Age | Commit message (Collapse) | Author |
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* Basis of changes.
* Fix item stack and fluid vanishing.
* Add new plasma forge UI, change tooltip and fix recipe map.
* Fix corrupted fluid registry.
* Fix fluids in recipes. Items still need adjusting.
* Working.
* Liquid spacetime and rename multi to D.T.P.S. so it can fit in GUI properly.
* Make animation of spacetime fluid slower.
* Fix recipe map (again).
* Remove screwdriver junk. Clean up code slightly.
* More cleaning.
* Comments
* Add hatch limitations and add some additional information. Also update NEI GUI.
* Add proper recipes and change SpaceTime to a fluid not a gas.
* Remove depreciated coil check (since I stole the IDs).
* Remove depreciated coil check (since I stole the IDs). Add more comments.
* Change temp of SpaceTime.
* Add catalyst recipes + support for 16:16 fusion recipes.
* Add comments.
* Scala fix maybe?
* Change plasma forge GUI.
* Uncap temperature of materials. (Short -> Int)
* Add chunkloading support (when multi is active).
* Fix NEI merge issues.
* fix used ids in kevlar
* Add fluid support for laser engraver.
* fix sh***t
(cherry picked from commit 01851c100c52fd8292028cf6dda2cb136c617afc)
* Add new intermediate materials to facilitate crafting. Also fix fusion typo.
* Fix heat/fluid quantity display to be formatted correctly.
* Change recipes to be more balanced.
* Change residue fluid texture.
* Restore better naming for multiblock.
* Fix recipe typo.
* Fix text not wrapping in multi controller.
* Give laser engraver internal fluid storage.
* Add IMC NEI support.
* Update material properties.
* Remove old dev comments.
* Fix NEI texture.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Add config support for changes.
* Change ticks config to default OFF.
* Usage -> Voltage for some cases. Also fix language translations.
* Remove comment.
* Remove redundant null check.
* Bring back null checks (crashes). Move config to client. Adjust priorities so that if OC is detected it will display usage instead of voltage.
* Remove null checks again (but for realsies this time).
* Add language localisation.
* Update language localisation.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Turbine Rework
- Changed the tooltip of Turbine items to add more data and clarify some values: it now shows all types of optimal flow rates, EU/t values and the new overflow tier;
- Changed the math for the EU/t value above the optimal flow. Before this change, efficiency drops so quickly that EU/t will never raise above that of optimal flow, but with this change, higher EU/t values are possible, with efficiency losses;
* Prevent Explosions by Voiding Fuel on Startup
- Changed all multiblock turbines so that, when switching from disabled to enabled mode, they void all the fuel in the input hatch and only start running afterwards. This prevents them from exploding due to filled input hatches on startup, but punishes the player by wasting the fuel;
* Revert Voiding Change and Throttle Output
- Reverted the input voiding change done in the previous commit, given that the turbines could still explode on world load;
- Changed the fluidIntoPower functions to never output an EU/t value higher than what the dynamo can handle. If the value is higher, set it to the maximum EU/t of the dynamo and consume the same amount of fuel regardless.
* Changed Tooltip Values to Int
- Changed tooltip values to int, for rounding and simplifying purposes.
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* Fluid Regulator GUI fixes
* Disallow too large negative value
* Fix inputting invalid values in a row does not update textbox
* another fix for invalid input
* Fix messing around with tick rate can bypass pump limit
* tab
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* Fix ME OutputBus void items
* Make backward compatible
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* More Disassembler fixes
* blacklist Mixed Metal Ingot
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* Add Fluid Storage Monitor Cover
* Add support for normal cells etc.
* Add Recipe
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* Use proper method for emptying container item
* Add javadoc
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(cherry picked from commit f0b8c6e8c1a18b2872c47ceb19782fca731a8094)
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* Address some warning found by static code analysis
* Improve variables naming by redoing logic
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* Add Threshold to Energy Detector Cover
* Fix things
* Refactor
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* Refactors
* Refactor CoverableTileEntity a bit more, pull out a CommonMetaTileEntity
* Add an IDebugableTileEntity interface instead of checking various subclasses
* Move more redstone related things to CoverableTileEntity
* Add IGTENet
* Final and dead code removal
* Address a few comments, fix a few comments, remove some more dead code, and add some more finals.
* fix bad rebase
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* Add a voiding mode for Super/Quantum tanks
* Fix things
* Fix things
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* Loose Mode Turbine Changes
- Changed Steam loose mode efficiency and optimal flow to improve this mode, especially on the lategame turbines. Efficiency was capped at 75% regardless of the regular value, with this change setting it to always be a percentage of the tight mode efficiency, down to 60% for those lategame turbines, and a maximum of 90% of the tight mode value for the lowest efficiency turbines.
- Also changed the optimal flow calculation to grant a larger optimal flow in loose mode than it was before the change, for all turbines except the highest efficiency ones;
- Improved the tooltip for these turbines, updating to these new values, fixing a typo and showing the EU/t for steam at optimal flow, in both modes.
* Fixed Weird Spacing
* Update GT_MetaGenerated_Tool.java
* Remove Duplicate Formula for Loose Mode
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* Allows sorting of configuration circuits
* Fix things
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(cherry picked from commit 131d67ab7a58a5b0c00a6e711ab4e7558e036d78)
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Assemblers (#1011)
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* Optimize conveyors, input busses, chest buffers
* More checks
* More checks and fixes
* Check for slot validity when sorting
* Fix NPE
* More optimization
* Fix disable sort not working
* Enable order in input bus, Some fixes
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* Fix secondary description not written to language file
* Extract ISecondaryDescribable interface
* Recover isDisplaySecondaryDescription in MetaTileEntity
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* make miner output to correct slots
* fix git derp
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* Add info to tricorder
* Add number formatting
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* pin comb type id instead of depending on array ordinal
* fix up _NULL related problems
* fix out of bound
* make it private
* add some more test
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(cherry picked from commit ac75144b6aedae4214d3103c075345a1bb563869)
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* change Biomass brewing recipe to 1000 mb
make distilled water recipe much quicker
(cherry picked from commit 64d599e1bd37174df4ae5555f0492e058d40fb61)
* fix biomass recipe
(cherry picked from commit af0cbc4b4f207fd21428f656572d0fa5a1d013e2)
* set input and aoutput stack to 1000L
* change back to 1000L
(cherry picked from commit 63d5b7b3bbf3d3e80485454a3c87eef65dbb28e6)
* remove duplication entry
change recipe stack(water)
(cherry picked from commit cf86138953199b8dbc9a87451ce0be9c44bf1056)
* Revert "set input and aoutput stack to 1000L"
This reverts commit 500a250ade0d4eab963b96646a01c497cb252abb.
(cherry picked from commit c5142567a319f8379bf716d098e97b7d809783c7)
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* Add blueprint support to Cleanroom
* Fix minimum height in hologram
* Just Interface
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