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path: root/src/main/java/gregtech/common
AgeCommit message (Collapse)Author
2017-06-13Fix translation of coversBlood-Asp
2017-06-13Port GT6 timber changesBlood-Asp
2017-06-13meh...Blood-Asp
2017-06-13Tooltips changingTechlone
2017-06-13Reworking DataOrb and DataStickTechlone
2017-06-08fix wrong center chunk coordinatesTechlone
2017-06-07experimental worldgen change fixBlood-Asp
2017-06-07Quick fixesBlood-Asp
2017-06-07Merge branch 'refs/heads/pr/1077' into unstableBlood-Asp
# Conflicts: # src/main/java/gregtech/api/metatileentity/MetaPipeEntity.java
2017-06-06forgot to commit the oredict changesBlood-Asp
2017-06-06Porting of GT6 prospection + Marble/Basalt compatibility, more oredicts for ↵Blood-Asp
marble/basalt, chisel compat #1050
2017-06-06Correcting Steel Boiler Tooltip #1080Blood-Asp
2017-06-06Fix vents as covers. Ventcovers now speed up machines 1-3% #1065Blood-Asp
2017-06-05Attempt to prevent worldgen loops with other mods #1063 #828Blood-Asp
2017-06-05Improved large boiler tooltip #877Blood-Asp
2017-06-05Add missing translation lines. #772Blood-Asp
2017-06-05this actually changes the raytracer boxes reusing the collision boxesTechnus
2017-06-04wire/pipe hiding/reduced sizeTechnus
2017-06-04Monocrystalline Silicon BouleBlood-Asp
2017-06-04Cleanroom controller outputs efficency as redstone signal #948Blood-Asp
2017-06-031ddc91aTechnus
2017-06-03Fix Pollution bugBlood-Asp
2017-06-02Make Casings and reinforced blocks transfer redstone signalsBlood-Asp
2017-06-01Teleporter and Energy Transmitter fixesBlood-Asp
2017-06-01Cleanup and some commentaryDaniel
2017-06-017bd71feDaniel
2017-06-01Fix that so pollution is not negative.Daniel
2017-06-018e0e516Technus
2017-06-01Cherry-Pick c12e474Technus
https://github.com/GTNewHorizons/GT5-Unofficial/commit/c12e474c23ca02fb3479312850f6ae07e623d8b9
2017-06-01that makes it look better?Technus
2017-06-01Why does one change the machine state TWICE in the same tick...Technus
2017-05-31Fix comb processing recipes #1052Blood-Asp
2017-05-31Make Internal wireless redstone work as machine controllerBlood-Asp
2017-05-31Merge pull request #1051 from JohannesGaessler/unstableBlood-Asp
[5.09.29] EBF recipe fix followup
2017-05-31Merge pull request #1058 from Georggi/patch-4Blood-Asp
Auto Maintenance Hatch tweaks
2017-05-31Merge pull request #1067 from antifluxfield/unstableBlood-Asp
Wrong behavior of Player Detector
2017-05-31Disable switching armor gui because of broken syncBlood-Asp
2017-05-31Catch login armor crashBlood-Asp
2017-05-27Update GT_Cover_PlayerDetector.javaantifluxfield
2017-05-27Update GT_Cover_PlayerDetector.javaantifluxfield
2017-05-16Added config for automationYuriy Shnitkovskiy
2017-05-10Changed multiblocks so they all consider all inputs for finding recipesJohannes Gäßler
2017-05-07Reverted erroneous previous commit.Johannes Gäßler
2017-05-06Created a first draft for the Large Chemical ReactorJohannes Gäßler
2017-05-06Fixed the Electric Blast Furnace not recognizing recipes when there isJohannes Gäßler
more than one Fluid input. Also added a String representation for GT_FluidStack that was used for debugging.
2017-04-27Merge pull request #1025 from JohannesGaessler/SteamProductionImprovementBlood-Asp
Steam production improvement / Tooltip improvement / Pollution adjustment
2017-04-27Fix eu consumption absence by AssemblyLine and some clean upTechlone
2017-04-27Formatting clean up, nothing elseTechlone
2017-04-27Fixed a bug where excess fuel didn't consider the distortion fromJohannes Gäßler
runtimeBoost. Adjusted the decimal points of the Large Boiler fuel tab to better represent the actual burn times.
2017-04-26Eliminated rounding errors that caused fuel to burn too shortlyJohannes Gäßler
The Large Boiler now saves excess fuel between items, greatly improves performance of items like sticks and planks. The Large boiler now stores excess projected EU that is lost when throttling with an integrated circuit