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path: root/src/main/java/gregtech/common/tileentities
AgeCommit message (Collapse)Author
2021-08-07Merge pull request #630 from D-Cysteine/format-numbersMartin Robertz
Add number formatting for tooltips & recipes
2021-08-07Add formatting to pipes, wires, super chests, super tanksD-Cysteine
2021-08-05Remove bSortStacks checkD-Cysteine
2021-08-05Update GT_MetaTileEntity_ChestBuffer.javaD-Cysteine
2021-08-05Merge pull request #626 from D-Cysteine/bypass-disassemblerMartin Robertz
Add disassembler restrictions bypass
2021-08-05Merge pull request #625 from GTNewHorizons/speedupMartin Robertz
GT_Recipe Speedup
2021-08-05Fix oversight in oil cracker structure codeGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-08-03Add disassembler restrictions bypassD-Cysteine
2021-08-03GT_Recipe: speedupTimeConqueror
2021-08-03OutputBus: removed excess constructor with the same parametersTimeConqueror
2021-08-03Merge pull request #622 from GTNewHorizons/gtpp-hatchesMartin Robertz
Added some constructors to Hatch Buses to remove some GTPP ASM
2021-08-01Make gtpp happyGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-08-01Merge remote-tracking branch 'origin/experimental' into boilerTimeConqueror
2021-08-01Boiler: when filled with bucket being in creative mode, it doesn't transform ↵TimeConqueror
water bucket back to empty bucket.
2021-08-01Visibility changes & new methods in GT_MetaTileEntity_Boiler for using them ↵TimeConqueror
in GTPP
2021-08-01Merge branch 'experimental' into code-improvementsAndrey
2021-08-01GT_MetaTileEntity_Boiler: Forgot to replace sendSoundTimeConqueror
2021-08-01Improved readability of GT_MetaTileEntity_Boiler#doSoundTimeConqueror
2021-07-31Add commentsD-Cysteine
2021-07-31Fix iteration over invalid slotsD-Cysteine
2021-07-31Fix large boiler copy paste errorGlease
2021-07-30Merge branch 'experimental' into fix-clay-bucketsMartin Robertz
2021-07-30Make GT_MetaTileEntity_CubicMultiBlockBase easier to useGlease
2021-07-30Fix typo in implosion compressor. fixed DT hintGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Fix frame box hint & placementGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Make variable size multi's hint length depend on item in handGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Make block hint text more informativeGlease
Also migrated from defer to lazy where possible Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Fixes related to coil hint blocksGlease
Also updates StructureLib to fix invisible block hint and pulled the utility methods up. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Fix mod loading order problemGlease
This utility method could probably be extracted to upstream. Let's do it when the structurelib integration comes to the end of test phase. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30make rotation marker a bit fancier, fix fusion textureGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30fix distillation tower structureGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30general bugfix & tweaking pass for multisGlease
1. stupid typo in EBF preventing it from working at all. 2. All multis now require exactly one maintenance hatch to form. 3. All multis now use the unified overclocking mechanism if possible. 4. All multis that emits pollution now require at least one muffler hatch to form. 5. Coil structure element slightly tweaked. Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30fix turbine casing dynamic textureGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30re-enable flipping, but add an option to render them not flippedGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30fix distillation tower not outputting bottom fluidGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30loosen access control even more to make bartworks happyGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Fix coil structure checksGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30open up some fields in EBF to make bartworks happyGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30turn off flipping as it bothers some people too muchGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30optimize fuel recipe lookupGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30Fix rebase derpGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30migrate all other multis overGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30migrate even more multis overGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30migrate a few more multis overGlease
also removed the stupid ConcurrentHashMap in GT_MetaTileEntity_CubicMultiBlockBase Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-07-30unbreak newMetaEntityGlease
2021-07-30render rotated controllers front faceGlease
2021-07-30Add GT_MetaTileEntity_CubicMultiBlockBase and a few minor changesGlease
1. add ofCoil() IStructureElement to standardise how to add a homogeneous set of coils to the structure definition 2. Changed newMetaEntity's return type back to IMetaTileEntity to prevent addons crying out 3. Initialize mExtendedFacing to ensure rendering code don't step on null
2021-07-30Turn off EBF rotation limitGlease
2021-07-30Implement IConstructable for demo multisGlease
2021-07-30Initial StructureLib integrationGlease