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path: root/src/main/java/gregtech/common
AgeCommit message (Expand)Author
2023-07-03Prioritize ghost slots over manual slot for stocking bus (#2112)miozune
2023-07-03Rectangular Cleanroom Fix (#2115)chochem
2023-07-01Clarify ME Output Bus and ME Output Hatch tooltips (#2106)DmitryScaletta
2023-07-01Trans metal renderer rework (#2102)Connor-Colenso
2023-07-01Refactor Cleanroom logic (#2108)miozune
2023-06-30Minor integrated ore factory tooltip changes (#2107)Lyfts
2023-06-30Fix crash by casting emptyList to ArrayList (#2103)miozune
2023-06-24fix steam output sides and documentation (#2095)chochem
2023-06-22Improve Long Distance Pipeline usability and rework textures slightly (#2094)Wilhelm Schuster
2023-06-20Forgot to save it (#2093)Jakub
2023-06-18Fix Precision (#2091)Runakai1
2023-06-18Make Placing cables and pipes easier by making them full blocks when the play...BlueWeabo
2023-06-15Move away from SlotWidget for circuit selection window (#2083)miozune
2023-06-15Rearrange Super and Quantum Tank GUI a little bit (#2084)Wilhelm Schuster
2023-06-12Fix warning when closing circuit selection window (#2079)miozune
2023-06-07Remove GT_FluidStack (#2063)miozune
2023-06-06Add a toggle to queen insertion (#2064)Jakub
2023-06-06Fix fluid lock issues (#2062)miozune
2023-06-05New Bee, Nerfed Nee (#2058)Runakai1
2023-06-05Fix fluid registry related bugs (#2057)miozune
2023-06-05Use IVoidable for GT_ParallelHelper (#2053)miozune
2023-06-05Code cleanup (#2040)chill
2023-06-04Fix void protection not working with MB with custom output hatch field (#2051)miozune
2023-06-01Add durability and charge bar visibility config options (#2041)Caedis
2023-05-30remove hourglass (#2039)chochem
2023-05-29Final stretch for GT RA2 conversions (#2038)chochem
2023-05-29Allow setting larger threshold of item detector cover for digital chests (#2035)miozune
2023-05-28make enum fields final where possible (#2029)chill
2023-05-28make private fields final where possible (#2028)chill
2023-05-28simplify ifs (#2027)chill
2023-05-28Add new mode for void protection & implement it for more multis (#2024)miozune
2023-05-26Add void protection mode to fluid and ore drillers (#2023)miozune
2023-05-26Fix warnings about ModularUI methods that can only be overridden (#2022)chill
2023-05-24Adjust overrides to allow opening machine GUI (#2019)Maxim
2023-05-22Nerf Sunnarium Bee, Add Endstone to Endstone Bee (#2014)Runakai1
2023-05-20Singleblock machine internal fluid tank scaling standardization (#1999)Pxx500
2023-05-20Fix typo in SteamPower (#2012)miozune
2023-05-19Yet another round of ra2 conversions (#2006)chochem
2023-05-19Don't allow steel steam machines to do MV recipe (#2007)miozune
2023-05-18a few small fixes (#2003)chochem
2023-05-17More RA2 conversion for automatic gt recipes (#2000)chochem
2023-05-17Various GT fixes (#2002)chochem
2023-05-16PA doesn't take a muffler -> fix blockrenderer and hologram projector (#1996)Fiyorin ᵘʷᵘ
2023-05-15cleanroom -> botania glass (#1993)Quetz4l
2023-05-14glasses for structure (#1986)Quetz4l
2023-05-14Nerf Phosphorus Bee, Buff Fluid bees (#1985)Runakai1
2023-05-13Next round of Ra2 conversions (#1982)chochem
2023-05-12Add Eternity material + Timepiece (#1973)GDCloud
2023-05-11Add cell item for some fluids (#1974)miozune
2023-05-10Fix ME Output Hatch not outputting other fluids if one gets stuck (#1971)miozune