Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-05 | Improved large boiler tooltip #877 | Blood-Asp | |
2017-06-05 | Add missing translation lines. #772 | Blood-Asp | |
2017-06-04 | Cleanroom controller outputs efficency as redstone signal #948 | Blood-Asp | |
2017-06-03 | 1ddc91a | Technus | |
2017-06-01 | Teleporter and Energy Transmitter fixes | Blood-Asp | |
2017-06-01 | 8e0e516 | Technus | |
2017-06-01 | Cherry-Pick c12e474 | Technus | |
https://github.com/GTNewHorizons/GT5-Unofficial/commit/c12e474c23ca02fb3479312850f6ae07e623d8b9 | |||
2017-06-01 | that makes it look better? | Technus | |
2017-06-01 | Why does one change the machine state TWICE in the same tick... | Technus | |
2017-05-10 | Changed multiblocks so they all consider all inputs for finding recipes | Johannes Gäßler | |
2017-05-07 | Reverted erroneous previous commit. | Johannes Gäßler | |
2017-05-06 | Created a first draft for the Large Chemical Reactor | Johannes Gäßler | |
2017-05-06 | Fixed the Electric Blast Furnace not recognizing recipes when there is | Johannes Gäßler | |
more than one Fluid input. Also added a String representation for GT_FluidStack that was used for debugging. | |||
2017-04-27 | Merge pull request #1025 from JohannesGaessler/SteamProductionImprovement | Blood-Asp | |
Steam production improvement / Tooltip improvement / Pollution adjustment | |||
2017-04-27 | Fix eu consumption absence by AssemblyLine and some clean up | Techlone | |
2017-04-27 | Formatting clean up, nothing else | Techlone | |
2017-04-27 | Fixed a bug where excess fuel didn't consider the distortion from | Johannes Gäßler | |
runtimeBoost. Adjusted the decimal points of the Large Boiler fuel tab to better represent the actual burn times. | |||
2017-04-26 | Eliminated rounding errors that caused fuel to burn too shortly | Johannes Gäßler | |
The Large Boiler now saves excess fuel between items, greatly improves performance of items like sticks and planks. The Large boiler now stores excess projected EU that is lost when throttling with an integrated circuit | |||
2017-04-26 | Refactored mDescription to mDescriptionArray, added a deprecated field | Johannes Gäßler | |
mDescription to ensure 100% backwards compatibility | |||
2017-04-23 | Changed the wording on heating capacity to make the effects more clear. | Johannes Gäßler | |
2017-04-23 | Added information on how Heat Capacity surplus influences recipe time | Johannes Gäßler | |
2017-04-16 | Made Diesel Engine Tooltip more descriptive | Johannes Gäßler | |
2017-04-15 | Tooltip information on pollution is now dynamic, adjusted GT_Pollution | Johannes Gäßler | |
documentation | |||
2017-04-15 | Tooltips have more info on Steam and pollution, adjusted pollution rates | Johannes Gäßler | |
Boilers tooltips now explicitly state the amount of Steam produced per second. Gas Turbine tooltips now explicitly state how much steam is needed for them to run at full capacity. Machine tooltips now explicitly state how much Pollution they produce per second. Adjusted machine pollution values to have them align better. Diesel Generators / Engines now go 40, 80, 160, 320 Gas Turbines now go 20, 40, 80, 160 Large Boiler tooltips now mention the amount of time needed to heat up Formatted the source code for the Cleanroom Fixed a bug that caused Diesel Generators and Gas Turbines to not have a tooltip. | |||
2017-04-14 | Machine descriptions are now a String array instead of a single String. | Johannes Gäßler | |
The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock was turned into an array. Every class derived from GT_MetaTileEntity_TieredMachineBlock has received a new additional constructor that takes an array of Strings instead of a single one. | |||
2017-04-14 | Large Boiler fuel burn rate now configurable | Johannes Gäßler | |
By placing an integrated circuit in the Large Boiler it is now possible to adjust fuel burn rate and steam output at no change in efficiency. The steam output of a boiler is reduced by 1000L per configuration. | |||
2017-04-01 | Fix regulator crash bug | Blood-Asp | |
2017-03-31 | Fix typo | Blood-Asp | |
2017-03-31 | Add Lightning Rod | Blood-Asp | |
2017-03-26 | Naquadah gen tiers | Blood-Asp | |
2017-03-26 | Cleanup code. | Dimach | |
2017-03-26 | Fix #982, #986. | Dimach | |
2017-03-23 | Add powerconfigs to Teleporter | Blood-Asp | |
2017-03-23 | Small fusion reactor fixes | Blood-Asp | |
2017-03-23 | Overclock high amp machines correctly in Processing Array | Blood-Asp | |
2017-03-23 | Fix AssemblyLine block check | Blood-Asp | |
2017-03-15 | Implement #292. | Dimach | |
2017-03-08 | Cleanness now decrease slow. | Dimach | |
2017-03-08 | Resolve #917. | Dimach | |
2017-03-06 | Fixed #930. | Dimach | |
2017-03-02 | Merge pull request #918 from Dimach/unstable | Blood-Asp | |
Fix cleanroom bug (machines inside never receive cleanroom instance). | |||
2017-03-02 | Fix cleanroom bug (machines inside never receive cleanroom instance). | Dimach | |
2017-03-02 | Fix Steam macerator not accepting some items per automation | Blood-Asp | |
2017-03-01 | Fix cleanroom bug (checked only west and north side). | Dimach | |
2017-02-28 | Circuit changes | Blood-Asp | |
2017-02-28 | Merge pull request #894 from Techlone/fix_both_bonuses_oilcracker | Blood-Asp | |
Fix a both bonuses in oilcracker | |||
2017-02-28 | Merge pull request #890 from maixgame/unstable | Blood-Asp | |
Fix bug > Oil Teleportation to GC Planets #837 | |||
2017-02-17 | Fix name config category to UndergroundFluid | Maxime Legkiy | |
Fix comments configuration Fix Start config - add nether and end to BlackList. Default spawn fluids on overworld and Moon. Add Decrease Per Operation Amount (if 0 an endless source) | |||
2017-02-11 | Fix a possible situation when the oil cracking unit applies a both bonuses | Techlone | |
2017-02-11 | Finish Cleanroom | Blood-Asp | |