Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-09-08 | GC Energy Compat | Jason Mitchell | |
* GT cables now properly fill GalacticCraft machines with Energy IC2/AE2 Energy Compat * Updated IC2 & AE2 energy compatability * Added an option ic2EnergySourceCompat (default is on) to allow GT cables to pull energy directly from IC2 energy sources (nuclear reactors, MSFEs, etc) without the need for a transformer * Filling IC2/AE2 energy buffers will now send multiple amps if needed Misc * Use a set instead of an arraylist for transfer electricity; deprecated backwards compatiable method left in | |||
2018-09-08 | added tooltip for glass | bartimaeusnek | |
+cleaned up code a bit | |||
2018-09-08 | Various fixes | bartimaeusnek | |
+Added GT-FML-Log +Added an Exception if a Nq reactor without recipe map is created +Added the ability to add ReinforcedGlass in the CleanroomWalls (https://github.com/GTNewHorizons/NewHorizons/issues/3584) +Added a config option for changing the ReinforcedGlass percentage +Renamed Materials2 -> GTNH_ExtraMaterials and fixed it | |||
2018-09-07 | fix naquadah reactor wiredness | Dream-Master | |
2018-09-06 | remove nq vi | Dream-Master | |
2018-09-06 | remove unused stuff and rename fuels | Dream-Master | |
2018-09-05 | +added replacement class for ALL of the Nq Gen classes.... | bartimaeusnek | |
2018-09-05 | Merge remote-tracking branch 'origin/pipe_overhaul_and_fluidfilter_fix' into ↵ | Dream-Master | |
New_test_dev | |||
2018-09-05 | Revert "remove Nq reactor." | Dream-Master | |
This reverts commit 2364a365608f23a08cf46b10e1c36835fc66219d. | |||
2018-09-05 | Merge branch 'New_hightier_stuff_dev' into New_test_dev | Dream-Master | |
# Conflicts: # src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java | |||
2018-09-05 | Merge branch 'New_hightier_stuff_dev' into New_test_dev | Dream-Master | |
# Conflicts: # src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java | |||
2018-09-05 | remove Nq reactor. | Dream-MasterXXL | |
@draknyte please add my new fuel to your multiblock. Thanks | |||
2018-09-03 | * Fix: Colored cables/pipes properly connect (or don't) to each other based ↵ | Jason Mitchell | |
on color * Trigger connection evaluation on painting of cables/pipes or machines * Trigger connection evaluation on placement of blocks -- IE: A wire/pipe open to air, and then a dirt block is placed on it - this will close the pipe/wire connection | |||
2018-09-03 | Pipe/Cable overhaul & Add filter output on fluid filters | Jason Mitchell | |
* Unified connect() method for pipes/wires - each subclass has it's own canConnect(), letsIn(), and letsOut() methods that map to the specifics for that implementation * Shift Clicking while placing a GT machine will now try connecting to the cable/pipe it is placed on * You can open a connection to the air for pipes & wires, allowing the next thing you place down to auto connect (ie: a JABBA barrel) * Distribute Fluids - Modeled after several of the upstream PRs * Fluid regulators on pipes should stop spazzing out now * Fluid filter covers - Now work with filtering output BUG/TODO: * Spray paint doesn't seem to keep wires/pipes from connecting properly * Spray paint on wires/pipes should force a disconnection check | |||
2018-09-02 | fix solar namings | Dream-Master | |
2018-09-02 | change solar pannels to meta generated items 03 | Dream-Master | |
add ass line localizer for items | |||
2018-09-02 | add more circuits | Dream-Master | |
2018-09-02 | add new circuit | Dream-Master | |
2018-09-02 | working on new circuits | Dream-Master | |
2018-09-02 | fix solar panels | Dream-Master | |
2018-09-01 | remove naq reactor uev and uiv | Dream-Master | |
2018-08-31 | add 3 more naq reactor tiers | Dream-Master | |
2018-08-31 | Added new Solar Panels from UHV to UIV (no recipes yet) | Dream-Master | |
2018-08-31 | add reinforced Glass tubes | Dream-Master | |
add recipes for it | |||
2018-08-31 | More Bio Circuit parts | Dream-Master | |
2018-08-31 | Add more high tier circuit parts and boards | Dream-Master | |
2018-08-31 | rename oil drill to oil/fluid/gas drill | Dream-Master | |
2018-08-30 | Fixed Java exception when removing chunks from list. | Richard Hendricks | |
2018-08-29 | Java does not handle integer division in the expected way when going ↵ | Richard Hendricks | |
negative. Have to use Math.floorDiv() instead. | |||
2018-08-29 | fluid regulater adjustment is broken #3535 | Dream-Master | |
2018-08-21 | fixed GT Teleporter | bartimaeusnek | |
+ improofed readability a bit (in dependencies in GT_Mod & GT_MetaTileEntity_Teleporter) - removed unused libs | |||
2018-08-19 | cherry pick | Alkalus | |
Fixed Mufflers and Large Boiler Fuels. (#1319) 92bcce8fd50004abc898cdd3464942b9a98d24a9 https://github.com/Blood-Asp/GT5-Unofficial/commit/92bcce8fd50004abc898cdd3464942b9a98d24a9 | |||
2018-08-15 | Added powderbarrels to usage. Added recipes to make Adv Seismic Prospectors. ↵ | Richard Hendricks | |
Removed recipes for the old ones. | |||
2018-08-15 | Do radius in blocks. Clean up printouts. Add in chunk information for ↵ | Richard Hendricks | |
located ores. | |||
2018-08-15 | fix radius | Richard Hendricks | |
2018-08-15 | Prep for changes | Richard Hendricks | |
2018-08-13 | Fix for issue 3399. | Richard Hendricks | |
2018-08-11 | Alternative Primitive Circuits for MV #3438 | Dream-Master | |
https://github.com/GTNewHorizons/NewHorizons/issues/3438 | |||
2018-08-05 | Increase Large Combustion Engine pollution 50%. | Richard Hendricks | |
2018-08-02 | cleanroom not working in LV #3355 | Dream-MasterXXL | |
https://github.com/GTNewHorizons/NewHorizons/issues/3355 | |||
2018-08-01 | cleanroom not working in LV #3355 | Dream-Master | |
https://github.com/GTNewHorizons/NewHorizons/issues/3355 | |||
2018-08-01 | cleanroom not working in LV #3355 | Dream-MasterXXL | |
https://github.com/GTNewHorizons/NewHorizons/issues/3355 | |||
2018-07-21 | Revert changes for machine metal support, using different method now via ↵ | Richard Hendricks | |
coremod to enable disable. | |||
2018-07-14 | Look for air instead of tile.air. Fixes ↵ | Jason Mitchell | |
https://github.com/GTNewHorizons/NewHorizons/issues/3308 | |||
2018-07-14 | reverted Blood-Asp#1468 due to buggy behavior with ore grinding | bartimaeusnek | |
2018-07-07 | Update tooltips | Jason Mitchell | |
2018-07-07 | Whoops, guess GT++ uses the default constructor... so add that back in :-D | Jason Mitchell | |
2018-07-07 | Configurable max stacks for conveyors | Jason Mitchell | |
2018-06-30 | added some Main Branch PRs | bartimaeusnek | |
https://github.com/Blood-Asp/GT5-Unofficial/pull/1468/ https://github.com/Blood-Asp/GT5-Unofficial/pull/1462 https://github.com/Blood-Asp/GT5-Unofficial/pull/1452/ | |||
2018-06-30 | Merge pull request #133 from GTNewHorizons/small_ores_into_code | bartimaeusnek | |
pulled small ores into code |