrolyse oven casing index from 111 to 22, which is currently unused and within the Gregtech index space.
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Fix translations
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https://github.com/GTNewHorizons/NewHorizons/issues/2519
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Oredict support for assline
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Change Brick compression time for BBF
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* NEI page access of Primitive Blast Furnace
cherry pick
Commit: e0be4bdc4504717968494503ea03b8184af96891 [e0be4bd]
* Fix #1039
* Fix #1039
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https://github.com/GTNewHorizons/GT5-Unofficial into experimental
# Conflicts:
# src/main/java/gregtech/common/tileentities/machines/basic/GT_MetaTileEntity_SeismicProspector.java
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change recipes for seismic prospectors
change the range
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Commit: 4069e24c1ebe1487491295fdaa7ff744892ee665 [4069e24]
Change diesel to combustion
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Commit: af7e1d800d76d485608e74105b438c9775debc96 [af7e1d8]
Merge pull request #1272 from SuperCoder7979/Magic-Fix
Magic fix
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The Oil Cracker now also accepts Input Hatches on the right side and
Output Hatches on the left side.
Input/Output Hatches must be on opposite sides of one another.
Also, Energy/Maintenance Hatches no longer need to be on the middle ring
but can also be put on the sides.
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Conflicts:
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeChemicalReactor.java
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1) Pump will properly save it's state and reload with chunk load/reload.
It remembers that it was pumping and doesn't immediately move down.
Additionally, corrected saving of fluid type so it will properly look it
up when it reloads
2) Fixed getYHeadOfPump() so it doesn't punch through bedrock if you
destroy the pump head. If you break a gap into an existing pipe line,
it will move down through the broken spots until it finds an existing
set of pipes - in which case it will continue from the bottom. If you
break the pump head, it will replace the last pipe with a new Head and
carry on about it's business.
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Commit: 09978a0225bbbd1832e123c7d6df1ef7fdc09d5f [09978a0]
Refined
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Commit: eed72ede969a408a9668281de90ea91e13d92d9f [eed72ed]
Added info to small miners tooltip.
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