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path: root/src/main/java/gregtech/common
AgeCommit message (Collapse)Author
2016-07-26Separated multiblock overlay and gui texturesMuramasa
2016-07-26Merge pull request #576 from Muramasa-/UBCSupportBlood-Asp
UBC Support / Ore System Restructure
2016-07-25Method simplificationMuramasa
Simplified some methods. Fixed incorrect honey requirement for scanning forestry species. Tweaked a tooltips.
2016-07-23Fix "stone" veinsMuramasa
Fix an issue where an "stone" vein would override ore textures but not other stones. Added missing small ore for marble and basalt. Removed wither check from Block_Stones.
2016-07-22Fix convertOreMuramasa
2016-07-22Fix harvest levelMuramasa
2016-07-22Various fixes/cleanupMuramasa
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite
2016-07-21Ore System Rewrite part 2Muramasa
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in
2016-07-18Ore system rewriteMuramasa
2016-07-16InitialMuramasa
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system.
2016-07-17Update GT_Cover_Fluidfilter.javaDEMOOH
2016-07-12Remove ghost items from Assembly Line input slotsBlood-Asp
2016-07-10Update GT Capelist URLBlood-Asp
2016-07-03More Pollution workBlood-Asp
2016-07-03Pollution baseworkBlood-Asp
2016-07-03Name fixesBlood-Asp
2016-07-02make GT trigger ic2 achievementsBlood-Asp
2016-07-01Even more changesBlood-Asp
2016-07-01Small fixes and rebalancesBlood-Asp
2016-07-01PR fixes: Turbine casings readded, Dieselgen readded, balancing changesBlood-Asp
Also deactivated higher tier pumps, these cover so huge areas, that servers lag extremely. Nerfed new cables a bit.
2016-07-01First Assemblyline recipesBlood-Asp
2016-07-01Adding LuV, ZPM and UV componentsBlood-Asp
2016-07-01Merge pull request #550 from Muramasa-/DefaultBlood-Asp
Turbine tooltip fixes
2016-07-01Fixed Pyrooven overclockingBlood-Asp
2016-07-01Finish Assemblyline recipe printingBlood-Asp
2016-06-30Finish Assemblyline recipe checkBlood-Asp
2016-06-30Turbine tooltip fixesMuramasa
2016-06-30Merge pull request #547 from perkinslr/experimentalBlood-Asp
Make plasma turbine output cooled versions of plasma
2016-06-29Update GT_MetaTileEntity_LargeTurbine_Plasma.javaLogan Perkins
2016-06-30More Assembly Line recipe workBlood-Asp
2016-06-29Merge pull request #546 from perkinslr/experimentalBlood-Asp
Fix 'cannot find symbol' error in AdvMiner2
2016-06-27Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-27Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-27Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-27AL Recipe workBlood-Asp
2016-06-25Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-24Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-24Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-24Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-24More superfuel fixesBlood-Asp
2016-06-24Merge pull request #537 from Muramasa-/DieselGeneratorBlood-Asp
Fuel efficiency changes for Large Diesel Engine
2016-06-23missed a bitBlood-Asp
2016-06-23Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block ↵Blood-Asp
fuel values
2016-06-23Fuel efficiency changes for Large Diesel EngineMuramasa
2016-06-23Changed Field Generator recipesBlood-Asp
2016-06-22AdvMinerII: check that ore block still exists; consider chance outputTechlone
2016-06-21Merge pull request #526 from perkinslr/experimentalBlood-Asp
Make processing array handle multiple input stacks at a time
2016-06-21Merge pull request #534 from Muramasa-/DieselGeneratorBlood-Asp
Bug Fixes
2016-06-21Fix fced86e11af35318bf3ef4129dd5a6584ad079e0 hiding almost all metaitemsBlood-Asp
2016-06-21Bug fixes for my commitsMuramasa
Removed commented out old turbine texture code Fixed Diesel Engine "Fuel Value" unit to EU/L Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes. Forgot to add recipe for Engine Intake. Redone the Gas/HPSteam turbine recipes. Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but not enough for the engine to run Updated Engine GUI