| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-29 | Add clay bucket ore prefix; fix oredicting | D-Cysteine | |
| 2021-07-29 | Merge pull request #608 from D-Cysteine/delete-dynamic-recipes | Martin Robertz | |
| Delete no longer needed dynamic pyrolyse recipe code | |||
| 2021-07-29 | Merge pull request #604 from repo-alt/experimental | Martin Robertz | |
| Missing bit of ME output bus optimization | |||
| 2021-07-28 | Delete dynamic recipe generation code | D-Cysteine | |
| 2021-07-24 | Fix method formatting | D-Cysteine | |
| 2021-07-24 | Update single-block boiler GUI to use getCapacity() | D-Cysteine | |
| Update single-block boiler GUI to use GT_MetaTileEntity_Boiler.getCapacity() for computing water and steam fill percentages. Also change lava boiler to have 32000 capacity (from 16000). | |||
| 2021-07-24 | Missing bit of ME output bus optimization (leftover piece of cached stack ↵ | repo_alt | |
| gets stuck in the bus) | |||
| 2021-07-23 | Merge pull request #600 from repo-alt/experimental | Martin Robertz | |
| ME Output bus optimization | |||
| 2021-07-22 | Added caching to the ME output bus, to reduce stress on ME system in high ↵ | repo_alt | |
| output rate cases Also, added item detector cover support to the bus, so that the item detector will signal "full" in case of ME failure https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/8231 | |||
| 2021-07-22 | Fix cleanroom blocks color | Usernm | |
| Fix cleanroom maintenance and energy hatch color | |||
| 2021-07-20 | Made digital chest prioritized like partitioned cell | repo_alt | |
| 2021-07-18 | ME Output bus storeAll returned inverted value | repo_alt | |
| 2021-07-15 | Removed useless method callings | TimeConqueror | |
| 2021-07-15 | Removed useless array creation in most #copy methods by changing them to ↵ | TimeConqueror | |
| #copyOrNull variant with single parameter. | |||
| 2021-07-01 | Improve lava boiler tooltip | Glease | |
| Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
| 2021-06-28 | fix rock break stack overflow (typo) | Glease | |
| Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
| 2021-06-19 | Remove coordinates with proper equality check | amy null | |
| 2021-06-16 | fix tooltip | Glease | |
| Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
| 2021-06-04 | move the comment to where it belongs | Glease | |
| Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
| 2021-06-04 | Fix ancient copy paste problem | Glease | |
| Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
| 2021-06-03 | Prevent integer overflow in solar boiler | Glease | |
| Signed-off-by: Glease <4586901+Glease@users.noreply.github.com> | |||
| 2021-05-24 | feat(glow): iconset machines glow support | Léa Gris | |
| - Add glow support for all sides and states of iconset machines (same as with basicmachines). Automated code cleanup with IDEA of: - Optiimise all imports (remove unused, sort) - Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification) - Add all missing @Override annotations | |||
| 2021-05-22 | Merge branch 'experimental' into glow-texture | Martin Robertz | |
| 2021-05-21 | feat(render): implementation-free api texture factory | Léa Gris | |
| Provides an implementation-free API Texture factory an builder. Deprecates gregtech.api.objects.GT_*Texture.java classes Once all GregTech add-on will be migrated to the new implemnetation-free API, changes to the implementation will not affect the add-on. For now, this API allow rendering of in-world glow textures. In-inventory/hand rendering of glow texture require implementation changes that are postponed until no add-on uses the deprecated embedded implementation API. | |||
| 2021-05-21 | fix(render): move new textures rendering to new package | Léa Gris | |
| Old textures rendering are kept in api/objects for backward compatibility. The old textures rendering does not handle glow textures or independant inventory tessellation. The old textures will only work with the old GT_Renderer_Block class New textures rendering with own tessellation in inventory and handling of glow emisssive textures are moved to the api/render package. These must not be used with the Old GT_Renderer_Block class or it will crash with: Already Tessellating Exception from the Tessellator class | |||
| 2021-05-21 | feat(render): buffers glow | Léa Gris | |
| Add code support and blank glow placeholders so resource pack can provide own glow. Applies to: - Chest Buffer - Item Filter - Distributor - Regulator - SuperBuffer - Type Filter | |||
| 2021-05-21 | feat(render): pipeline side glow | Léa Gris | |
| 2021-05-21 | feat(render): active disassembler top glow | Léa Gris | |
| 2021-05-21 | feat(render): active steam macerator top glow | Léa Gris | |
| 2021-05-21 | feat(render): teleporter glow | Léa Gris | |
| Renders on: - Teleporter - Monster Repellator - Microwave Energy Transmitter | |||
| 2021-05-21 | feat(render): active steam macerator front glow | Léa Gris | |
| place-holder blank to support glow texture in resourcepack | |||
| 2021-05-21 | feat(render): active steam forgehammer front glow | Léa Gris | |
| place-holder blank to support glow texture in resourcepack | |||
| 2021-05-21 | feat(render): active steam extractor front glow | Léa Gris | |
| place-holder blank to support glow texture in resourcepack | |||
| 2021-05-21 | feat(render): active steam compressor front glow | Léa Gris | |
| place-holder blank to support glow texture in resourcepack | |||
| 2021-05-21 | feat(render): active boxinator front glow | Léa Gris | |
| 2021-05-21 | feat(render): assembly line glow | Léa Gris | |
| 2021-05-21 | feat(render): diesel engine glow | Léa Gris | |
| 2021-05-21 | feat(render): disassembler glow | Léa Gris | |
| 2021-05-21 | feat(render): distillation tower glow | Léa Gris | |
| 2021-05-21 | feat(render): electric blast furnace glow | Léa Gris | |
| 2021-05-21 | feat(render): extreme diesel engine glow | Léa Gris | |
| 2021-05-21 | feat(render): heat exchanger glow | Léa Gris | |
| 2021-05-21 | feat(render): implosion compressor glow | Léa Gris | |
| 2021-05-21 | feat(render): large boiler glow | Léa Gris | |
| 2021-05-21 | feat(render): large chemical reactor glow | Léa Gris | |
| 2021-05-21 | feat(render): active potion brewer glow | Léa Gris | |
| blank for now but implemented for resource-pack compat | |||
| 2021-05-21 | feat(render): active mass-fabricator glow | Léa Gris | |
| 2021-05-21 | feat(render): multi-smelter glow | Léa Gris | |
| 2021-05-21 | feat(render): oil cracker glow | Léa Gris | |
| 2021-05-21 | feat(render): oil drilling rig glow | Léa Gris | |
| Fixed to use own previously existing texture assets | |||
