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AgeCommit message (Collapse)Author
2023-02-28Remove extra spaces from descriptions (#1776)miozune
2023-02-27implement save & load for single recipe lock (#1771)Glease
* implement save & load for single recipe lock * fix fat finger * fix NPE * disable machine if old locked recipe is gone * address reviews * spotless
2023-02-26Multiblock Sounds (#1768)Maxim
* Added methods to allow multiblocks to play sounds * Implemented first few sounds * Added sound to PA * Introduced static variables for sound indexes
2023-02-26Enhanced multiblock GUIs (#1767)Maxim
* Added more buttons to multiblock GUI * Migrated PA to new GUI * Migrated Nano Forge to new GUI * Migrated PCB Factory to new GUI * Reband void protection to void excess to match GTPP logic * Adjust fusion reactor GUI size * Added statics for new NBT keys * Added getters for button status * Rename methods to reflect that they are about void excess, not the opposite * Added button textures
2023-02-24Better casing amount on tooltips (#1766)Maxim
* Added more functions to more precisely input casing amount * Implement new tooltip casing adder * Only display variable size if sized are actually different * Addressed review
2023-02-16Loose mode change (#1750)TheEricCheng
* Add files via upload * Add files via upload * Add files via upload
2023-02-16Fusion NEI support (#1742)Maxim
* Added optional special value to Power and getter for power into IMTE * Added FusionPower to properly display available fusion recipes and OC * spotlessApply (#1743) Co-authored-by: GitHub GTNH Actions <> * Moved compare flag to recipe map * Missed a new constructor * Added user request * Addressed reviews * Typo * Update src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java Co-authored-by: miozune <miozune@gmail.com> * Removed wrong bracket from git online commit --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: miozune <miozune@gmail.com>
2023-02-14Fix silly oversight. (#1741)Connor-Colenso
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2023-02-13fix large turbine not drawing stuff on reload (#1734)Glease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2023-02-12Add a recipe check to MuTEs (#1727)BlueWeabo
* working recipes! * clean up and save items which need to be outputted * reviews
2023-02-11fix zfighting on large turbine if rendering from afar (#1729)Glease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2023-02-10Rfg cleanup (#1726)Raven Szewczyk
* Update buildscript, add all recently added gradle.properties entries * Dependency version bumps and cleanup * Bump eternal singularity version * Update buildscript * Make AE2 a required dependency * Switch version to class generation from token replacement
2023-02-08Fix HOG Consumption Rate in LCE (#1687)Daniel Mendes
* Fix HOG Consumption Rate in LCE * Moved New Variables to checkRecipe
2023-02-07Mte inventory block (#1692)BlueWeabo
MTE Inventory Upgrade * inventories saved to nbt in controller * bump up ModularUI to fix labels * inventory renaming * fix inventories not syncing * more nbt saving and loading * unregister inventory on block break * example of a block being made from the same class * clear UpgradeCasing list every structure check * fix inventory halving to 0 * sync inventory name for upgrade block * switch to its own method of sending client data --------- Co-authored-by: Jason Mitchell <mitchej+github@gmail.com>
2023-02-06pyro tooltip fix (#1724)chochem
2023-02-06Fixes (#1721)Connor-Colenso
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2023-02-05Add TPM Multiblock (#1718)Connor-Colenso
* Remove warning suppression * New helper default method * Initial work on TPM * Bump dep for structure lib and modular UI * Structure works + recipe map * Working * Tooltip and NEI work * Change controller texture * spotlessApply (#1719) * Fix wrong order * Add override * Spotless * Big opps lol * Comment * Spotless --------- Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-01-30[ci skip] spotlessApply with the new settingsJason Mitchell
2023-01-30add back turbine wallsharing (#1699)Glease
* add back turbine wallsharing Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * use new texture from @Jimbno Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * remove unnecessary structure checks it turns out you cannot build 2 functional large turbine at these locations anyway, so why not? Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * spotless Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> * update bs * use the original grey for empty texture these are slightly darker, and looks better Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> --------- Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-01-27Replace max voltage with avg voltage (#1694)Maxim
2023-01-25Add status info of ME buses to Waila (#1684)miozune
2023-01-25Remove tooltip for ME buses mentioning GT++ void protection (#1683)miozune
2023-01-25EOH materials + Allow materials to pick their processing tier (#1671)Connor-Colenso
* Begin addition of tiered material manipulation * Dwarf matter * Add hardcoded EU tiers for wider usage. * New material images etc * Nugget processing tiers * Move iron nugget to wrought iron smelting to the correct place * Add white dwarf shapes * Add white dwarf shapes * Additional retiering options for EU consumption on material part generation * White dwarf matter complete * Tier neutronium processing at ZPM * Spotless * More adjustments * Renaming files * Add new overlays for magneto material and more name adjustments * Add no recipes subtag * Spotless + name adjustment * Undo isCustom to maintain potential public variable references in addons. * Undo isCustom to maintain potential public variable references in addons. * Fix fluid registry corruption. * Add rotor EU override * Add rotor EU override * Make neutronium mass more reasonable * Add proper time adjustments to rotor (probably an old oversight) * Adjust enums to use VP rather than recalculate * Fix typos on EU usage * spotlessApply (#1672) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Change setProcessingMaterialTierEU to accept long. * Small fix * Add space and time materials * Add new forge hammer support * Update tooltip * Expand laser engraver slots. * spotlessApply (#1673) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Reserve texture page. * Modernise GT circuit usage * Add oversight in assembler frame recipe * Add missing MHDCSM overlay textures * Remove small and tiny MHDCSM dusts * Fix error in ingot texture * Fix NO_RECIPES not applying to frame boxes * Restore missing ingot * Add rod handles for materials * Fix frame box auto generating with NO_RECIPEs tag * recipe * Spotless * Add MOD_ID_GTPP as modid * spotlessApply (#1675) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Remove smelting spacetime from furnace (why does this exist?) * Recipes + new storage blocks for materials * Bedrockium LuV -> EV * SpaceTime UMV -> UIV * TranscendentMetal UIV -> UEV * MagnetoThingy and dward mats UXV -> UMV * update buildscript * yeet magic number that could be * spotlessApply * Make the nanite tier 3, colen request * Up nanite tier * Comment * Change name * Change name Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: adam riondy <adampoplol@gmail.com> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2023-01-23fix (#1677)BlueWeabo
2023-01-23Fixed some EU/t values in Steam Turbines (#1678)Steelux
* Fixed some EU/t values in Steam Turbines * spotlessApply (#1679) Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-01-20MTE Inventory updates (#1496)Jason Mitchell
* MTE Inventory updates * Separate Input/Output inventory * Use a LinkedHashMap to ensure inventory orders are deterministic * Input/Output work on either Input/Output inventories * MTE Inventory * Add GT_Packet_MultiTileEntity * More dyanmic packet with packetFeatures * Add IMTE_HasModes for MultiBlockPart * Help with MTE Inventory (#1613) * convert inventory to use ItemStackHandler * Update MUI * inventories * move Iteminventory to its own method Co-authored-by: miozune <miozune@gmail.com> * Update MUI * Update MUI * Add IMultiBlockPart * Mte fluid inventory (#1639) * first work on fluid inventory * make gui work with numbers not dividable by 4 * use math.min * add outputfluids saving * actually working * Update MUI Co-authored-by: miozune <miozune@gmail.com> * Ticking Covers! * Parts now register covers with the controller * Controllers now tick covers on parts * Break cover ticking out into `tickCoverAtSide` Fix some inventory methods on MultiBlockController * Filter on tickable covers * Improve GUIs for MTEs (#1650) * working controller GUI * locked inventory selection work * input and output locking of inventories Co-authored-by: miozune <miozune@gmail.com> * spotless * CoverInfo refactor (#1654) * Add `CoverInfo` and deprecate the old fields to hold cover information * Disable MTE registration * Fix NPE - Return EMPTY_INFO for SIDE_UNKNOWN Temporarily add back old NBT saving in case of a revert so covers aren't lost. * Actually save the old NBT data, instead of empty Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com> Co-authored-by: miozune <miozune@gmail.com>
2023-01-20Parallel helper for all addons to use. (#1657)BlueWeabo
* work on parallel helper * spotless hell * working? parallel * spotless * documentation * spotless * revert useless addition * fixes * spotless bs * remove commented code * remove outer if and make batchmode void protected
2023-01-17Remove hack, we no longer need it (#1661)Maxim
2023-01-14Added getter for average voltage (#1653)Maxim
2023-01-14Add connection type getter (#1652)Maxim
* Added connection type and getter * Added getter for total eu * Replace old getters
2023-01-14Pulling the hardcoded ore behavior from TypeFilter (#1648)Andrey
Co-authored-by: Andrey <timeconqueror999@gmail.com> Co-authored-by: GitHub GTNH Actions <>
2023-01-06Optimize `denyMobSpawn` slightly. (#1633)Jason Mitchell
* Optimize `denyMobSpawn` slightly. * Don't try to load the tile if we're outside of the max possible range of a Repellent
2023-01-05Allow overriding more progressbar textures & Add document for resource packs ↵miozune
(#1632)
2023-01-01Add a Overclock Calculator for multis and the like to use (#1617)BlueWeabo
* add calculator and unit tests * use math.ceil * math.ceil everywhere * add some more unit tests and add onetick discount possibility * add an exception when trying to get the consumption before calculating * spotless oops * convert PCB Factory to use the OC calculator * fix tests trying for wrong values * fix copy paste error * address reviews * this should be there too.
2022-12-30possible fix (#1614)Martin Robertz
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12139 (cherry picked from commit 64f7433f2fab2eff618bb25997c303516fdab3f8)
2022-12-29Fix plasma turbine EU output (#1607)Connor-Colenso
* Revert "Turbine efficiency helper (#1562)" This reverts commit 3c852a0143cbfa864da59bdd0b2edab1fa4bf146. * Restore efficiency helper * Spotless Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-12-28Remove void break from fluid tanks and chests (#1602)NexusNull
* Remove void break from fluid tanks Previously, sneaking while breaking a fluid tank would void the contents of the tank, leading to potential loss of valuable resources. However, this behavior is not consistent with other blocks, such as chests and furnaces, which retain their contents when broken while sneaking. This commit removes the sneak breaking voiding behavior for fluid tanks, bringing them in line with other blocks and reducing the risk of unintended loss for players. * run spotless * fix stray check for voidBreak Signed-off-by: NexusNull <p.wellershaus@googlemail.com> * remove override Signed-off-by: NexusNull <p.wellershaus@googlemail.com> * remove void tooltip Signed-off-by: NexusNull <p.wellershaus@googlemail.com> Signed-off-by: NexusNull <p.wellershaus@googlemail.com>
2022-12-28Fix tooltip for required input hatches (#1599)MadMan310
2022-12-27fix it (#1597)BlueWeabo
2022-12-22oversight (#1578)Yang Xizhi
2022-12-21fixed it (#1577)BlueWeabo
2022-12-21fix huge power drain from me output hatch (#1573)Yang Xizhi
2022-12-20Don't allow inserting item into solar boiler for fuel and ash slots (#1568)miozune
2022-12-20Uv lock (#1564)Léa Gris
* fix(GT_TextureBuilder): State check belongs to the build method. * fix(texture): lock orientation of large turbine controller Large turbine controllers displays the rotor's center of a 3-by-3 connected textures displayed on surrounding casings. To keep the rotor's center seamlessly aligned with the connected textures from the casings, it need to UV lock its orientation. Addresses issue: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11953 * fix(GT_TextureBuilder): correctly check worldCoord's state
2022-12-19Fix PCB Factory 4th time the charm (#1560)BlueWeabo
* why does this keep happening * jave is bull shit * oooops * final fix * add location for the coolant hatch
2022-12-19Fix crash with Integrated Ore Factory and Nuclear Control (#1559)miozune
2022-12-18Turbine efficiency helper (#1562)Connor-Colenso
* Add value to automatically determine highest possible turbine efficiency. * spotlessApply (#1563) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2022-12-18Fix Regulator cannot control stack size of ghost slot (#1558)miozune
2022-12-17More Fixes to the PCB Factory (#1554)BlueWeabo
* why am I so bad at spotting bugs * fixes fixes fixes, who needs to reset multipliers * remove the comment * fix oc oops * fix the roughnessMultiplier * fix accidental energy discount * remove the useless hatch boolean * fix units
2022-12-15Fix ore factory stocking bus integration (#1551)Dakota Jones