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path: root/src/main/java/gregtech/common
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2016-07-254aaafe53f5048e89e347dc899c625aaf772156a1OneEyeMaker
2016-07-2547ce8558682f5d1f3554ab1c2e3df46624838ca0OneEyeMaker
2016-07-25f98e51a82f646fa34172ce079a4b432ef3affffdOneEyeMaker
2016-07-25ea5305f7dfbb06b7285ee50a7406e2d67b666147OneEyeMaker
2016-07-258bf5b61dea476ce950ed523293658780217b203fOneEyeMaker
2016-07-25ce1e6917e056c0a1300caefc175b10c68126832aOneEyeMaker
2016-07-25ea5305f7dfbb06b7285ee50a7406e2d67b666147OneEyeMaker
2016-07-258bf5b61dea476ce950ed523293658780217b203fOneEyeMaker
2016-07-25ce1e6917e056c0a1300caefc175b10c68126832aOneEyeMaker
2016-07-25b780ef6c2cf222f84c2b426ae9c91071d54a8b15OneEyeMaker
2016-07-25c9bc17bce5bec26ec2795d12faeb02fcfcd9366eOneEyeMaker
2016-07-25Changed method of "repairing" of overheated coils.OneEyeMaker
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-24Changed Blast Furnace temperatures of some materials.OneEyeMaker
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-23Fix "stone" veinsMuramasa
Fix an issue where an "stone" vein would override ore textures but not other stones. Added missing small ore for marble and basalt. Removed wither check from Block_Stones.
2016-07-22Fix convertOreMuramasa
2016-07-22Fix harvest levelMuramasa
2016-07-22Various fixes/cleanupMuramasa
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite
2016-07-21Ore System Rewrite part 2Muramasa
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in
2016-07-21Redefined some wires. Added last heating coil block.OneEyeMaker
2016-07-20Added new tier of heating coils.OneEyeMaker
//TODO: Find material for LuV coils.
2016-07-18Fix MultismelterDream-Master
Change Wire recipe and Fix 643
2016-07-18Ore system rewriteMuramasa
2016-07-18Restored broken compatibility.OneEyeMaker
2016-07-18Moved all coils to another block.OneEyeMaker
2016-07-18Preparations for moving all heating coils to another block.OneEyeMaker
2016-07-17Updated tooltipsOneEyeMaker
2016-07-17Added new heating coil blocks.OneEyeMaker
2016-07-16InitialMuramasa
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system.
2016-07-17Update GT_Cover_Fluidfilter.javaDEMOOH
2016-07-13Remove ghost items from Assembly Line input slots (Blood Asp)Martin
2016-07-12Remove ghost items from Assembly Line input slotsBlood-Asp
2016-07-10Update GT Capelist URLBlood-Asp
2016-07-05Fix idDream-Master
2016-07-05Fixing Ids.Dream-Master
2016-07-05Added LuV, ZPM and UV Mob RepDream-Master
Changed ids from Fluid regulators because overlays ids.
2016-07-04More Pollution workDream-Master
2016-07-04Pollution base work (Blood Asp)Dream-Master
2016-07-04Name fixes Assembly Line (Blood Asp)Dream-Master
2016-07-04make GT trigger ic2 achievements (Blood Asp)Dream-Master
2016-07-03More Pollution workBlood-Asp
2016-07-03Pollution baseworkBlood-Asp
2016-07-03Name fixesBlood-Asp
2016-07-02make GT trigger ic2 achievementsBlood-Asp
2016-07-02Adding new Tooltip to Assembly LineDream-Master
Adding Iridium and Naquada ingots in EBF Fix zpm Motor (Blood Asp)
2016-07-01Even more changesBlood-Asp
2016-07-01Small fixes and rebalancesBlood-Asp
2016-07-01fix StuffDream-Master
2016-07-01PR fixes: Turbine casings readded, Dieselgen readded, balancing changesBlood-Asp
Also deactivated higher tier pumps, these cover so huge areas, that servers lag extremely. Nerfed new cables a bit.
2016-07-01Turbine tooltip fixes(Muramasa)Dream-Master
2016-07-01First Assemblyline recipesBlood-Asp