| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-01-20 | Merge "Miner 2" fix | John | |
| 2017-01-20 | Adjust process times/eut & steam machine NEI | Muramasa- | |
| 2017-01-18 | Merge branch 'experimental' into eM | Technus | |
| 2017-01-18 | Merge branch 'experimental' into Chest-and-Tank-2 | Dream-Master | |
| 2017-01-18 | Fix Advanced Miner II occasionally outputting the wrong blocks | David Vierra | |
| AdvMinerII would occasionally output the drops from a block recently broken by the player. This happens when the wrong coordinates are passed to GT_Block_Ores_Abstract.getDrops(), which causes it to fail to find the TileEntity and then fall back to whatever the most recently broken block was. Fixes #751 (probably), #674, #508 | |||
| 2017-01-17 | change Tier and values | Dream-Master | |
| Q Chest, S Chest, Q Tank, S Tank | |||
| 2017-01-17 | Initial by me | Technus | |
| 2017-01-14 | check that miner can't move down | John | |
| 2017-01-09 | reducing diesel pollution | Technus | |
| 2017-01-09 | reducing diesel pollution | Technus | |
| 2017-01-05 | Merge branch 'experimental' into eM | Technus | |
| 2017-01-05 | remove unused imports. | Dream-Master | |
| 2017-01-05 | Port advanced seismic prospector. | KpoxaPy | |
| 2017-01-05 | Port advanced seismic prospector. | KpoxaPy | |
| 2017-01-05 | Update large turbines output tooltip Blood-Asp/GT5-Unofficial#829 issue | KpoxaPy | |
| 2017-01-05 | Add advanced seismic prospector | KpoxaPy | |
| 2017-01-04 | Merge remote-tracking branch 'upstream/unstable' into unstable | Andrew Ozmitel | |
| 2016-12-31 | Add missing NEI GUIs & IC2 machine recipe config | Muramasa- | |
| 2016-12-30 | remove todo | Technus | |
| 2016-12-30 | remove todo | Technus | |
| 2016-12-28 | Fix Blood-Asp/GT5-Unofficial#825 | Andrew Ozmitel | |
| 2016-12-27 | Port LightningRod (To be changed by Bloody) & Character fix | Muramasa- | |
| 2016-12-27 | Fix fluid naquadah generator not consuming fuel | Blood-Asp | |
| 2016-12-26 | fix coilage | Technus | |
| 2016-12-26 | fix coilage | Technus | |
| 2016-12-26 | Fix EBF coil buff | Technus | |
| 2016-12-26 | Better furnacing with better coils. | Blood-Asp | |
| 2016-12-26 | Fix diesel engine info | Blood-Asp | |
| 2016-12-26 | Foid invalid steam in turbines | Blood-Asp | |
| 2016-12-26 | Fix EBF coil buff | Technus | |
| 2016-12-26 | Better furnacing with better coils. | Blood-Asp | |
| 2016-12-26 | Fix diesel engine info | Blood-Asp | |
| 2016-12-26 | Foid invalid steam in turbines | Blood-Asp | |
| 2016-12-26 | Fix type filter | Blood-Asp | |
| 2016-12-26 | Fix type filter | Blood-Asp | |
| 2016-12-24 | EBF Efficiency improvements with hier tier coils | Blood-Asp | |
| Every 1800K free heating capacity the EBF can be overclocked one tier without efficency loss(4xEU/t, 1/4process time). Every 900K free heating capacity EU/t is lowered by 5%. | |||
| 2016-12-19 | Fix efficiency in scan data of Diesel Engine | Blood-Asp | |
| 2016-12-17 | Fix LuV+ disassemblers | Blood-Asp | |
| 2016-12-17 | Don't allow Large Turbine to start up without Dynamo Hatch | David Vierra | |
| Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block. | |||
| 2016-12-17 | Don't allow Large Turbine to start up without Dynamo Hatch | David Vierra | |
| Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block. | |||
| 2016-12-16 | Void wrong type of steam inserted into steam turbines. | Blood-Asp | |
| Prevents getting stuck on superheated/normal steam change. | |||
| 2016-12-16 | Add mable and basalt ores to ore typefilter | Blood-Asp | |
| 2016-12-15 | Fix on first tick just in case someone wasnt to tp to 0 0 0 0. | Technus | |
| 2016-12-15 | Rework muffler add texture for eM overflow | Technus | |
| 2016-12-14 | Don't allow Large Turbine to start up without Dynamo Hatch | David Vierra | |
| Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block. | |||
| 2016-12-13 | Change Oil Cracker tooltip to match reality (and vice versa) | David Vierra | |
| Oil Cracker only allows Maint/Energy hatches in the middle ring. Input and output hatches can be anywhere on the sides. Minimum casing count is changed to 18 to match the tooltip, rather than increase the tooltip to 19. This allows two input and output hatches on either side, for when you want to run two cracking recipes with the same cracker. (It turns out the cracker doesn't care which hatch the inputs and hydro/steam are put into. I don't really care either!) | |||
| 2016-12-13 | Fix efficiency penalty incorrectly applied to large gas+plasma turbines | David Vierra | |
| This is a copy-paste error from the original code in the large steam turbine. `aOptFlow` is the optimal flow rate expressed in EU/t, while `totalFlow` is expressed in fuel L/t | |||
| 2016-12-13 | Fix #771 - 9x output on boosted Diesel | David Vierra | |
| Remove an extra efficiency multiplier. `mEfficiency * mEUt` is already done in `GT_MetaTileEntity_MultiBlockBase.onRunningTick` | |||
| 2016-12-13 | Adjust Diesel Engine tooltip to match requirements | David Vierra | |
| 16 Casings are required along the corners and edges. The Hatches may not be along a corner or edge, but may only be placed on the sides, next to a Gear Box. Also note Diesel, Lube, and Oxygen use. | |||
| 2016-12-08 | Change Oil Cracker tooltip to match reality (and vice versa) | David Vierra | |
| Oil Cracker only allows Maint/Energy hatches in the middle ring. Input and output hatches can be anywhere on the sides. Minimum casing count is changed to 18 to match the tooltip, rather than increase the tooltip to 19. This allows two input and output hatches on either side, for when you want to run two cracking recipes with the same cracker. (It turns out the cracker doesn't care which hatch the inputs and hydro/steam are put into. I don't really care either!) | |||
